CompuServe Thread

Bestselling Work-Text

22 messages in this thread
#31485From: Pat Vernon [ATC TM]Jan 10, 1993 5:48 PM
Terry, Generally we don't advertise individual products as such on the ed issues area. It would be easy to fill up hours of connect time just to get a bunch of product announcements downloaded to each persons message base. I would recommend sending a sample book to all the educational training specialists (Cadets and MMets and possibly all ATC managers and the TTT people { some are not ATC associated}). There is a classified section on the GO Acad forum. CIS agreements do not permit the network to be used as a direct sales distribution channel. Your book and Terence Shoemaker's books are the market leaders I would guess. But, as one of our instructors pointed out, how intimidating a text the size of the Manhattan yellow pages is becoming. We have great tools in Acad now but I dread the day when the manuals are the size of Catia or CV Cadds4 docs. I find it interesting that you guys are able to write these massive books with a singular staff. I woulder how many folk Adesk has actually writing the ARM? One thing I would like to see is a direct comparision of manual verus cadd drafting in a text book where you show how it was done with a tee square and pencil and compare to the better method available thru use of cadd technology on screen. Where are the time savers? What are the tricks? What is the better way. How much theory can be taught directly at the computer? Is the drafting board needed at all- at any level?? What are the basics in 1993?? Others- please feel free to jump in here and comment on what is the beginning student of drafting and design in need of. What is a good curriculum made of? Follow the the basics—KISS <g>. PAT
#31734From: Terry WohlersJan 12, 1993 5:43 PM
Pat, First of all, thank you for your kind words about my book. I agree, AutoCAD is getting big and so are the support materials that go with it, including textbooks. At some point, author/publishers may want to split their books into separate volumes. >>Is a drafting board needed at all- at any level??<< No. At one time, many years ago, I felt that it was good to expose the student to manual drafting so that s/he would better appreciate the power of a CAD system. But is it really necessary, given the limited amount of time instructors have to teach the concepts that are REALLY important to them? I don't think so. Terry P.S. Who are Cadets and MMets?
#31797From: Joe TallericoJan 12, 1993 10:23 PM
Anyone, What's a drafitin uh broord, board, huh? Hvenm't used one in my program in the last 9 yrs. guess I missed the board. g Give a problem that covers many facets of drafting and use CAD functions to solve it. Teach the concepts (commands, etc.) to solve the problem making each more copmplex at various levels until they know DRAFTING procedures using CAD!!! This can be accomplished from the simple to the complex, including 3D wire, solids, customizing, etc. Hey it even works with the shaded animation stuff. DO NOT place barriers in front of those students. I'm amazed at what they can accomplish when they are given the chance. Problem solving with you as the facilitator REALLY works. I know, I know its hard to break the in front lecture routine, but give it a try! All arrows, barbs, veggies and other comments solicited. Ciao, Joe
#32087From: Terry WohlersJan 14, 1993 6:25 PM
Joe, You're 1000 percent on target! Just wish most other drafting and design instructors in the U.S. would think like that. I like the idea of giving the students as much as you can (both information and technology) and then get out of their way. When I was teaching at Colorado State University, we had professors (one in particular) that would be careful not to give the students too much information or access to "certain" software. He was scared that the students might learn more than him. Can you believe it! Terry
#32316From: Dennis W. BanaszakJan 16, 1993 8:17 PM
Terry, I can believe it. There are many tenured instructors who for some reason or another fear having their students know more than they. I think it's a sad state of affairs myself. But I can understand the problem. I do production drafting 40-60 hours/week 50 weeks/year, tenured instructors have quite a different workload. I'm sure my expertise with the program is surpassed by some instructors, but I doubt the majority of them have had the luxury of learning the program as a result of being cast into the pit as it were<g>. Some instructors are coming from backgrounds where another CAD package was being taught, they're competent with that with which they are familiar, handing them a copy of AutoCAD and expecting them to teach it can lead to frustration. I know of no instructor that looks forward to a question from a student that they can't answer. The only bad instructors are those that fail to find the answers. An instructor unwilling to learn with or from his or her students either has an ego problem or a fear of showing inadequacy. I can respect a teacher that shows fear, sometimes fear is a good thing, that teacher can turn fear to their advantage. A teacher with an ego problem just wastes a students investment in their education. What is your opinion on teaching 3D in a first semester course? I tend to dismiss it as inconsequential. I think that getting my students on par with their board performance is more critical than showing them how to draw a widget in 3D. I see the demand for capable 2D drafters far outweighing the demand for those that can do 3D work. I don't feel the tools for 3D work are developed to the point that they need to be either, which may color my opinion as well. Any and all comments are welcome. Dennis
#32418From: roger cussonJan 17, 1993 9:35 PM
Hey Dennis…. Excuse me for jumoing in here but a comment on your message to Terry. About teaching 3D, I most situations I would concurr with your opinion about getting people up to speed in 2d first & then go to 3d latter. Except when I went to teach 3d to a group of Architectural Students. This was a using computers for building DESIGN course. Well the first few times I did that course it was 2d first & then 3d later… Then I observed my Mentor at the University do the course with 1st semester design students. Guess what he had them doing 3d on the first day did it work. yes it did… I can't wait to try it out myself…. How did this gentleman convince me so easily (besides the fact that I'm a pushover <g>.).. He impressed upon me that 3d is the natural way of the world… sounds reasonable…. In fact as a child you create with 3d blocks… you tend to draw using simple 3d techniques… Until the day you sit in a drafting class & learn technical drafting. Orthographic projections. His point was 2d is a learned or taught method, whereas 3d is more natural & intuitive. Roger Cusson
#32590From: Dennis W. BanaszakJan 18, 1993 9:37 PM
Roger, The irony of communicating 3D objects with 2D constructs never escaped me. After years of LEGOs, Lincoln Logs, Tinker Toys and Erector sets, how many kids draw chimneys on rooftops perpendicular to the plane of the roof? The medium is unnatural<g>. That doesn't obviate the need for instruction on how to increase a student's marketability by providing the necessary contemporary skills. Dennis
#32697From: Terry WohlersJan 19, 1993 4:43 PM
Roger, I agree, 3D can be natural and intuitive. However, most modeling tools aren't because they force you to create the model using lines and surfaces. Most people that build things don't use lines and surfaces; they begin with solid objects and then they cut, drill, fasten, round, etc., until that have something meaningful. That's why solid modelers, such as AME, are far easier to use than wireframe and surface modelers. Here's the catch. In order to take full advantage of 3D, you need to know AutoCAD's 2D features. Do you jump into 3D modeling at the beginning knowing that the student won't know how to draw the polyline that needs to be extruded or revolved? Terry
#32723From: roger cussonJan 19, 1993 9:42 PM
Hey Terry… Shure…. tackle the 2d polyline when you get to it.. Why do you need to do the 2d polyline??? Well its like the profile of the thing that we want to draw… Go back to the 2d only when people need to… Roger C@V
#32871From: Dennis W. BanaszakJan 20, 1993 11:04 PM
Terry, Why do surface modelers have to be less intuitive than solid modelers? I like where you're going with the fabrication metaphor, but I don't need to be a machinist to model a toaster. Dennis
#33353From: Terry WohlersJan 25, 1993 5:04 PM
Dennis, Sorry for taking so long to get back with you. Just returned from a few days in Detroit. As you know, no one sat down and decided that the industry should make surface modelers more difficult to master than solid modelers. It just evolved that way. Envision a relatively complex part in your mind. Would it be tougher to define a skin that fits perfectly on the surface of the part or would it be easier to "carve" the part using a combination of Boolean operations? Most engineers prefer the latter technique. Terry
#33612From: Dennis W. BanaszakJan 27, 1993 9:46 PM
Terry, The booleans for solids are not any different for surfaces. Most geometry would be easier to define if I could do booleans on simple surfaces. The key is that I don't need the material information that is intrinsic with solid modelers. Dennis
#32463From: PHILLIP DOLLANJan 18, 1993 9:35 AM
Dennis, In general I agree with your comments. The one statement that caught my attention was the "3D widget". To quote one famous and one well known educator. The famous quote is from Ralph Tyler, " use only real problems", and the well known is Wayne somebody, " don't use mutilated blocks as exercises". To expand on that, I think our role is presenting concepts and allowing the students to formulate the content ie bring to class a series of symbols or components from your engineering discipline. Cheers, Phil
#32591From: Dennis W. BanaszakJan 18, 1993 9:37 PM
Phillip, I would never approach a subject using an example that has no `real world' roots. I require my students to provide materials from their present employment to help shape the final assignments. This is all chicken and egg stuff though when it comes to 3D, almost nobody really uses 3D in a production environment. I *can* provide the necessary introduction to 3D, although I prefer to "mis"train them to duplicate their board abilities since that is where they'll be earning their keep. I'd much rather the follow up courses be directed at making CAD less a matter of pushing a mechanized scribe and more of a productivity enhancement. I have yet to put that into practice as I'm low man on the totem pole. Dennis
#32556From: Joe TallericoJan 18, 1993 6:59 PM
Amen brother, There in lies the failure of our educational system. The holier tha thou attitude has hindered more students than ever. In our present vast knowledge overload, the instructor must learn to faclitate to the utmost. It is virtually impossible to keep up with all the material. I have found that once you help the students start up and tell them you don't have the answers but lets work it out in teams or group sessions the learning curve is tremendous. I teach using this method and have been able to cover large amounts of information in short periods of time, then go back and help the ones who need additional guidance. Standard joke in my class is that I give DUMB LOOKS for FREE and then ask have you checked the manual, text, etc? How many bosses stand around waiting to help you complete your work? This only happens in the educational environment. In 3D wire, I gave a problem to solve and then a 20 minute demo. Broke the group into teams of 2 and had each team "specialize" in one process then demo to the rest of the group. Great interaction and questions are first directed to the "specialist" then the rest of the members. Good team skills are learned. I'm the last resort and then it usually is yeah, another DUMB LOOK! It's not always smooth, but it weanes them. BTW I'm lousy at Civil, any suggestions for good class project?? Oh no, please not a DL! grin Ciao, Joe
#32592From: Dennis W. BanaszakJan 18, 1993 9:37 PM
Joe, I have to warn my students to *not* help the students from other classes when they are in the labs. Since so much is `breezed over' in an effort to progress to the 3D material, there is a real thirst for the knowledge of some of the `simpler' methods of creating drawings. The other students do catch on and get their assignments done, but they lack the guidance required to show them the optimal methods of creating their drawings. To me the 3D stuff is a dog and pony show, the lack of depth in the traditional methods gets disguised as `tommorrows tools, today'. I do encourage the students to assist one another, admonishing them that there will come a point for all of them where they'll need the input of a fellow student. I don't allow it in the classroom, only in the labs. I often repeat the fact that `the only stupid question, is the one that is not asked'. My assignments are purposely contrived to lead to mistakes as a means of showing error recovery technique. When they know that I set them up to make mistakes, they tend to trumpet what they don't understand in the hope that they've uncovered another of my little roadblocks<g>. Dennis
#32688From: Wayne Hodgins [Adesk]Jan 19, 1993 4:13 PM
Good thread folks! Let me add Dennis that I have it that there are only TWO kinds of dumb questions: 1. The one you do not ask when you do not know the answer. 2. The one you ask when you know the answer. <g> The other comment to add is that the question of "productivity" needs to be examined more than typically done I think. Specifically my concern here would be related to looking at productivity in the "drafting" or "engineering" department vs productivity for the company. I have been speaking for some time now about the need to "Think corporate. Act Departmental." (with apologies to the original global/local quote). This is in reference to the need to increasingly plan/implement/work with a more holistic vision and perspective. Getting back to the discussion here, I would be specifically highlighting the rapid movement away from a focus on DRAWINGS to DATABASES. For instance, in the area of manufacturing this is fast becoming the norm, if not so already. What am I jabbering about? Well in going from "Art to Part" it is interesting to note that drafting has moved from CRITICAL to CLERICAL in function!!! The production of 2D paper drawings is happening AFTER the part is being made, and these are being completed for purposes of documentation, inventory, archives, etc. NOT for the previously critical function of transfering information to make the parts. Not to suggest that you don't make an excellent point to balance the immediate needs and employment factors of RIGHT NOW, but with the atrocious decline of a skilled workforce in this country I would want to pose such questions for education and training. My 2 cents for now. wayne
#32869From: Dennis W. BanaszakJan 20, 1993 11:04 PM
Wayne, I beg to differ with number 2. In the college classes that I *still* take, I tend to gauge the level of cognition by my fellow students and promote further discussion on topics that it seems others are having trouble grasping – by asking questions that *I* already know the answer to. You know you're preaching to the choir<g>. In a CAM environment you have the subject nailed, however, I doubt the validity of what you propound when the subject is a complex assembly. Whether this assembly is a house, a stretch of watermain, or a bicycle, there is too much information to convey to have the drawing fall out of the criticality loop. I'm not disagreeing with you, but when you start talking holistic, there's a whole lotta applications out there. They might not be as interesting as the CAM environment, but they do exist, and will for a long time to come. Dennis
#32696From: Terry WohlersJan 19, 1993 4:43 PM
Dennis, No, question, the professor had an ego problem and was afraid. Looking back, I feel sorry for the guy, even though he made the lives of many a living hell for a few monthse. Oh well, that's history. What's my opinion of teaching 3D in a first semester course? Well, it depends entirely upon the objectives of the course and the instructor. If you're preparing individuals for a position as a 40-50 hr/wk drafting technician, I agree with your comments. If it's a course that introduces general drafting, design and engineering principles in a four-year program, an introduction to 3D modeling is appropriate. Of course, you'd also have to consider the courses that follow. Before the individual leaves the institution, s/he'd better be familiar with the concepts of 3D modeling and downstream benefits of using a 3D database, especially if they're going into manufacturing. I know of companies that began to use surface modeling so they could drive their NC machines and solid modeling so they could drive their rapid prototyping systems. Terry
#32870From: Dennis W. BanaszakJan 20, 1993 11:04 PM
Terry, Both you and Wayne are keying on manufacturing environments, which do exist, but I'll wager I can slake the thirst of larger markets without saying word one to my students about 3D. I'm considering using two or three of the drawings that I start out their 2D training with as 3D assignments later in the semester. They're easy, yet they illustrate the basic 3D commands. I am teaching in a 2-yr institution but I don't want to limit myself artificially. I have my FIRST engineering student who has decided to take my class along with his regular engineering classes at the local 4-yr college. I meet enough engineers that can't draw three views of a sphere to make me wonder how they can do their jobs. As part of my class instruction I tend to expound on the fact that production drafting is a grind. I attempt to get my students to realize that another two years can make the difference between their paycheck being their reward for hard work or their work being the reward for their perseverence. I like the position I'm in as far as the raw material I'm getting, I feel I can do my best work at this level. Dennis
#33080From: Wayne Hodgins [Adesk]Jan 22, 1993 3:46 PM
Thanks for the input Dennis, I don't think we are in much disagreement on any of this. AND afterall YOU are the one to be listened to as you are in the classroom and with the students. What the heck do I and this Wohlers character know about such things anyways!!! <g, r, & d> In having these discussions it seems that comming up with the balance between meeting student needs for employment TODAY, vs getting them prepared and qualified for the needs of tomorrow, is most often the root of differences in opinions and perspectives. However, if we ALL keep our "eyes on the prize" of focusing on PERFORMANCE and getting the job done, and maintain a central theme of LEARNING, then I am absolutely convinced that we will continue to stay on track. My sense is that most often, as now, we are essentially in heated agreement. Thanks for the great humor by the way! Loved the " … three views of a sphere.." comment, that was a new one for me. Wish I had more time to add to this, but (lucky you) they are boarding my plane now so must run. Glad to have you here, please continue the great contributions. wayne
#31742From: Ken FlesherJan 12, 1993 6:09 PM
Pat: I can't say it's the best method, but what we've been doing the past two years is to have a first-term freshman class called "Technical Drawing/CAD Level I". In this class the students spend the first 4 weeks doing "traditional" had drafting, but we just stress overall methods, like three views, isometrics, with a little bit on lettering and linework. Then they go into AutoCAD and get absorbed in the CAD system (or in some cases, totally lost). I really only stress they understand how a CAD system differs from paper drafting, and how the concepts work. Assuming they make it through this class, they then take "CAD Level II". This class really gets into the nuts and bolts of the AutoCAD program, and we cover all the way up through 3D and AME. I use Terry Shoemaker's book (sorry, Terry W.). I tried AutoShade last year, with limited success (OK, so it was a flop). But we'll have some real horsepower on the desktop this year, so I may jump into 3DS for a quick exercise or two. I'm hoping to get one or two kids excited enough to want to really do some neat stuff with it. Hope this is helpful… -KLF BTW, your buddy Guy Petty has been in Costa Rica since August on sabbatical (the lucky dog). We haven't heard from him since he left here. Hope he made it!