CompuServe Thread

Object Construction

2 messages in this thread
#11376From: Paul HarrisMay 4, 1995 2:53 PM
How do all you expert tS users create complex objects? I have tried extruded splines, polygons produced in tS with and without boolean operations. DXF imported from Corel and tS primitives moulded using the point editing tools or deformation lattices. Almost invariably my editing gets to a certain point and then something wierd happens and the object is ruined. A flat surface suddenly becomes uneven as though pulled too tight in one corner, three unrelated nodes are joined and an inappropriate web created that sort of thing. What am I doing wrong? Is the bevel option particularly dodgy because I use it a lot and often it dumps me out to DOS and it may be these problems are occuring when the object has been bevelled. Paul Harris Digital Workshop
#11388From: Ian FirthMay 4, 1995 6:05 PM
Paul, >Is the bevel option particularly dodgy because I use it a lot and often it dumps me out to DOS and it may be these >problems are occuring when the object has been bevelled. This sounds like memory problems, or lack of a coprocessor, and may be the cause of your funky models… Regards, Ian