#WinImages:Morph
4 messages in this thread
>> I'm not aware of the bugs you mention…
>> perhaps it's a system problem or a compatibility problem with the demo.
Ben,
hard to say. On the Amiga, you don't have to care about s many variations.
Is there any documetation for WinImages:Morph? Basically I know what to do,
but on some features I'm not sure what they do. I haven't found out what the
point, group and bound curves are doing. Actually, I haven't found out yet
how to use it at all. And what is "transparency curve or velocity curve"?
Is there a help file in the release version?
TIA
-David
The release version, of course, is completely documented.
Transparency curves control the rate at which colors are taken from source
and destination images. For instance, a human eye might take on the
*shape* of a frog eye, but keep it's own colors while doing so. That makes
the transparency "late".
Velocity curves control the rate at which the transformation occurs; for
instance, an eye might wait till very late in a 30 frame morph (frame 25?)
before beginning to change to the destination image.
As for the bugs, yep, you're right – there are zillions of PC
configurations.
–Ben
…via AutoPilot
Ben,
wow! Looks like this program has some very nice features! Maybe you at
Black Blet should at least add some basic documentation to the demo, that
people understand what this program can do.
Do you know any dealer in germany (I don't mind an english version,
actually I prefer it)?
-David
David,
Contact Renderland/animotion. They advertise in many of the major mags.
Other distribution is soon to follow, looks like.
–Ben
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