#Tuber prob.
I have an animation that uses tuber but when I have the linked pyramids rotate,
the rendered image shows the skinning as flat. I mean, when the rendered cone
bends, it goes flat where it bends and even goes inside out. I've reset 3DS and
made some links and applied tuber and when it bends it stays thick. I've
deleted everything in the project except the tuber shapes and the problem still
persists. It seems tuber only doesn't work in this one project. I've deleted
the tuber shapes and rebuilt them and it still happened. Is there something not
in the tuber dialogue box that affects it. This is a big headache.
^????????????^
———–Will