Here I am again.
Howdy. I have an alpha channel output problem. I have the Matrox Illuminator
Pro which has an alpha channel output. However, when I render anything in 3DS3
I only get a full white matte output from the Illuminator. I'm using the copter
mesh included with 3DS as a test. I've got the alpha button on in the renderer
and an alpha channel is being saved with my targa files but I'm still not
getting any alpha output from my Matrox card.
Anyone else encounter this problem, too?
Thanks!!!
-Derek Chimenti
Karl Productions
You're under the mistaken impression that 3DS "talks" to the alpha channel
stage of your Matrox board. That's not the way it works. 3DS generates FILE
alpha… it doesn't know anything about the alpha stage on the board. The file
alpha is used by 3DS and other programs as compositing information.
– G