CompuServe Messages

#OpenGL again

    04-Jan-95 19:06:10
Sb: #2834-#OpenGL again
Fm: Steve/HASH, Inc. 74431,3563
To: dennis coady 71062,3205
All polygon renderers will be faster…. there really isn't anything we can do about it. We will be offering a Gouraud shader option which will convert to polygons before rendering in the next version. This will be totally GL compliant. All of our line draw functions will also be enhanced by OpenGL. Steve, Hash Inc.