#Joining FLC's
10 messages in this thread
Hi All,
Can anyone tell me why the following is happening?
1. I have rendered sections of animations separately in 3ds and then joined
them in ani pro. The problem is that when I play the joined FLC, a very brief
shift in palette occurs before the first frame of the second section.
– Both sections were rendered with the same meshes and the same materials.
2. Also, I can't play rendered FLC's in 3DS. I have to exit and go into ani
pro to see the results of the rendering.
I'll appreciate all suggestions. Thanks.
–Rebbie
Can anyone tell me why the following is happening? 1. I have rendered sections
of animations separately in 3ds and then joined them in ani pro. The problem
is that when I play the joined FLC, a very brief shift in palette occurs before
the first frame of the second section. – Both sections were rendered with the
same meshes and the same materials.
If the palettes change throughout the combined (joined) flicks, you'll get the
scatter. One way to curb this is to do some palette fitting. You can refer to
what this is all about in the ANI telecourse files in ACAD forum section 7. The
basic gist of palette fitting is this;
Take a census of the most popular colors used in each individual FLC, and free
up a portion of each flic's palette to accomodate each other. ANI has 256
colors, so 126 colors per flic would be a straightforward 50/50 approach for
two flics. 50/50 isn't always the best ratio… it depends on how many colors
each flic uses. Using the SQUEEZE and UNUSED COLORS options in PALETTE panel,
you can find out how many colors the flic needs and uses, and how much each can
sacrifice for a reasonable composite. Palette control in 3DS is very powerful
for continuous renderings, but the palettes of seperate renderings are
typically calculated on a per-rendering basis. There are ways to use custom
palettes in 3DS, once you've taken the palette file from one animation in ANI
(it can create palette files) and used it for future renderings. This has been
my experience. You might also pass this question on to MARK McGRAW (faculty for
ANI1 telecourse. I think Palette fitting was discussed in ANI1-B or ANI1-C.
Good luck. -dave
Dave:
>> You can refer to what this is all about in the ANI telecourse files in ACAD
forum section 7. The basic gist of palette fitting is this; <<
What is this ANI telecourse files?
I must have missed this….
Murph'
/* >> You can refer to what this is all about in the ANI telecourse files in
ACAD forum section 7. The basic gist of palette fitting is this; <<
What is this ANI telecourse files? I must have missed this…. Murph' */
Though NAAUG covers all Autodesk products, we're in section 7 right now of the
ACAD forum. Courses are being taught about Animator Pro and 3D Studio for free
this semester. Registration deadline ended in December and the courses are 50%
completion, but the files are still there for the courses. Use keywords
TELECOURSE and NAAUGINS to find them. -dave
Thanks Dave!
Murph'
Dave,
I'm going to have to reread your message when I can fully focus. I've been
away from the computer for a few days. I appreciate your input and I may have
another question or two once I try what you are recommending.
Thanks again,
Rebbie
Hi Rebbie,
I hope I can help you.
If you rendered your 2 animation using 3DS, usally, it will not using the same
color palette .. even though you are using the same material.
The answer of this problem lies in Ani Pro.
If you want to make the same color palette to your joined animation, just go to
the Color Panel (by right clicking color palette on Home Panel), and search in
the pulldown menu for ONE PALETTE (I forgot which one). Anim Pro will make the
best fit for two animation palette.
(The best fit for Anim Pro doesn't mean the best for us!)
Hope this will help you.
bye,
Izak.
Thanks. I will try this and let you know how it goes.
Rebbie
Rebbie,
The best solution to the pallete changes between renderings is to ALWAYS use
a custom pallette. If you have already rendered a section and the pallette
is OK then use that .flc as the custom pallette file. If you later try to
fix it in Ani Pro you won't get pallette shift but you WILL get a color
shift.
About the playing of .flc's in 3DS…are you using rel 2 or 3. Tell us what
happens when you VIEW FLIC.
Ralph
Thanks. I will try this.
I'm using v.2 and when I attempt to view a flic the screen flashes and returns
to the same screen I was in… but not always. (Doesn't that drive you crazy?)
I'm wondering if it's the size of the flic that prohibits it from running.
I'd appreciate any advice to get it working. It's annoying to have to leave
the program everytime I want to view a flic.
Thanks again,
Rebbie