CompuServe Thread

#3D Studio Book

25 messages in this thread
#102380From: Steve CourtneyMay 17, 1994 8:24 PM
Hi, I'm an intern architect experienced with AutoCAD, (except 3D) and am just beginning to tackle 3D Studio. I'm looking for a book(s) on 3DS and was wondering if anyone could suggest or recommend any good titles. Also, with regards to architectural applications, would it be easier to construct 3D models in AutoCAD and then import them to 3DS or just do it all in 3DS (given the fact that I'd need to learn one or the other anyway)? Thanks for any help:)
#102383From: Pierre MenardMay 17, 1994 9:01 PM
Hi ! There is a file named 3dbook.txt or 3dbook.zip in the file library, just at your left on the screen if you use Wincim ! Inside you will have a list of all the recent publication on 3DStudio. It's the best one I think.
#102388From: Steve CourtneyMay 17, 1994 10:04 PM
thanks for the reply…
#102418From: Tyler ColwellMay 18, 1994 12:13 AM
<< I'm looking for a book(s) on 3DS and was wondering if anyone could suggest or recommend any good titles.>> Steve, FWIW, I just purchased Greg Pyros' (and company) new book Inside 3D Studio Release 3. It is an excellent reference and addition to the 3DS manuals, and it comes with a CD ROM full of cool stuff! Check it out for 60 bucks! Greg, Steve Elliot, are you reading this? I'd like to give Mr. Courtney the number to call, but I can't find it! ,,,,,, – TC ( * >* ) –
#102509From: May 18, 1994 10:00 AM
Tyler: >> Greg, Steve Elliot, are you reading this? I'd like to give Mr. Courtney >> the number to call, but I can't find it! Nope! <g> (714) 833-0334 Greg Pyros
#102513From: Steven ElliottMay 18, 1994 10:01 AM
Hi Tyler, I think we're always here <G>. My wife says that CIS is the computer-geek equivalent of watching soap operas and that I'd get a lot more work done if I didn't gossip online so much. (She maybe right) Anyway, Last I heard Greg Pyros still had some books instock. You can reach him at 714-833-0334. You can also call New Riders to order direct by calling 800-428-5331. The New Riders line is taking back orders but they expect to start shipping the second printing of the book in one to two weeks. Steven
#102745From: Tyler ColwellMay 19, 1994 1:07 AM
<<equivalent of watching soap operas and that I'd get a lot more work done if I didn't gossip online so much.>> Actually Steven, I think of this on-line stuff as the equivalent of the Friday afternoon beer with the collegues from the office. During the week the routine keeps you too busy to really learn what is happening outside your FOV. So I end up learning more over that beer than I did all week! (At least, this is what I tell my wife!) By the way, I love your book and refer to it daily (my learing curve is still fairly steep but I am already completely seduced by 3DS). ,,,,,, -TC ( * >* ) –
#102815From: Steven ElliottMay 19, 1994 9:47 AM
Tyler, Thanks for the compliment on our book. I'll have to use your remark about CIS: "Really honey, I'm not gossiping. I'm LEARNING!" <G> Steven
#102707From: Steve CourtneyMay 18, 1994 10:13 PM
<< Steve, FWIW, I just purchased Greg Pyros' (and company) new book Inside 3D Studio Release 3. It is an excellent reference and addition to the 3DS manuals, and it comes with a CD ROM full of cool stuff! >> Thanks for your help. That book has been rather hard to find here in the local bookstores but did manage to find a copy at Software Etc.. Unfortunately, is was shrink wrapped and I didn't get to see between the covers 🙁 thanks again… Steve, Austin
#102429From: Zac RymlandMay 18, 1994 12:30 AM
Re. 3DS books… There are quite a few on the market, Digimation caries quite a few to choose from (800/854-5596 for their catalog) "Inside 3D Studio" is probalbly the most complete single book around, another good one for new users is "3D Studio Applied." Re. Arch modeling… I find that for Architectural models it is much easier to model in ACad, but there are a few rules that help the model import into 3DS3 in order to get the normals correct. My background is Architecture as well and for years only modelled in ACad, even for non Architectural projects. Recently I completed a very large project which included modeling the insides of a computer in great detail and used the 3DS modeler exclusively and was very pleased. However, due to ACad's use of Osnap, User defined UCS, and layering structure just to mention a few things that help for Arch modeling, I recommend ACad for that perpose. Good luck with your endeavor. Zac P.S. I train ACad 3d if you are at all interested send me an E-Mail 😉
#102704From: Steve CourtneyMay 18, 1994 10:12 PM
<< Good luck with your endeavor.>> Thanks for the reply Zac, I'll keep you in mind about the 3D training..:) Steve, Austin
#103074From: Zac RymlandMay 20, 1994 12:04 PM
Steve After reading the other comments on this tread, I still think that for Arch. purposes, ACad is the place to model. I also think that Autovision is not there (here) yet, to slow and clumsy. However, there is a great package for converting plans into 3D models very quickly which *_do_* translate into 3DS without any problems (flipped normals). This software is Facade by Eclipse Software (206/676-0921) for more info. I looks like a great product. I have not tried it yet but will soon. Good luck Zac, Berk
#102452From: dave aguilarMay 18, 1994 3:02 AM
/* Also, with regards to architectural applications, would it be easier to construct 3D models in AutoCAD and then import them to 3DS or just do it all in 3DS (given the fact that I'd need to learn one or the other anyway)? */ Your situation is common. For productivity reasons, yes I would encourage you to translate ACAD stuff (via DXF) to 3DS using 2-sided materials toggle in the rendering menu to get you up and running. Later you can wrestle with 3DS's ability to generate geometry without ACAD, but for fastest results, using what you already know will go quicker. -dave
#102705From: Steve CourtneyMay 18, 1994 10:13 PM
<<.. but for fastest results, using what you already know will go quicker. -dave>> That seems to be the consensus with those I've spoken with. Thanks for the reply, Dave. Steve, Austin
#102470From: Nancy Fulton, OpenCADMay 18, 1994 5:01 AM
Dear Steve: Hi! Just thought I'd be another voice from the dead of nite… Although I'm a proficient AutoCAD user (nine years experience teaching AutoCAD 2D & 3D to Architects and engineers in the US and UK) I can't whole heartedly agree that AutoCAD is the only place to make your 3DS models for Architectural animations… If you have a product like ASG (or Archibus) or one of a dozen other 3D architecture apps that make architectural floor plans in 3D (and draw walls, windows, doors, furniture) then its great to use AutoCAD to develop interiors… But I like to loft the outsides of my buildings in 3DS from 2D Elevations created in AutoCAD. (Actually there is a very nice little product called FACADE which will do this inside AutoCAD – i.e. develop 3d elevation panels from 2D elevations). Once the elevations are in the 2d shaper, I assign them and loft them on a thin path to make solid facades. That is because I find it hard to make very nice looking (detailed) elevations in 3D in AutoCAD without resorting to some very repetitive 3D commands (extrusions, surfaces, on bad days a little ame). And making sure all the pieces are on the right layer (so they become independent objects that you can assign materials too without working magic in 3ds — EEK) If you don't have a third party application or an existing library of 3D furniture (door and window routines that create headers and sills) then even some of your interiors might be easier in 3DS… I've heard from Architects/interior designers who say: My ACAD models are too big, render slow, have two many faces. I hate arranging my AutoCAD drawings by innumerable layers that are useful only for conversion to 3DS. I hate using Select Face and Create Face Detach to liberate my walls so I can apply materials to the darn things. Why buy 3DS if I have to create my models in AutoCAD? There are a number of 24 bit rendering applications that create animations in AutoCAD (ARE-24 for example). My AutoCAD Furniture doesn't have smoothing groups so it looks ugly in 3DS. 3DS furniture (from a variety of sources) has different materials already applied to it so it looks better, the furiture also has fewer faces which matters when you have 200 chairs …. I don't like having to create 'working plans' just to create an animation. Anyway – I have worked both ways so I don't have an extremely strong preference, I just thought I should point out some of the hassles. (In the 3DS Applied book I put in one tutorial on interior design, and one on creating architectural models from elevations created in AutoCAD). Sorry to butt in… N.
#102514From: Steven ElliottMay 18, 1994 10:01 AM
Nancy, Don't ever apologize for butting-in! Butt-in all you want, we need your insights too. You brought up some valid points, not the least of which is "use what you're comfortable with." I like to use a mix of techniques where I create some parts in ACAD and others in 3DS. Of course working in multiple programs can cause other problems; I keep pressing "R" to REDRAW in 3D Studio, and try to rotate my view with the arrow keys in AutoCAD. Sheesh!
#102888From: Nancy Fulton, OpenCADMay 19, 1994 2:54 PM
Steve, Yeah – that R thing is poisonous ain't it? My worst one is holding down the shift key and clicking looking for the darn osnaps. Makes something entirely different happen every time. Going to siggraph???? N.
#103051From: Steven ElliottMay 20, 1994 11:01 AM
Hi Nancy, I don't know about Siggraph yet. It'll probably be one of those last minute decisions. If there's any way that I can make it, I will. How about you? Steven
#102706From: Steve CourtneyMay 18, 1994 10:13 PM
<<But I like to loft the outsides of my buildings in 3DS from 2D Elevations created in AutoCAD…. Once the elevations are in the 2d shaper, I assign them and loft them on a thin path to make solid facades.>> This sounds interesting and very plausible, given how my office works and the CAD dwg's we produce. I'll do some more investigating (and practicing<G>). Thanks for your insight, Nancy.
#102886From: Nancy Fulton, OpenCADMay 19, 1994 2:53 PM
Thank you! I felt silly contributing at all. I teach and consult so I know that sometimes what makes sense for me really annoys other people. Cool N.
#103017From: Steve CourtneyMay 20, 1994 8:14 AM
Please don't feel silly, I appreciate your contribution. BTW, are you the author of '3D Studio Applied'? Steve
#103155From: Nancy Fulton, OpenCADMay 21, 1994 2:21 AM
Dear Steve: That depends. If you LIKE 3DS Applied then I am the author. Elsewise its some other girl using my name. In reality, I am indeed the writer of 3DS Applied. I had a great time writing that book, but I'm glad its over until the next release…. Cool. N
#103170From: Steve CourtneyMay 21, 1994 10:20 AM
<<If you LIKE 3DS Applied then I am the author. Elsewise its some other girl using my name.>> I'm not sure if I like it…..yet.<BG> I was strongly considering purchasing it and was hoping you might could tell me a little about it. Also, you mentioned earlier of taking 2D elevations from ACAD into 3DS and building an image. If I followed your example, would I be able to take existing elevations and create a rendered "3D" image? Thanks for your help! Hasta… Steve
#102767From: Randy JacksonMay 19, 1994 3:08 AM
/* Also, with regards to architectural applications, would it be easier to construct 3D models in AutoCAD and then import them to 3DS or just do it all in 3DS (given the fact that I'd need to learn one or the other anyway)? */ Hi Steve, We've been spending some time with this transition process from both ends,( ie developing our idea in 3DS3 and transforming the mesh into a .dwg for manipulation in AutoCAD R12, and developing our idea in A-CAD and bringing it into 3DS3 as a mesh file with Autodesk's Autovision. The transition is smoooooth! Quick! Your materials, lights, cameras etc can make the trip too if thats what you need. The program is fast enough that I bring everything into 3DS3 for rendering. I've been assured that rendering in ACAD (speed ofcourse) will improve soon. In the long tradition of complication I submit the following. I normally lurk here, far too scary to particpate <g>, and have observed some facinating social phenomena. Hence I will answere the question right now, and besides it's a fable with a happy ending. "Why would you build something in 3DS that ultimatly needs dimensioning, close tollerance…. all those things CAD is very good at…?" A client of ours started this unfortunate process when he used 3DS to conceptualize an idea. It grew. He has a copy of AutoCAD but that was on his things to learn list. Toward the end of this part of his journey he was looking for gravity IPAS and collision detection routines. Scary ehh? The idea sold. It was a coal mining machine in the best Orwelian tradition. You know, drive it into the side of a mountain, the mountain disappears and out pops fairly refined coal by the very large truck load. He was hoping to use his meshes in AutoCAD or for someone to use them. This was pre AutoVision but I'm sure that just bringing the mesh into a .dwg would not have been of benefit. Well he found someone to make the whole thing acceptable to machinists, added to his millions and married the King's daughter…. but I think that it had to be built from scatch in AutoCAD. I am by no means a CADspert. But our inhouse 'spert believes this to be true also. But we dream large here and the posibilities are exciting. AutoVision brings us a step closer to bringing on board those individuals gifted with imagination but no desire, time, capacity….to learn the heathen language of the engineer. I fall into several of those catagories. And where's the darn spell checker in this cissy program? Anyway, we are learning Designer for AutoCAD right now and our CADspert is very excited about the transitional possibilities from ACAD to 3DS and back again. (will we get a drill function in 3DS4? I lean more towards a set of carving knives). I would ask him for his input but he has been digitizing 22,000 blueprints for the last 6 months and really makes entirely too much sense. Have fun and welcome to the mythical, mystical world Mr. John Walker. (the guy not the other stuff)
#103018From: Steve CourtneyMay 20, 1994 8:14 AM
<<We've been spending some time with this transition process from both ends,( ie developing our idea in 3DS3 and transforming the mesh into a .dwg for manipulation in AutoCAD R12, and developing our idea in A-CAD and bringing it into 3DS3 as a mesh file…>> Thanks for the reply, Randy. It looks as if my office will be using some sort of variation to the process you describe above. It is still in the infancy stage now but hopefully will be just as smooth when up and running. Thanks again.. Steve, Austin