#Radiosity
23-Jan-95 10:34:29
Sb: #3374-#Radiosity
Fm: John Stetzer 73532,2247
To: Tim Wilson [Crestline] 76432,1122
>>own blurred cubic environment map
>>fake radiosity could be handled automatically by the ray-tracer PMJI,
PMJI, but I think that the new (and expensive; but hey, this is for 3ds; what
isn't expensive?) tracer Rayman supports blurred reflection, if that is what
your refering to, so it should be doable. Apologies if I've (once again) missed
the point entirely ;^).
John Stetzer
JWS