KPT Demo
12 messages in this thread
What is the difference between the 1 and 2 disk versions of the HSC/KPT
Demo?
-Lee
Lee – as you've found out, HSC/KPT support is not in this forum. They've
probably got a forum on CI$ somewhere, but I don't know what it is.
Animator Studio, by the way, will be able to read Photoshop compatible KPT
filters, so we may be able to answer this question after AAStudio's been out
for a while.
Are you not aware of HSC Gradient Designer for 3D Studio?
There are 2 different Demo versions here in the library. One is a single
disk version then a few days later they uploaded a 2 disk version. I
simply wanted to know what the difference between the two demos was.
-Lee
Hi Lee,
I missed your first message, but concerning the HSC demos – the first one they
uploaded had just a few presets to play with and most of them were useless due
to missing bitmap files. I brought this to their attention, and although they
never answered me, the newer (2-disk) demo has LOADS of preset effects and
includes all the bitmap files.
In fact there are so many to play with, it is difficult to scroll through them
all! (they follow a different drummer when it comes to user interfaces and it
seems that they have a thing against scroll bars on scrollable lists – I find
their method cumbersome) It is a lot of fun to play with.
JKJ
Thanks John,
Couldn't get any response to this question at all from anyone including the
sysops. Eventhough I am a registered user of the product I want to keep
up an accurate library for my Users Group.
Now I just wish I could get someone to comment on the supposed "1.0.6"
Vibrant drivers. I can't get anyone from their tech support to comment
on that question either.
-Lee
I just downloaded the new Vibrant drivers a second time and what came
across this time WAS 1.0.6. Either the very first posting was wrong and
someone fixed it without responding to my questions or some bizzare
event caused a different file of the same name with older drivers (1.0.5)
to download with the same name (vib3ds.zip). Anyway I'm set now. I guess
this is the price one pays to download as soon as somthing hits the forum.
As far as the Gradient Demo goes, Are you able to use the available (demo)
gradients that come with these files in the Materials Editor? If so, this
means that the BXP is FULLY functional and anyone with the DEMO version
could use .grd files created by someone with the Registered Version. If
this is the case everyone will have access to the files created by KPT
Gradient Designer just by having the BXP on their system. I'm sure once
several people start to experiment with this product they will post some
interesting .grd files here that everyone will be able to use.
-Lee
>>demo gradients…
Yes, I could use all the demo gradients from MatEd (and VideoPost, I think). I
picked *.* and then a .GRD file. I rendered some of the animated examples out
to PAR for playback – very impressive!
Although I thought I'd probably never use effects like that myself, I just got
a project that could use it – I need to show a magnetic field for a new
electronic transmission being patented. A rotating radial gradient mapped to an
appropriately transparent object may do the trick.
I really like being able to check out these demo versions.
JKJ
I really think that most users will be more inclined to buy a routine if
they have had the chance to actually experiment with the final output
in some limited form.
"rotating radial gradient"
Once Aaron has worked out the turbulance when you try to pick a .grd file
from LenZ/Eyebrowse then the combination of LenZ and KPT will be a very
powerful duo.
-Lee
>>LenZ/Eyebrowse…
Could you tell me… Is Eyebrowse an integral part of LenZ, or more
explicitly, can you run LenZ without Eyebrowse? (I've never liked what I've
heard about Eyebrowse – I bought a copy but never installed it so I'm probably
being a little unfair)
JKJ
I'm not very fond of Eyebrowse either but in the case of LenZFX as I
understand it you get a "lite" version and it seems that you are
locked into it. Eyebrowse is very slow and cumbersome on my 486/66
but I must admit that it IS nice to be able to view the thumb-nail
images of the different effects when looking for "just the right one".
Eyebrowse will also create thumbnail images of the effects you create
which are saved as .lzf files. I am told by DavidA that there is a way
to dissable the "lite" version by removing the .bxp file related to
eyebrowse in the lenzfx directory. Then the software will call your
registered copy but I don't think you can disable it all together
and use the standard 3DS scroll lists (a feature I would like added).
Each time you "tweak" your effect you must save it before you render.
This calls eyebrowse every time.
-Lee
>>LenZ/Eyebrowse inseparable…
Thank you for your response. Sometime I wish I didn't write software myself –
I get frustrated by things that don't work the way _I_ want them to. <g>
I guess I was looking for a excuse to buy it in spite of the hardware lock. I
think I'm over it now…
JKJ
Sorry if I managed to talk you out of LenZFX. It actually DOES create
some very incredible effects although it is my personal opinion that
this is NOT a replacement for Yost Disk #1. There is a certain romance
in the simplicity and directness of Mr.Yost's routines. Both sets of
routines have their place.
-Lee