CompuServe Thread

#Tuber prob.

2 messages in this thread
#150132From: WillJan 30, 1995 6:32 PM
I have an animation that uses tuber but when I have the linked pyramids rotate, the rendered image shows the skinning as flat. I mean, when the rendered cone bends, it goes flat where it bends and even goes inside out. I've reset 3DS and made some links and applied tuber and when it bends it stays thick. I've deleted everything in the project except the tuber shapes and the problem still persists. It seems tuber only doesn't work in this one project. I've deleted the tuber shapes and rebuilt them and it still happened. Is there something not in the tuber dialogue box that affects it. This is a big headache. ^????????????^ ———–Will
#150135From: John StetzerJan 30, 1995 7:07 PM
>>This is a big headache. Two things to try, though I make no guarentees. First try using tuber2, as opposed to tuber (it's somewhere here on ASOFT). Also make sure that none of your g-spheres are intersecting. I've been bitten by this bug, and this usually takes care of the problem, though not always. John Stetzer JWS