CompuServe Thread

#AniStudio playback

9 messages in this thread
#171070From: Stephen ArthurMay 20, 1995 2:58 PM
Does Animator Studio play sound flicks smoother and faster in Windows than does the Windows Player using .FLC and .WAV files with a script?
#171096From: NAAUGMay 20, 1995 7:28 PM
>> Does Animator Studio play sound flicks smoother and faster in Windows than does the Windows Player using .FLC and .WAV files with a script? << lots of variables here… how big are your files. 🙂 -dave
#171529From: Stephen ArthurMay 23, 1995 5:31 PM
Typical values for some 2-minute animations are: FLC: 10 to 20 MB total over about 2,000 frames, average delta or frame update values on the order of 5 to 10 KB, playing fullscreen smoothly in DOS at 640×480 at 15 fps. WAV: Corresponding 8-bit soundtrack uncompressed at about 5 MB. Production such as these play smoothly in sync in Windows player only if I reduce the resolution (i.e., screen size) of the flic to about 1/3 and played the sound from a ram drive. Hardware: 486-DX50 ISA bus.
#174001From: Stephen ArthurJun 6, 1995 7:14 PM
That previous information was supplied in answer to "Dave" after I asked whether Ani Studio plays faster in Windows than Ani Pro. Why did he not respond? Is he only able to give the typical shallow resonses usually found on this virtually useless forum?
#174083From: dave aguilarJun 7, 1995 1:01 AM
hi stephen. 🙂 #: 174001 S4/Animator Studio/Pro [AMMEDIA] 06-Jun-95 20:14:52 Sb: #171529-AniStudio playback Fm: Stephen Arthur 74072,402 To: Stephen Arthur 74072,402 <—- posting to self That previous information was supplied in answer to "Dave" after I asked whether Ani Studio plays faster in Windows than Ani Pro. Why did he not respond? Is he only able to give the typical shallow resonses usually found on this virtually useless forum? not knowing which dave you are posting to (there are at least 25 i can think of here regularly, making sure you get a response back on your question in case. AStudio does not play back most flics with the speed of Anipro (PharLap is very quick). i typically look for messages i personally should respond to when they are posted directly to me. i figured, since this was posted to self, that you had answered your question. <g> my CIS ID, should you wish any assistance, is 76260,453. more than happy to try to answer your questions or point you in the right direction. please help us out by pointing your posts in the right direction too. as for the typical shallow responses, a response is sometimes only as good as the question being asked. please repost any questions you are unsatisfied with (in responses) and we'll take another crack at them. as for the forum being useless, no one is forcing you to use it stephen. 😉 lotta good and knowledgible folks here who don't "owe" you a response and probably don't take too kindly to being labeled as such. either way, the spirit of the forum is to share information and solutions with one another in a constructive manner. we hope this is your intent here too. 🙂 -dave
#174952From: Stephen ArthurJun 12, 1995 11:56 AM
Pay attention — the information WAS POSTED TO "DAVE" in direct reply to his question on ID 73204,3522, May 23. I replied with the requested information and got no response after over 2 weeks.
#174955From: Stephen ArthurJun 12, 1995 11:59 AM
The Dave I responded to is at NAAUG — if you bothered to follow back the message trail you'll see what happened, instead of trying to blame me for the lack of communication.
#175002From: dave aguilarJun 12, 1995 5:27 PM
>> The Dave I responded to is at NAAUG — if you bothered to follow back the message trail you'll see what happened, instead of trying to blame me for the lack of communication. << stephen, NAAUG (the North American Autodesk User Group) is not a support outfit… they are a user group. the address represents over 35 volunteers, several of them "Daves". if someone posted you a message, it was most likely to try to help you, not to upset you. whenever you post a question here in public forum, anyone has the potential to answer it. if one person responds, that does not mean that person assumes the sole accountability for "forum response". sometimes messages don't get answered at all (depending on the tone or clarity of the question). the sysops and section leaders try to get a response out to everyone in a timely manner, but this doesn't always happen. it often helps to have several responses on a given question. it is equally in the hands of the poster to repost the question if answers have not been adequately helpful. take this example: poster: i have a problem. answer: sorry to hear that. i had that problem once too. no resolution, but anyone tracking the thread will say "hey, he got an answer". there isn't any feature that allows people here to know that you are still waiting on a "better" answer. and no, expecting sysops to reread 3000 messages a day every day to see if anything's still hanging is pretty impossible. what i usually recommend, when someone posts a question, is that he/she keep an eye on "his/her thread"..if an answer comes in but is not adequate, post a response which notifies the responder and others that you are still waiting for a hopeful answer. if no answer happens in a day or so, there is nothing wrong with reposting the question as a new thread (which makes the question very obvious to all including sysops that it is "unanswered"). on the other hand, if i post a message and get no answer for a month and then come back furious that "i've had to wait a month"… who's really accountable? <g> the forums are a collaborative voluntary effort, supported in a big way by professional volunteers. the premise is for people from all walks of life to help each other reach resolutions to problems. it takes proactivity on both sides of a question/answer to move ahead. when a message doesn't get a response, there are several possibilities: a) others don't see the question (people speed through sections) b) others don't understand the question (despite accurate lingo) c) others don't have an answer (assume someone else might) d) others think the question has been answered (even though incompletely) e) no one wants to answer (waste of their time) if everyone who frequented this forum worked for Autodesk, i could understand the frustration… but that isn't the case here. in fact, the majority of people who help find solutions to problems posted are just professional who have fun doing so. this is the nature of most forums. there's nothing unique about this one in these regards. and most forums i frequent wouldn't be writing out a lengthy reply like this one to explain these realities to you. people typically try to respond when they feel their efforts are appreciated. depending on tone of question, silence can also be an answer. 'nuff said on my part. if i see you post a question here, i'll continue to do what i can to answer it or see that it gets answered by someone else. for what it's worth, my apologies if i have contributed to your frustration in using the forum. it was not intentional. -dave
#174162From: Mark GerhardJun 7, 1995 11:32 AM
Stephen, Sorry your having problems. I hope to turn this forum into something you can say good things about. Of course Ani Studio does not play faster under Windows than Ani Pro. Ani Pro is the fastest thing on the planet. Dos with Pharlap is an extremely mature place, while Windows is just hitting puberty. Here's some tips on Playback. If you open up the Ani Studio file browser and select a file, then hit the playback button, media player is used to play the animation. It plays back whether flic, 8 bit avi or whatever. If you load a file into Ani Studio, its turned into a 24 bit lossless avi file. This file is not intended for playback, but rather for painting and compositing. When you finish your work, save out a version with another CODEC, like Indeo 3.2 or Cinepak if you want 24 bit, MicroSoft RLE or FLC if you want 8 bit. Play those with the browser, or Soundlab or the player for fast playback. You can also get really fast playback via SMACKER from RAD Software. They compress flc files down to 1/4 their original size and then its zoooom. Check it out. They're in Salt Lake City, Utah. –marK