#Materials and smoothing
I have imported an object in the shape of a tapered drinking cup into Renderize
Live. The object was created by a sweep operation and has 36 facets. When I
apply a solid-color material and select smoothing for the object, the object
renders smoothly, as expected. However, when I try to apply a marble-like
material from the Textures and Materials CD, the facets become visible. I am
using organic mapping.
What is causing the facets to appear when I render the object? How do I
prevent this?
Thanks,
Michael Katz