CompuServe Thread

#Autodesk Confirms NT 3ds

28 messages in this thread
#171881From: Marion K. MarksMay 25, 1995 3:45 PM
IBM has released to ISVs a listing of Win32 (Windows NT, Windows95) API calls (over 1,000 of them) that will be supported in future versions of OS/2 (presumably including the microkernalized Workplace OS and OS/2 for the PowerPC, OS/2 Warp Server, OS/2 Warp SMP, etc. as well as Service Pack upgrades to existing versions of OS/2 Warp and OS/2 Warp Connect). I'm not sure which APIs are included, but it will likely include all of the commonly used ones for general application operation, user interface, file and memory management, etc., plus such Win32- specfic ones as multithreading, OpenGL, etc. Just a suggestion: if 3DSr"5" uses these API calls and doesn't use the ones not on the list, then it will run not only on Windows NT but also under OS/2, which would expand its market. At the present time, OS/2 Warp is outselling Windows NT by a substantial margin in the general PC marketplace, and of course WAY outsells WinNT among 3DS users due largely to the fact that existing versions of 3DSr3 and r"4" that use Phar Lap 386|DOS-Extender run and multitask wonderfully under OS/2 but won't even come up under Windows NT.
#172250From: Mark YankeeMay 27, 1995 9:29 PM
<< At the present time, OS/2 Warp is outselling Windows NT by a substantial margin in the general PC marketplace, >> SO?? NT is way more superior than OS/2 Warp. With 3DSr5 comming out for NT I don't understand why someone would want to use Warp as it is very hard to get it up and running.
#172852From: Marion K. MarksMay 31, 1995 2:35 PM
Uh, have you actually tried both? Warp's installation has been praised in comparative reviews as being easier than NTs in most circumstances (of course, there are exceptional configurations that will confuse both, but that goes for any significant software packages: witness all the threads in this very Forum regarding getting certain video cards, memory managers and the like to work with 3DS). Warp's user-interface is VASTLY superior (indeed, almost EVERY SINGLE SIGNIFICANT NEW FEATURE of Win95's "new" user-interface was in OS/2 first!). In some respects, NT is technically superior to Warp (NTFS beats the socks off of HPFS, for instance–of course, Warp could easily add NTFS support with a simple add-on). In others, Warp is superior (DPMI 1.0 is the only REAL DPMI. DPMI 0.9 is a beta specification only, yet that's all that NT or any other version of Windows supports). The latest Warp (Warp Connect) installs client connections to Novell and other networks much easier than Windows for Workgroups or even Windows95, let alone Windows NT. And finally, Warp MULTItasks 3DS RIGHT NOW, and has for well over a year! Windows NT can't even SINGLEtask 3DS and won't be able to until 3DSr"5" comes out! Why wait? Or do you honestly think that having to REBOOT YOUR SYSTEM just to switch to a paint program and then REBOOT AGAIN to switch back to 3DS is an acceptable use of your productivity time while waiting for the new version? If so, we'd love to have you as a local competitor!
#174467From: Mark YankeeJun 8, 1995 9:53 PM
<< Uh, have you actually tried both? >> Yes I have, right now NT is happily on my computer and OS/2 Warp is long gone. << Warp's installation has been praised in comparative reviews as being easier than NTs in most circumstances >> I don't think so, Warp's installation program wouldn't reconize a few things on my computer that the manual said were supported. And NT picked up on EVERY SINGLE THING ON MY COMPUTER. And my computer is not an "exceptional configuration" << Or do you honestly think that having to REBOOT YOUR SYSTEM just to switch to a paint program and then REBOOT AGAIN to switch back to 3DS >> Reboot?? I believe you are trying to say quit 3DS and run it again after you work in the paint program. Oh, I got a few more things to say… Autodesk will not gain many customers at all if it runs in OS/2 Warp because 3DS is SO important in peoples lives to care about what OS in runs under. And one more thing, here is a quote from the May issue of 3D Artist "Wright says Softimage NT and 3D Studio NT won't go head-to-head. Rather, he and others at Microsoft claim there will be "cohabitation" – a mutually beneficial coexistance between the two" IMO, if Autodesk and Microsoft are working together I wouldn't be suprised if r5 doesn't run under OS/2. Mark
#175166From: Marion K. MarksJun 13, 1995 12:56 PM
What were those "few things" that Warp wouldn't support? Your network? No big surprise there if so, because that's what OS/2 Warp CONNECT is for. OS/2 Warp was for stand-alone PCs. Oh, and OS/2 Warp Connect's network installation generally works much more smoothly than NT "3.5"'s. Of course, NT "3.51" may change that. Know why I put NT's version numbers in quotes? Same reason I refer to the current version of 3DS as 3DSr"4". It's not REALLY version 3.5. It's version 1.5. NT started with 1.0, then jumped to "3.1" whose numbering was solely to make it match that of the then-current 16-bit desktop Windows. Version Numbering by Marketing, not by actual product maturity. OS/2 Warp, on the other hand, really IS OS/2 version 3. (Actually, so is Windows NT — back when Microsoft and IBM were still friends, and jointly owned and developed OS/2, they were working on OS/2 Version 3 when the split occurred. Microsoft took their portion of it and turned it into Windows NT 1.0 and rushed it out the door loaded with bugs and gaping feature holes. NT "3.5" is STILL not selling as well as the real OS/2 from which it came is! IBM, on the other hand, took their time and did OS/2 Version 3 RIGHT.) Do you really want to base your company's future on Version 1.anything of something as major and important as an operating system!? If you think NT is better just because it's Microsoft, and thus is backed by a bigger force in the industry, I might remind you that IBM itself used to be way bigger than Microsoft — in fact, if IBM had not chosen Microsoft's MS-DOS 1.0 as the operating system of choice for the new IBM PC, Microsoft would not be nearly as big as it is now — certainly Applesoft BASIC and Commodore 64 BASIC 2.0 and Flight Simulator for the Apple II wouldn't have been enough to make Gates a billionnaire! IBM made some bad marketing decisions (can you say "Micro Channel Architecture Bus?") that had nothing to do with the quality of OS/2 that cost it its dominance in the industry, but others have also had dominant positions in their fields, lost them, and then regained them (can you say "Intel"? Remember the Zilog Z-80?). As for Microsoft, remember that others have also been equally dominant in their fields and now are either way down on the list or are no more to be found among the living (can you say "Digital Equipment Corporation"? "Digital Research" [maker of by far the most popular OPERATING SYSTEM of its day, same as Microsoft!]? "VisiCorp"? "Ashton-Tate"? "Lotus"? "Borland"?). If mighty IBM can falter, so can Microsoft. But remember, the question here isn't whether NT is better than OS/2 or vice-versa. Each has their advantages and disadvantages. And frankly, on sheer technical merits, neither is anywhere NEAR the best for Intel-architecture CPUs (Taos is the best I know of, followed distantly by NeXTstep). The question here is whether Autodesk would be wise to make 3DSr"5" compatible with BOTH rather than locking it into one. After all, five years ago no one would have expected that Lotus would be struggling for its very existence, that IBM would be an underdog, etc. Ten years ago it would have been unthinkable that mighty Ashton-Tate would be no more in less than a decade. Right now it is unthinkable that anything could happen to Microsoft. But if there is any certainty in the computer industry, it's the fact that there are no certainties. If 3DS is locked into NT and anything happens to Microsoft (imagine what would happen if the released version of Windows95 were to contain some subtle but serious data-destroying bug that got in after all the beta versions and so wasn't found until too late — it was that sort of thing that killed off Ashton-Tate! — remember dBASE IV 1.0? Even fixing the bugs in 1.1 was too little too late, yet just prior to that Ashton-Tate was King of the Database Hill, Now and Forever, Amen and Amen!), what would happen to 3DS? But if it also happened to run on another operating system like, oh, say, OS/2, then the loss of either one of them would not be critical to Autodesk.
#175642From: Bradley J. ArtigueJun 15, 1995 10:43 PM
The OS/2 arguments resurface… I use OS/2 Warp when I am rendering; primarily so I can do things like eMail without interrupting my render jobs. And if you haven't seen Windows 95 yet, then be prepared to use an interface that is almost identical to Warp. Now, whether or not Autodesk would be wise to make r5 compatible with OS/2 is an interesting question. You were absolutely right about the software giants; they fall from existance on a decade-by-decade basis; but what company has never so much as stumbled? Yep, Microsoft. Besides Microsoft and Novell, everyone else has felt the crunch at one time or another. Microsoft might have had some growing pains, but they were a long time ago. As for r5 being cross-platform; why? AutoCAD used to be supported on all kinds of platforms, but I don't think the RS6000 version was what kept Autodesk in business. It has been, since the early 1980's, the DOS versions of software that make the industry go around (Windows is still a DOS program to me!). And who wrote DOS? Microsoft. Windows has been the standard for about four years now. OS/2 may be more powerful (and I certainly prefer it), but I have to use Windows if I want to or not. So what does this have to do with Windows NT? It's simple. Why should Autodesk spend the money to make a product for a very small market (OS/2)? Most of us use 3D Studio as a primary (or in my case, secondary) form of income. If Autodesk came out with r5 and it only ran on PCs with SCO Unix, I would have to switch operating systems. Would I care? A little bit, because I would have to run Windows through SCO, but I don't make money using my Windows programs. I make money with 3D Studio. And if it runs in Windows NT, so be it. I'll switch to it like I switched to OS/2. Whatever works best will enhance my business. My first concern is to have a rock-solid, high-speed modeling system; the operating system it requires is not a top priority.
#176266From: Marion K. MarksJun 20, 1995 12:57 PM
Oh yes Microsoft has TOO "so much as stumbled!" Or have you forgotten MS-DOS 4.0 already? Not to mention all and I do mean ALL versions of Windows prior to Windows 3.0? Remember when Windows was considered "Microsoft's attempted clone of GEM"? And most of the other companies I mentioned had never stumbled much if any prior to their big declines. Ashton-Tate was unquestioned king of the database hill until dBase IV. IBM was where Microsoft is now up until a very few years ago. Indeed, they are still a very powerful force to be reckoned with, or have you forgotten the billion$ they still make off of their DB2 and mainframes and "big iron" systems? This is revenue that they are funnelling into OS/2. Note that it's IBM, not Microsoft, who is in the process of buying out Lotus, another company who had never so much as stumbled until recently. In this business, a company only has to "stumble" ONCE. If they "stumble" badly enough and/or with very bad timing, then it may be their own headstone they "stumbled" over, as in the case of Ashton-Tate. Sometimes, though, companies that "stumble" manage to regain their feet and become king of the hill once again, as in the case of Intel. If Zilog had had their Z-8001 16-bit CPU ready when IBM came a-knockin' back in the early '80s when IBM was looking for a CPU for their new Personal Computer, then the only place you would hear about Intel these days would be in a "Whatever Happened to . . .?" column in some computer magazine. But because Zilog dropped the ball they had picked up from Intel earlier, and Intel was ready with their 8088, the rest is history, and now Intel once again is king of the CPU market. The same could happen with IBM. Or Intel could lose it yet again (note that Compaq, the largest manufacturer of personal computers, has sworn to stop using all Intel chips in their computers within two years). Make no mistake: Microsoft is no more certain to be a major force ten or even five years from now than any other company is. Who would have dared predict five years ago that Borland would be on the verge of utter doom, that Ashton-Tate would be gone, that Lotus would be swallowed up, etc.? Autodesk should also take note of all of this. They may be king of the PC 3D and CAD markets NOW, but they are no more immune than Lotus and Borland and Ashton-Tate and Digital Research. As for OS/2, the main reason IBM is buying out Lotus is to have major popular applications (Notes and SmartSuite and the combination thereof) that are specific OS/2 applications. This, combined with Microsoft's recent backpedalling on Windows95 (it won't have the promised DCI that would have made it king of multimedia, among many other things), may turn the tide. Or it may not. The point is, Autodesk can easily HEDGE THEIR BETS by making it compatible with BOTH OS/2 AND NT! There is no real reason not to. The APIs in common cover everything that normal application software needs — only things like disk utilities would need features not included in the common API. Last time I checked, 3DS was not a disk utility. The point here is that if this is done and anything happens to Microsoft or Windows NT flops, 3DS still has OS/2 to run on. And vice-versa (I'll admit that is a somewhat more likely scenario). Or if there really is room in the market for two major operating systems and both are successful (which I feel is more likely still), then 3DS is attractive to users of both. A good many users of 3DS use OS/2 right now, because it is the ONLY effective way to multitask 3DS Releases 3 and "4." 3DS will not run AT ALL under Windows NT at present. Period. If you're using Windows NT, you must REBOOT YOUR MACHINE and load MS-DOS if you want to use 3DS. If you then want to use a 32-bit multithreaded paint program to touch up a material map, you must REBOOT AGAIN to get back into Windows NT! (Of course, you COULD just use a standard 16-bit Windows paint program, but then why have Windows NT in the FIRST place if you're not going to USE it?) With OS/2 you can simply have both 3DS (complete with both a Render Slave and a Foreground Modelling task running at the same time) and still have a Windows or OS/2 or even Win32s paint program running and toggle between them easily — even while the Slave task is doing rendering! Since OS/2 works so well for us now, why must we loyal 3DS users buy yet ANOTHER operating system and have to install it and buy more RAM (NT requires more than OS/2 just to run) and learn it, when 3DSr"5" can be made compatible with both!? Actually, there's an even better solution than the common API — TAOS!
#176399From: Bradley J. ArtigueJun 21, 1995 8:17 AM
I don't think you read the message I sent you; or at least your understanding is limited to what I meant. You spent a lot of type typing a message that basically reiterated everything that it always said about OS/2… Lighten up a little bit, and stop attempting to predict the future. You can "what if…" all day long. If a bomb hits the Microsoft headquarters, they will probably go into a slump (this is me using your reasoning about the Zilog processor statement). You really seem to be trying to make a point that has made before…and one we already have discussed time and time again. Yes, 3D Studio runs under OS/2 better than DOS. We all know it won't run off Windows NT. And, like it or not, OS/2 will probably never be as influential as the Microsoft products. And yes, Microsoft may not be around in 10 years, but I doubt it. And DOS 4.0? It was a mistake that was quickly corrected (and it occured before everyone and their grandmother had PCs on their desks.) As for all the versions of Windows before 3.x…look at the old versions of OS/2 (like 1.3)…if you don't have a copy, i'll give you mine. As for your comments about OS/2 being superior to NT, I think you are wrong. I was a beta tester for the original NT product and have used both it and OS/2 since both products were betas (I actually ran MS OS/2). OS/2 is a nightmare to install (even Warp) and maintain, the file system (HPFS) has a very low tolerance for disk troubles and isn't as fast or secure as NTFS. NT takes a lot of RAM to run, but I wouldn't consider running animation software with less than 48 megs, anyway. And why not make r5 compatible with OS/2? Because you have to hire programmers to make the port, have a support staff to help people with it, market it (which may be an insult in itself) for OS/2, and find storage for all the empty boxes that no one has purchased. OS/2 is a toy; it's neat for people who look for an alternative. I know a lot of them, they use OS/2 for about 2 weeks, say it was real "neat", and switch back to NT or 3.11. Lighten up; this is a forum discussion.
#177351From: Marion K. MarksJun 26, 1995 4:55 PM
BRADLEY, NO! You STILL DON'T GET IT!! You do NOT have to do ANY of that! One more time, with feeling: I AM NOT TALKING ABOUT **PORTING** 3DSr"5" TO OS/2!! I am talking about making the WINDOWS NT version (read that again, Bradley: THE WINDOWS NT VERSION!!) capable of running under OS/2, just as most Windows 3.1 and Win32s programs can do RIGHT NOW! IBM is doing all the work to make that happen! ALL AUTODESK HAS TO DO IS MAKE SURE 3DSr"5" DOESN'T USE ANY OF THE NON-SUPPORTED WIN32 API CALLS! And since the ones that aren't supported are mainly stuff that only low-level techie-type utilities would need anyway, that really shouldn't be a problem! There need not be any programmers making a port, since there IS no port. There need not be any more support staff. There need not be any marketing done for the OS/2 version since there IS no OS/2 version (though it wouldn't hurt sales to be able to put in the ads the single line, "Runs under Windows NT 3.51 and OS/2 Warp SMP [or whatever]!"). No need for storage for unsold boxes since it will be the SAME BOX! Do you get it now, Bradley? Has it sunk in yet? Since you brought up OS/2 1.3, I might remind you that the latest Windows NT is only 1.5 at best. They CALL it "3.5" but that's even more bogus than 3DSr"4". There was never a 3.0, or even a 2.0 for that matter. You don't go straight from 1.0 to 3.1. Of course, Microsoft has a history of pulling such shenanigans (Word for Windows 2.0 followed immediately by Word for Windows 5.0, and the latest and greatest example: Access 2.5 is the current version of that product, while the next version will be — Access 7.0!!). Though in another sense, Windows NT really is up to Version 3.5, since NT 1.0 was in reality MS-OS/2 3.0. Which makes Warp actually OS/2 4.0! I will agree with you (and have already) about the relative merits of HPFS vs. NTFS. I will also point out that both are SLOWER than good ol' FAT unless you have at least TWICE the recommended RAM for the OS in question.
#177352From: Bradley J. ArtigueJun 26, 1995 5:25 PM
What is your problem? We're having a discussion, not an argument. If you still don't get it, then perhaps a few things should be reiterated (and then I really doubt I'll respond to your rude, immature messages again). 1. By saying that Autodesk can't use any of the restricted Win32s API calls may restrict them to what they can with the program. A good example of this is Corel Draw! 5.0 under OS/2 Warp. It uses some 16-bit Windows calls that don't run under OS/2. Corel's only way to make it work was to create an OS/2 version. I've never seen the OS/2 version–it was such a poor seller that they dropped it. But many high-end graphics programs need to take advantage of an operating system; therefore, they must use restricted calls. Has that sunk in yet? There is a damn good reason why AutoCAD and 3D Studio use the Phar-Lap extender for DOS; it gives both programs the management they need. Even though many of these calls may be "low-level techie-type", they may be essential. Don't forget that "low-level calls", according to Microsoft C++ for NT, will include things like the Menu Bar, the Dialog Boxes, etc… 2. Have you ever tried to write a program that runs across multiple environments? I have. It is difficult to say "well, we'll write it in Windows leave out this-and-that and it will run in OS/2." It doesn't work that way. It's a pain to ensure operation across both environments. And you will need programmers. You can't just say, "well, it worked in Windows; so put OS/2 on the box". Programmers debug things. Programmers can beta test things and speak to other programmers about things before an embarrasing product is released. 3. Have you ever worked for an Autodesk dealer? I have. Many of our support questions were solved by having the user reconfigure the operating environment. Therefore, you need people qualified in OS/2 to help them. Whether or not the program is ported to OS/2, you have to publish OS/2 installation instructions, and have OS/2 support. Programs don't run by themselves, you need an OS. 4. Who cares about the numbering system of programs? I was using OS/2 1.3 as a reference because we all know what it is. If I would have referred to Windows NT 3.51 as "Windows NT 1.5", no one would know what I was talking about. 5. Why bother making sure a product works under an operating system if you don't plan to market it for that OS? (you made the point that you wouldn't have to market it). Like it or not, it costs money to test products (and it would have to be tested under OS/2 — or do you suggest we ignore testing, too? Calm down. I'm not attacking your knowledge (though your responses lead me to believe that you think I am). I was discussing the problems with making 3DSr5 OS/2 compliant. Discuss it intelligently, and with dignity.
#177619From: Marion K. MarksJun 28, 1995 2:03 PM
If you check my original post on this subject, you will see that it came from an IBM announcement that a major subset of Win32 API calls would be supported by OS/2. I said that _IF_ 3DSr"5" doesn't _need_ API calls that aren't on this list, it would be compatible with OS/2 automatically. That was my point. There is no special effort needed beyond that. The "special OS/2 version of CorelDRAW" is CorelDRAW 2.0 for OS/2. There was never a CorelDRAW 5.0 for OS/2. I don't know if it will run under OS/2 or not. Perhaps not, since the main limitation of OS/2's 16-bit Windows emulation is that it still does not support most VxDs, and I do believe Corel uses some. My previous post was a reaction mostly to your statement that a separate PACKAGED version of 3DS for OS/2 would be required. That led me to assume that you still thought I was talking about a separate OS/2 version of 3DS, which I NEVER said since the NT version was announced (I have said many months ago that an OS/2 version would be preferrable if they were going to go to any 32-bit operating system, since so many 3DS users already have OS/2 since it's the only way to multitask r3 or r"4", but once the NT announcement was made I have never advocated a SPECIFIC OS/2 version). Why bother to make a version of a product compatible if you don't plan on marketing it? Gee, I dunno. I've never seen Microsoft mention in their ads that, say, Windows Write works just fine under SoftWindows running on a Power Macintosh, for instance. Yet it does. I did say that _if_ 3DSr"5" does indeed work under a version of OS/2, that it wouldn't hurt to state that fact in ads (perhaps just by placing the OS/2 compatibility logo that IBM authorizes in a corner of the ad). You are correct about testing, etc. Betcha there would be plenty of people right here in this forum who have OS/2 and would be willing to beta-test r"5" under it to make sure it runs, so it's not like it would be a major expense.
#176190From: James Coulter[Mindscape]Jun 20, 1995 2:23 AM
> The question here is whether Autodesk would be wise to make 3DSr"5" compatible with BOTH [NT and OS/2] rather than locking it into one. < Have you considered the possibility that the economics of supporting a second OS may not be fiinancially viable? The expense of development efforts (both 1st and 3rd), customer service, documentation, and quality assurance more than double when adding a second OS because of the extra task of insuring parallel operability of the application versions. What about cross-network compatibility? There is another can of worms. — James — Choreo Motion —
#176273From: Marion K. MarksJun 20, 1995 1:09 PM
Uh, James, uh, no one is talking about doing a SEPARATE OS/2 version. I am only talking about making the ONE AND ONLY version able to run under BOTH Windows NT _AND_ OS/2, which is feasible since IBM will support the vast majority of the Win32 API under future versions of OS/2 Warp. Thus there are no different "application versions" to "insur[e] parallel operability" of. As for networks, no, it's not "another can of worms" because both Windows NT and the forthcoming OS/2 Warp Server can act as both clients and servers to each other as well as to Novell Netware, Banyan Vines, 3Com, LANtastic, and every other single operating system in current existence. And 3DS doesn't use networking calls anyway. It does all of its "network rendering" communications using shared files, which don't care what network they run under so long as it supports file sharing, which all do. In fact, you can use OS/2 RIGHT NOW to implement a "network" for Network Rendering under 3DSr3 and r"4" using just ONE MACHINE, because OS/2 lets you multitask multiple copies of those versions of 3DS (and NOTHING ELSE DOES unless you count Windows 3.1's ability to "crawl" ["run" is definitely not the operative term here] 3DSr3 and "4") and thus share the networking control files. Actually, the way I think AutoDesk should go is TAOS, as that would let ONE VERSION of 3DS (that means one set of binary executables) run AS-IS on EVERY SINGLE 32-BIT OPERATING SYSTEM IN EXISTENCE, NOW OR IN THE FUTURE, WITHOUT CHANGE! At FULL NATIVE SPEED of the host CPU(s)! ONE VERSION of 3DSr"5" would run at full speed on a Pentium, MIPS, or Alpha under Windows NT, or a Sun UltraSparc under Solaris, or a PowerPC (IBM or Apple PowerMac) under OS/2 for PPC or Windows NT or AIX or any other operating system you care to name, at the FULL SPEED of the CPUs! The user need not even know that the program is a TAOS program! The programs carry the TAOS operating system with them, like the game Doom from ID does with its own Doom Operating System when it runs under MS-DOS!
#176305From: Steve DomyanJun 20, 1995 4:38 PM
I"ve been listening and can't help jumping in. The thought on the support issue is a very real one. Getting it 3DS to "run" under one or more OS's is the easy part. Supporting it is the expensive part. When people install an application as complex as 3DS, half of their problems are environment problems. Go read the forum e-mail if you don't believe me. I don't really care what OS 3DS is under. I would rather see the Yoster's spend their limited time and resources adding features that will make me successful with 3DS than supporting multiple OS platforms. Suppose NT fails ? And surely it won't. Do you really believe that it would sink overnite and take 3DS with it? Come on. Get real! Gotta go, (I feel better now, thanks.) Steve
#176365From: John SchmidtJun 21, 1995 12:04 AM
M&M, >> TAOS I've heard you mention this a few times; how about filling us uneducated folks in on what *exactly* this is? Details! John
#176379From: James Coulter[Mindscape]Jun 21, 1995 1:54 AM
> Uh, James, uh, no one is talking about doing a SEPARATE OS/2 version. I am only talking about making the ONE AND ONLY version able to run under BOTH Windows NT _AND_ OS/2 < For every OS it runs under, there will be added overhead in support. I am not in a position to evaluate whether the added market offsets the overhead. I'm just pointing out something oft overlooked. TAOS sounds a lot like a DOS window: The secondary OS is loaded redundently (overhead) for each application and access to native OS services may be unavailable. Is this the case? — James — Choreo Motion —
#176401From: Bradley J. ArtigueJun 21, 1995 8:22 AM
Well, as long as operating systems that no one has heard about is becoming the conversation, how about a 3DS version for Linux? Why not? Then we could all have 32-bit multitasking, and all the other jazz in a $30.00 UNIX operating system. It's real fast, real easy to install, and real popular. Or how about a VIC-20 version? It could be used as your OS/2 render slave; after all, we're looking for the cheap solution, right? VIC-20…4k and a tape drive. Raw power. (I'm joking, of course) 🙂 Brad
#176998From: Richard GartonJun 23, 1995 7:23 PM
Hi M&M (from the UK) I Like your thought process …. where has TAOS been all this time …. sounds like raw power …. … (by the way I don't think you need to "lighten up", you seem to have more knowledge than many) …. I wonder who will have the final word on this scintillating debate ….. following with interest 🙂 Yours, Richard Garton
#177617From: Marion K. MarksJun 28, 1995 1:25 PM
TAOS is sort of a "stealth" OS. It runs under other OSes, so you don't install it on a computer system. Instead, you bundle it with an application. It's sort of like Phar Lap 386|DOS-Extender in this regard — everyone who has 3D-Studio (or Animator Pro or AutoCAD 386 for that matter) has Phar Lap, but many don't know it, and very few actually go out and purchase Phar Lap (mainly developers who want to write their own IPAS routines or other extended plugins such as extensions to Animator Pro's built-in POCO language). To most people, 3D Studio seems to be an MS-DOS application, but it isn't. It's a Phar Lap application. Phar Lap runs on top of MS-DOS and extends it, allowing 32-bit execution, memory management, virtual memory, etc. that DOS alone can't do. TAOS is similar, but it does much, much more than Phar Lap, and unlike Phar Lap is not limited to MS-DOS, but can run as an add-on to any OS on any CPU for which a V-code translator has been written. Hypothetically this means ANY CPU, as V-code translators already exist for many CPUs and can be written for any CPU that exists or is likely to exist unless some really major breakthrough happens that renders (ooog!) the current CPU model obsolete. As I said, anyone who has RayMan has seen TAOS in action. This is not some rosy future promises thing like Cairo or Taligent Pink or Copland. This is Right Now stuff. And because it can run under other OSes, it can succeed without needing to be a mass-marketing phenomenon like Windows 3. It's something DEVELOPERS purchase and use, not the end-users, and so is far more likely to succeed on its enormous technical merits than on how well it's marketed.
#172853From: Marion K. MarksMay 31, 1995 2:48 PM
Besides, I wasn't saying that Autodesk should abandon Win NT and go for OS/2 instead. What I was saying was that they should, if feasible (i. e. if they don't need any of the esoteric Win32 API calls that aren't on the list that IBM says OS/2 will support), simply make 3DS compatible with both by using just the compatible Win32 API calls. The program would still be a WindowsNT program, not an OS/2 program. It would just be able to run under future versions of OS/2 that support those Win32 API calls (OS/2 Warp right now supports almost the complete Win32s API subset, which means it can run FreeCell and many other programs based on Win32s, which is a subset of Win32 that can be made to "run" ["stroll" would be a better term] under Windows 3.1 [by installing the Win32s VxDs and other components into Win3.1] and supports all significant Win32 features except multithreading). The choice is simple: should Autodesk cut out a significant chunk of their potential market if they don't need to, if it would cost little or nothing to keep that market? I say no.
#172861From: Dave ScottMay 31, 1995 3:59 PM
PMJI, but I have tried both OS/2 and NT, and while I am really not emotionally attached to either one, I _am_ emotionally attached to 3DS. I personally would much rather see them push NT to its very limits, than hold off for compatability reasons at the expense of speed, features, etc… -Dave
#173045From: Marion K. MarksJun 1, 1995 10:28 AM
As I understand it, the Win32 API calls not on the list are mostly Really Obscure ones used primarily for NT-specific system utilities, which something like 3DS would have no reason to ever want to call anyway. The only "features" 3DS would be "giving up" would be things like the ability to format NTFS partitions, etc. — things that an application (as opposed to a utility) has no business doing anyway.
#172946From: T-Spect LeMay 31, 1995 10:40 PM
>With 3DSr5 comming out for NT I don't understand why someone would want to use Warp as it is very hard to get it up and running.< Definately, counting others like Lightwave 3-D, Real3D, Playmation, Elastic Reality, ect.. for NT to Intel/Mips/Alpha, the OS/2 seemed to not holding strong in the 3-d graphic arena.
#173194From: DAN SPOMERJun 1, 1995 9:49 PM
>>>With 3DSr5 comming out for NT I don't understand why someone would want to use Warp as it is very hard to get it up and running.< Probably like many of you, I have purchased NT 3.5 Workstation to prepare for R5. As far as "hard to get it up and running" goes, I have had nothing but a nightmare with it. Sometimes boots, sometimes doesn't. Typestry2 (32 bit) will crash it everytime I envoke a processor hungry task like shadow casting. I have also been able to crash PhotoShop 3.0 (32 bit) and Painter3 (16 bit). I have been only using the NT supplied drivers for my Adaptec SCSI controller and S3 Diamond card. Drivers for NT seem to fall short of stable at this time. Fortunately, there is lots of good help on the WINNT Forum…but no solutions yet. Everybody is hoping V 3.51 will provide many fixes. I am about ready to return it for a refund.
#173220From: Jack DeathJun 2, 1995 1:17 AM
"Probably like many of you, I have purchased NT 3.5 Workstation to prepare for R5. As far as "hard to get it up and running" goes, I have had nothing but a nightmare with it. Sometimes boots, sometimes doesn't. Typestry2 (32 bit) will crash it everytime I envoke a processor hungry task like shadow casting. I have also been able to crash PhotoShop 3.0 (32 bit) and Painter3 (16 bit). " Yup, yup, same here. Still haven't gotten my HP Scanjet to work and the Canon printer driver waits 15 seconds BETWEEN EACH Line that it prints! MS's solution to that was: Print a "garbage" page first, stop the printer when doing that, reset the printer into regular mode manually, and presto the next page(s) print just fine at regular speed… And you think those guys give a damn…Tsk,Tsk.. Your Painter problem however, is a Painter problem (had the same). Go to the fractal forum and get the new update to Painter 3.1, it works for me… "I have been only using the NT supplied drivers for my Adaptec SCSI controller and S3 Diamond card. Drivers for NT seem to fall short of stable at this time. Fortunately, there is lots of good help on the WINNT Forum…but no solutions yet. Everybody is hoping V 3.51 will provide many fixes. I am about ready to return it for a refund." Believe me, I was ready too, now I'm just waiting to see the rel.3.51, maybe that will sway me (?)
#176649From: Michael BahrJun 22, 1995 9:06 AM
Just want to jump in quickly, here, and let you know what is happening in our office… We recently recieved NT 3.51 with the Win95 Shell. We can load either Shell, the standard or Win95 (which is obviously still in beta). Very slick. I have not had alot of time with it, but I do know that it runs Photoshop 3.0 very quickly. More quickly than under WFWG3.11. We are using the drivers than came with the system, and have not loaded everything, yet, but what is loaded works well. Now, I have not had alot of time with it. Really only a couple of days. But it seems to work and hold together well! Can't wait for 3DSR5! -Mike.
#176802From: Darin LenderinkJun 22, 1995 11:27 PM
Are you running 3DSr4 or r3 under WinNT? Are you doing this in a virtual DOS machine? I am not too familiar with NT, and am curious how this is working. (It seems when 3DSr5 comes out, I will have to get more familiar with NT!) Thanks for any insight you can share! – Darin Lenderink Flat Earth Games Darin Lenderink – Flat Earth Games
#177237From: Michael BahrJun 26, 1995 7:41 AM
I am not trying to run 3DS under NT at all. I *am* running Excel/Word/ and Photoshop with great success. I'll wait for 3DSR5 to use NT and 3DS. -Mike.