#3ds2 drivers
2 messages in this thread
I'm having difficulty with the video drivers in 3ds2. The vesa drivers that
came with the package seem to be, quite sluggish. Can someone reccomend some
others? First choice of course would be shareware off of Compuserve. Last
choice, I pay.
Equipment: 486, 25 mhz. video is ATI wonder xl (16 bit)
I also need to show my ignorance here. I don't understand why these drivers are
necessary. If the computer boots up, displays fine, and goes to countless other
programs with no trouble at all, why do I have to go spend money for decent
performance on these autodesk applications? And why in 3ds2 do I have to set up
the renderer, materials editor, and others all to use different drivers/files
(or the same one, each specified seperately)
any help is appreciated.
The benifit is that if you don't use the drivers, you can't access any of the
enhancements improvements in the card. without them you get generic vga, with
them you can get true color, faster redraws, more speed, higher resolution, and
many others depending on what program you use it with. The driver customizes
and optimizes (in theory :)) the video card for the program, basically.
As far as why you have to set it for each different item in 3ds, each thing
does things differently. setting the editor for anything more than 16 colors is
a waste and just slows down performance, but if everything was configured for
one thing, if you set it for 16 colors, you would only be able to render to
screen in 16 colors, and that is unacceptable and would defeat a lot of the
purpose of 3D Studio.
And then there is the materials editor. do you really want to have it render
things in true color? The samples are so small that it just becomes again a
waste and will just slow your performance down.
Hope that clears things up for you.