CompuServe Thread

#DISK#1

8 messages in this thread
#166934From: Marion K. MarksApr 26, 1995 8:30 PM
If someone wants to do an improved STARS (the latest is STARS3 which does what STARS2 does plus is compatible with 48-bit color space and 16-bit Alpha with gamma as introduced in r3, plus allows random starfields of user-definable number of stars without having to run STARMAKE), here's an idea: how about TWINKLING stars? Just do a fractalized random shift in hue, saturation, and brightness for the generated stars over time! User-selectable, so outer-space scenes don't have twinkling stars, while scenes set outdoors at night would have them!
#167002From: FRANK DELISEApr 27, 1995 8:15 AM
A new stars routine would be really cool, but if someone is going to create a new stars they should also consider enviorments. For example a button to create stars or clouds. Why not project fracticle clouds like Alias, And also be able to animate the settings like,-Time of day,# of clouds, color of sky,color of clouds– . I have been waiting for a routine to do this. Frank DeLise , 3DS Animator
#167125From: James Coulter[Mindscape]Apr 28, 1995 12:11 AM
Heck, as long as we're wishing . . . How about a starfield generator that makes nice motion blurred stars in 3D so you can fly _through_ them — like the ones we seen on Start Trek, etc. I think an AXP for this would work and not be any harder to code than, say, Bubbles. — James — Choreo Motion —
#168209From: Marion K. MarksMay 4, 1995 11:46 AM
Flying through stars would require a .AXP, not a .IXP. Actually, you can do a Star Wars-like hyperspace effect by simply using RAIN.AXP (from the Yost IPAS Boutique disk #4, "Particle Systems") with its bounding box rotated and stretched out so that the camera is inside the bottom plane and pointing toward the top plane! Make the particles tiny, with long tails, and assign a white self-illuminating material to the bounding box, and voila! It works best with a wide-angle FOV.
#168297From: James Coulter[Mindscape]May 5, 1995 12:43 AM
>> I think an AXP for this would work and not be any harder to code than, say, Bubbles. << > Flying through stars would require a .AXP, not a .IXP. < Yep, I thought so. <g> Your Rain suggestion is nifty, I'll keep it in mind. I still would prefer the elegance of a dedicated AXP for this. Actually, I don't do many "flying through the stars" animations. It would be fun for rare cases which could use the effect. — James — Choreo Motion —
#168415From: Marion K. MarksMay 5, 1995 3:36 PM
It's not exactly my suggestion. It's one of the examples of Things To Try in the Yost IPAS Boutique #4 User's Manual. Works, too. 🙂 I think I'll start an IPAS/Plug-Ins Wish List thread, wherein any of us can post ideas for Plug-Ins where developers such as Digimation, Schrieber, etc. can see them.
#169203From: Dan O'LearyMay 9, 1995 2:44 PM
>> Star Wars-like hyperspace effect by simply using RAIN.AXP << Great tip – now occupying some space in the back portion of my mind. thanks – Dan / n-Space, Inc.
#167158From: david W. mennenohApr 28, 1995 8:59 AM
>> be able to animate the settings like,-Time of day,# of clouds, color of >> sky,color of clouds– . I have been waiting for a routine to do this. >> Just get Gus to do a KPT Bryce IPAS! 🙂 DM