Blob Sculptor Feedback
03-Feb-95 22:54:09
Sb: #150817-Blob Sculptor Feedback
Fm: David Gould 100424,2533
To: Danny Mercurio 74551,360
<<Stay tuned for a new Metaball PXP/AXP combo coming very soon.>>
Sounds great. A few questions:
1) When can we expect it since we have a project on course that could possibly
use this tool?
2) How does it compare to MetaReys Metaballs?
3) Any chance of a working demo IPAS for inquisitive users like myself?
4) What "primitives" does it offer? Blob Sculptor allows for spheres, cones and
cylinders which we need.
<<You can set any detail level you like from both the PXP and the AXP.>>
One feature I'd love is to be able to adjust the level of detail over time. For
instance, when the camera is far from the blob it uses a small level of detail
and then as it approaches it shows more. Would this be possible?
<<What this means is that you'll be able to modify the parameters assigned to
the metaball source objects over time in an animation.>>
Which parameters?
<<It will allow you to create the weirdest, most organic animations you've ever
seen!>>
In that case send it my way fast!
BTW, What happened to the Patch Modeller?
David "Mr Blobby" Gould