#OpenGL again
04-Jan-95 19:06:10
Sb: #2834-#OpenGL again
Fm: Steve/HASH, Inc. 74431,3563
To: dennis coady 71062,3205
All polygon renderers will be faster…. there really isn't anything we can do
about it. We will be offering a Gouraud shader option which will convert to
polygons before rendering in the next version. This will be totally GL
compliant. All of our line draw functions will also be enhanced by OpenGL.
Steve, Hash Inc.