#To Toast or not?
9 messages in this thread
Hello all!
I have a couple of questions for all of you Amiga and Toaster people. We are
looking at adding 3D rendering and animation to your companies bag of tricks.
Our end result will have to be able to be portable to multiple platforms and we
also wish to be able to create demos and displays on tape.
Now, we are PC based, but I have been drooling over the Toaster "forever". But,
should I be concerned about the selling and buying rumors of the Commodore
company? Also, I was always under the impression that the Toaster was an
inexpensive way to go, as the market goes. I was reading some past messages in
the Amiga Users Forum and a person asked about a good base system to get
started with and the price started at $15,000. Now, that is really not what I
was expecting for "an inexpensive way to go". Or am I totally off base?
So, if you would please enlighten me on what I would "really need", not what
the sales people say I need, and some ball park prices I would greatly
appreciate it.
There is no way to answer your "couple of questions" because they present a lot
goals. Output to tape is one thing for demos and displays, and portable to
multiple platforms (is this to mean PC, MAC, etc) is another. You also don't
say what, if any, tape decks you already have on hand, which will add a lot to
your startup costs. 3D rendering and animation is all possible with the
Toaster, but the learning curve is high — have you budgeted for this?
Outputting animations is also another question, which involves the tape decks,
addon boards such as the Personal Animation Recorder, etc. If low resolution
animations will satisfy your needs, then your requirements are different again.
I think you need to define what you expect. If you need to do all of this at
under $15,000 and receive good quality animations on tape, let alone transport
it to other platforms, you are not in the market. The Toaster, itself, is a
bargain at under $5,000, but what you want to do with it is the question.
Matt,
From what I can gather from your message, you are primarily interested in
Toaster's 3-D capabilities. If so, you might investigate purchasing the
"unbundled" version of Lightwave/Modler from Newtek for $695. It will be
available June 15th or thereabouts. Recording of the anims on a reasonable
budget, is done in roughly three forms;
1. Output to medium res via an attatchement called DCTV. This requires
converting the 24 bit images from Lightwave into a compressed format with fewer
colors. Many people find this low cost alternative (under $300) is more than
adequate for their projects.
2. Render single frames to tape or laser disk: Which requires a special VTR or
VTR/Animation controller combination, or Video Disk Recorder. This can be an
expensive option if you don't already have the apropriate VTR or laser disk
recorder, but yields very good quality. There is a software package called
"Personal SFC" (about $350) that will simplify the task if you are using
Lightwave and a single frame capable VTR with it's own time code board. There
is also a Sanyo model (SVHS) which has it's own internal time code along with
an animation controller. I belive there are a few people on this forum that can
give you specifics on that unit if you so desire.
3. Record the images direct to HD for playback: This can be done with the
Toaster 4000, but has some severe limitations. Most people are finding the DPS
PAR (Personal Animation Recorder) is by far the best choice for high output
quality for the lowest cost. The PAR is a circuit board/HD combo that uses a
proprietary compression scheme to keep file sizes within the limits required
for real time playback from the HD without adding much (if any that is
noticable) degradation to the image quality. SInce you are "PC" based, you
might be interested in knowing that the product is also available in a DOS
version.
Regarding the CBM/Amiga future (if any): While it is certainly true that CBM no
longer exists, they didn't do much to further the Amiga product line when they
were in business. The primary development of the platform has occured "in
spite" of CBM's mismanagement. There are currently an estimated 75 thousand
Toaster-based Amigas currently in use. I think it's safe to say that with such
a wide user base, there will be someone (perhaps Sony, Samsung, Panasonic, HP)
who will support the Amiga platform and it's users. All of those firms are
rumored to be negotiating with CBM's creditors at the moment. Whereas anything
could happen that might upset the future development of the Amiga platform,
there are enough Amigas out there to keep the line running for a good while to
come. More than enough active third party support to justify the relatively
small investment a Lightwave animation package would cost you. Lightwave is
probably THE most easy to learn and use animation package on any platform.
There's no disputing it's output quality and product usefulness, as witnessed
by it's use on many network shows. Bottom line on ANY production tool you
purchase is whether it gets used enough to pay for itself. I suggest you sit
down with whatever PC-based animation package you wish to compare to Lightwave
and then examine the two feature for feature. If you think there is a PC-based
product that will make it as easy to do what you need to do as Lightwave, then
buy it. I would be willing to bet that there isn't anything currently available
on the PC platform that would make your entre into 3-D easier or more
satisfying than Lightwave.
Frank
Frank,
Thank you very much for the insight and advise. I truly appreciate insight and
conversation with those who wish to help others.
Thanks again, Matt
Matthew,
Be a bit more specific about exactly what your end product is gonna be, and
it'll be much easier to get some fairly accurate pricing from folks on here.
While you can get a brand new Toaster and Amiga 4000 for under $5K, beyond that
it depends on just what you're wanting to turn out, as to what kind of external
gear you're gonna have to have.
Be prepared, though, that once you get into this biz and like it, the upgrade
bug will infect you forever, and always have you wanting 'just that next level
of quality…'
Jerry
Actually, we seem to be in the same position as Matt. I am a Graphics Designer
and Database modeler at GreyStone Technology in San Diego, a company that
develops real-time virtual entertainment simulations on the SGI. What I have
proposed for the next project development is set up a system where we can
storyboard our next game using small clips of frame-by-frames, store 'em on a
HD, be able to move them around ( "Put that one first….no, wait, put that one
fist.."), and when everything is just right put 'em out to tape. I was really
impressed when I got a Toaster/LightWave demo but taking everything into
account ( the fall of Commodore, the huge PC digital video market, etc.) I'm
hesitant to seriously recommend it. So, I joined CompuServe for it's Amiga
forum just so I can draw on your wealth of knowledge and experience…anything
you can tell me about the software and hardware YOU would buy in this situation
would really help me get over this wall…
Thanks!
Forrest,
How big a factor is money in your consideration of what to buy?? I'm still
convinced that nothing beats the value of a Toaster-based system, especially if
the budget is rather limited. If I had loads o' cash, though, I must admit
that I'd be looking at some SGI gear…
Jerry
Money is somewhat a factor…again, this is only for in-house
conceptualizing…and there is already a lot of shouting going on about time
slots for using the SGI's. I would think something between 8-12k would probably
work…maybe more, maybe less. What sort of Toaster system would fall in that
range? Is that reasonable for a Toaster, a PAR board, some good HD's and a vcr?
Forrest,
Yeah, you can get all of that, with plenty of memory and HD space for under
$12K.
I must honestly tell you, though, that I'm getting concerned about Newtek.
Read my message under 'SERIOUS Newtek Concerns' for details.
Jerry