CompuServe Thread

#virtual i.o i-glasses

4 messages in this thread
#159747From: Brian BlauMar 19, 1995 1:57 PM
>> dear jonas, would these work well with cdk and diamond viper pci card(s) and a space controller and ntsc converter(s) versus vfx-1 hmd with cyberpuck. many thanks. << Let me try and decode the question. First, the CDK R2 will work with any Windows 3.1 or Windows NT compatible graphics card. If you can run Windows (either flavor) in 256 color mode then you are set. The Rendermorphics driver shipped with CDK has additional capabilities and I suggest you contant them for more information about which graphics boards they are compatible with. We have no direct support for the Logitech Space Controller (I think that is what you are talking about). The task of writing a sensor driver for any device is not that difficult, but knowledge of the CDK class structure is a must. The headmounts are a different story. These devices are usually directly connected to the computers main display or to a secondary graphics card.. CDK really does not have any direct support for these mainly because this issue is strictly on the hardware side. Connecting these NTSC devices to a Windows display is possible. Brian
#160170From: neil whitelawMar 22, 1995 3:25 AM
the space controller i was refering to was the spacetec one this would control a wand like object in the virtual world (as would the forte cyberpuck supplied with the vfx-1 head mounted display). i was trying to work out if the space controller & vitual i.o i-glasses (with head tracking) would allow greater interaction in cyberspace versus forte vfx-1 & cyberpuck. also do you have any recommendations for me on motherboards. i currently have an isa board with a 80486dx. i am looking at upgrading to a pentium 90 with a pci motherboard and isa slots. thanking you in anticipation.
#161277From: Angela PateMar 28, 1995 1:44 AM
<<<<the space controller i was refering to was the spacetec one this would control a wand like object in the virtual world>>>> We use the SpaceController as a flying device or a Wand (or both) in our CDK app. It works great. It is a fun device but takes a little while to master how to fly with it if you don't offer 'training wheels'. We found that if you offer a mode where the dominant DOF overrides all others, folks can learn how to use it at the beginning, then they can take off the 'training wheels' to fly all 6 DOF simultaneously as their skill improves. Children seem to pick it up faster than adults for some reason. Besides the head of engineering at Spactec, my 9 year old is the best flyer I know on the SpaceController with all 6DOFs acitve. We already have a CDK sensor built for this device using CDK Rel1 and are ready to implement it in Rel 2 under windows, however, Spactec is still finishing up the development library for Visual C++, so we are waiting on them. They say any day now…. Should be soon. If we can be of help, let us know. It will be included with our other tools available to CDK developers. Angela Pate MicronGreen
#162231From: neil whitelawApr 1, 1995 11:51 PM
thanks 🙂