Has anyone managed to use a Windows system palette (i.e containing the 20
windows reservered colours, 10 at start, 10 at the end, plus the rest defined
by you probably as a generic poster palette) as a 3d studio custom palette
(.col)
This would be relevent to anyone trying to develop multi-media type
applications
that run under Windows and use and 8-bit display card and want to display flics
overlayed on bitmap images.
I am confused by how 3d studio uses these .col files and hence can't seem to
sort out his problem.
If anyone can help I would be very greatful, I'm sure there must be loads of
you out there who have done this already.
Cheers! JON.U
Jon,
3DS does not use a Windows system palette directly, however you can recreate
what the system palette would do with your custom palette. When creating or
modifying your palette, out of the 256 colors, only use 236, leaving the first
10 and last 10 palette positions unused. These first and last 10 positions are
the ones Windows will try to control when shifting palettes. If they are not
used in the animation palette flashing and other video artifacts will be
minimized.
-Brian