The Fool's Errand
6 messages in this thread
In recent weeks, "The Fool's Errand" by Miles Computing has appeared in
Amiga software stores. This game, an adventure featuring more than eighty
puzzles, was originally a Macintosh product before being ported to the
I.B.M., and most recently to the Amiga. When the Amiga conversion was
being ported, some enhancements were added to the program in the areas of
music and digitized sound. Just after the program was completed, and just
before shipping, the original Mac programmer announced that he would not
allow the Amiga version to ship unless these enhancements were removed from
the program. Apparently, he didn't like the idea of the Amiga version of
the game being any better than the Mac original, and he had a contract with
Miles giving him full veto power over any later versions.
I was one of two programmers working on the Amiga version. Given this
demand from the Mac programmer, and his veto power over the project, we had
no choice…we removed the music and digitized sound from the Amiga
version.
…or did we???
Let's just say that the Amiga version of "The Fool's Errand" has ONE
ADDITIONAL PUZZLE not found on the Mac or MS-DOS versions…we wonder who
will solve it first…
JDWalley
Sounds like the Easter Egg Hunt of the decade! Congratulations on your
prank!
Neat, James!! Thanks for the information.
……Betty
James,
Is the silly thing (Fool's Errand) supposed to print when the PRINT option
is nolonger ghosted? The @#$@ option is in black (I'm at the end, but
stuck 'cause it won't print and I've entered all the names in the Book but
it won't do anything- can't figure out what to do!) but won't highlight
when pointed to with the cursor. .
One last comment. The twit who devised the mixed-up sentence/number
puzzels (select the cards in the right order) had a sadistic streak. The
sleeper was a pain that required a program to get the right combination!
Pity the Mac twit had a major say- as it is a BLATANT port (Mac pointer,
Mac title bar, 4-color title screen, etc.) Smoothe implementation, though.
Congratulations on a good (albiet Mac-like) port.
-Chas
The "mixed-up sentence-number" puzzles were not so painful and were solved
simply by listing on scratch paper the effects of each number and
icrementing those effects. Not really tough, but lots of fun. Perhaps the
extra puzzle involves somehow being able to input the correct answer to the
"finale" puzzle. Bill Larmer
macintos people are twits anyway. sorry thats macinsquish – no macintosh