CompuServe Thread

#Morph Materials Probs

14 messages in this thread
#95729From: Yost GroupApr 6, 1994 11:06 AM
I just duplicated your example here and had absolutely no problems with it (I used beige plastic and blue plastic for MAT A and Chrome Gifmap for MAT B). I suppose the best thing for you would be to archive up the file with a description of your problem and send it via binary email to Jonas, and he'll take a look at it for you. – G
#95781From: Robert R. TaylorApr 6, 1994 4:39 PM
Thanks Gary… I'll do that… As far as we can tell, it seems to be happening only when using two materials on one of the morphs… I've got the 11/15/93 version of the EXE that is 2106216 bytes. Old version maybe? I'll keep plugging away at it… who knows maybe we screwed something up. Thanks again. -RT & MM TM Graphics
#95895From: Yost GroupApr 7, 1994 9:45 AM
We're using the same version of the program, and I used two materials on the first morph target (beige plastic and blue plastic). Like I said, send an example to Jonas if you can't get it to work for you. – G
#95934From: Robert R. TaylorApr 7, 1994 1:31 PM
Will do… This is wierd! You are even using the same colors! I'll let you know what happens. -RT
#95992From: Yost GroupApr 7, 1994 6:34 PM
You're saying that you're ALSO using Beige Plastic and Blue Plastic? If that's true, that's quite a coincidence. If there are 200 different default materials, what are the odds of that happening? Gus? – G
#96045From: Gus GrubbaApr 7, 1994 10:54 PM
One chance in 19,900 of picking two materials from 200.
#96062From: Yost GroupApr 8, 1994 1:05 AM
Thanks Gus. What's the formula for that? – G
#96072From: Gus GrubbaApr 8, 1994 2:48 AM
Analytic guessing regression <g>: 1+2+3+4+5+6+7…+199
#96104From: Yost GroupApr 8, 1994 10:03 AM
Ahhh… the old AGR algorithm. ! – G
#96074From: alec jasonApr 8, 1994 2:54 AM
Hmmmm . . . . I know I'm probably missing something but: Wouldn't the probability of picking two materials from 200 be: p = 1/200 x 1/199 = 1/39,800 Or one in 39,800 ? I guess its how you define the event but I don't think the first person's selection of the two materials enters the equation: only the second person's "attempt" to match the previously selected materials. Of course, the actual probability of two people selecting the same two materials would be reduced substantially by the exclusion of materials clearly not suitable for the object (e.g., wireframe, etc). Alec Jason
#96076From: Gus GrubbaApr 8, 1994 3:29 AM
I went through the same sequence of thoughts. The difference here is that it doesn't matter the order. White and Blue is the same as Blue and White. Once White and Blue is discarded as a pair, the array gets reduced by one and the process loops. Select the first color and you have 199 combinations. This first color has been "combined" with all other colors (or materials for that matter). Move over to the second and you have now 198 combinations (you can't combine with the first as it has already been done). From here on is just a simple regression (199+198+197+196…). I could, just well be way off here. The last time I did anything related to combinatory analysis was in High School 15 years ago… <g>
#96557From: Carl FinchApr 11, 1994 1:45 PM
>> The last time I did anything related to combinatory analysis was in High School 15 years ago… <g> Well when I was last in H.S. I don't think it had even been invented yet! <g> ANYWAY, hasn't it occurred to youse guys that Beige Plastic and Blue Plastic are right at (almost) the top of the Get Materials menu of medit?! I use those two all the time–skipping over Black Plastic, of course, cause it doesn't show shapes well!
#96576From: John TissavaryApr 11, 1994 3:14 PM
And, yet, I've never used beige plastic, and have used blue plastic only once or twice – with reflection maps added. John Tissavary (LUNA cie)
#97135From: Carl FinchApr 14, 1994 2:13 PM
>> …never used beige plastic…used blue plastic only once or twice Hmmm, how very curious! But as my father always used to say, "'There's no accounting for taste,' said the old woman as she kissed the cow." <G>