CompuServe Thread

#VistaPro

24 messages in this thread
#49289From: Evan Yares [WeirdTM]Jul 10, 1993 10:27 PM
I've missed this — what is VistaPro? Evan
#49295From: John HinkleyJul 10, 1993 11:14 PM
Evan, Vistapro is my rendering package that renders landscapes with clouds, rivers, trees and stuff. It outputs 8 and 24 bit images. The landscapes can be fractal or real. It comes with about 30 real landscapes (things like Yosemite, Olympus Mons on Mars, Mount St. Helens before and after the eruption) and thousands more are available at nominal cost from my publisher, Virtual Reality Labs, Inc. (VRLI). Vistapro can also generate animations as a series of Targa, Windows bitmap, or PCX files, or in AutoDesk's FLC format. If you want to see some images (many people are using them as backgrounds for 3D Studio) there are some GIF files over in the VRLI section of GraphAVen (GO VRLI). Look for the newest files since I think there are still lots of images from older versions of the program. If you do any 3D rendering (and since you're hanging around here you probably do), it's a package you would probably like to have. There will even be a functional demo version over in VRLI sometime soon. Retail price is $129. John.
#49299From: Ian ChristieJul 10, 1993 11:26 PM
Are there any limits to the output resolution? I do still illustrations at 2000×3000. Ian.
#49304From: John HinkleyJul 11, 1993 1:06 AM
Ian, Vistapro can render at resolutions up to 4096×4096 in full 24bit color. At that resolution it wants at least 48MB of RAM or disk space. At 2000×3000 it would only need 24MB. If you have enough memory to render entirely in RAM it will run faster. The more it has to swap to disk the slower it gets. You actually CAN render at the highest resolutions on a 2MB 386SX16 as long as you have enough free disk space — I wouldn't recommend it though. If you're happy with 8 bit output it runs in 1/4 those amount of memory. Vistapro uses lots of fractal algorithms to generate 2D and 3D textures, and L-Systems to generate 2D and 3D trees. It automatically (with manual control too) synthesizes more detail as the image size gets larger. The current version of Vistapro has no antialiasing. What I recommend to people is to render an image twice as large as they want and shrink it down with an image processing program that will antialias — most do. I uploaded a program called HALFTGA.EXE, which does that for Targa-24 files, to VRLI's BBS for Vistapro users. You can import images and convert them into landscapes as if they were topographic maps. Similar to what lots of people do with FRACTINT and POV — what they call height fields. I like to think of Vistapro as "Computer Aided Art". It lets anyone create nice pictures of landscapes without any artistic talent. And it's lots of fun just going exploring… I guess that was more than you asked for, but I thought of a few things that I forgot to mention earlier… John.
#49437From: Ian ChristieJul 12, 1993 7:11 PM
Sounds interresting. I expect that JAG, the apres-rendering anti-aliasing tool may help with the lack of anti aliasing. Ian.
#49529From: David RhotenJul 13, 1993 2:59 PM
>>… I expect that JAG, the apres-rendering anti-aliasing tool… "apres-rendering" — I really like the sound of that! How 'bout we get Gary to rename "Video Post" to "Apres Video"? Dave
#49659From: Ian ChristieJul 14, 1993 6:43 PM
Apres-video… tres chic! Ian.
#49581From: Clint Woeltjen@VRLIJul 14, 1993 12:22 AM
John: The demo of VistaPro 3.0, VP3DMO.EXE is now in Lib 15 of GraphAVend, as is VPANIM.EXE, your sample animation and image selection. Clint <VRLI>
#49609From: David TaffetJul 14, 1993 9:51 AM
Hello, Clint and John. I have followed the discussions of converting DEMs to 3DS-compatible format and heard that the number of polygons would simply overwhelm 3DS if that were done. HOWEVER, (you knew there was one of these coming) it would be nice to be able to define a PORTION of a DEM to export in 3DS format. I have an animation using a VistaPro landscape that I want to put a 3DS structure (a rather com-pill-icated one) into and move around. To integrate the structure into the landscape would be much easier if I could bring the few thousand square yards it will occupy into 3DS for placement. It would also be nice to be able to tell the exporting file how detailed or averaged to be. Thanks for considering the idea and, if you can think of a workaround, let me know? David Taffet
#49658From: Clint Woeltjen@VRLIJul 14, 1993 5:49 PM
David: I am not very familiar with 3DS (I'm still primarily an Amigoid <grin>), but if I could get the format for the type of object that you want, I'd put the task on my ever growing stack. <grin> I still have VistaPro->DXF to do whenever I can get my head above water. But I am willing to put it on my "to-do" list if I can get the info that I need on the 3DS format. Clint <VRLI><Chaocity>
#49750From: David TaffetJul 15, 1993 1:53 PM
Clint – The DXF format would work just fine for what I want. My suggestion had to do with reducing the amount of information going to 3DS by specifying a *portion* of the DEM to export, rather than necessarily doing the whole thing, which I gather could potentially swamp 3DS with polygons. If the DXF thang is already on your list, I'll just shut up and get out of the way. Of course a DXF export would open doors to MANY peices of software on a variety of platforms…. DT
#49756From: Clint Woeltjen@VRLIJul 15, 1993 2:39 PM
David: I was thinking of doing the VistaPro->DXF (or 3DS) in a manner similar to how the VistaPro->TurboSilver works on the Amiga. We place a 16×16 grid over the landscape, and the user can select which portion to turn into objects. This reduces the polys/object to 512, which is alot more manageable. Clint <VRLI><Chaocity>
#49850From: David TaffetJul 16, 1993 10:21 AM
Clint – Yer *way* ahead of me. Lookin' forward to it! David Taffet
#49678From: John K. JordanJul 14, 1993 10:32 PM
David, PMJI. Caught your comment on VistaPro->3DS. I haven't quite kept up with this thread, but do you need to export the VP terrain into 3DS? If so, I've done that a time or two and can look up the details if you'd like. Just ignore this if it doesn't apply – I've been running on Empty lately… <g> JKJ
#49751From: David TaffetJul 15, 1993 1:53 PM
John! Now that you JI, I recall that you had a tekni-kew for doing this and that I printed it out. (I keep important messages, but in hard copy – thus I can't find anything…) If it's not a hassle for you to resurrect the method, I'd be most appreciative! DT
#49786From: John K. JordanJul 15, 1993 7:18 PM
David, Here is a repeat of my VistaPro->3ds conversion, un-Easy method. Sure would like to find the Easy method! – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – #: 44267 S3/Autodesk 3D Studio 20-May-93 01:10:24 Sb: #44170-Fractal Grafics 3D & 3DS Fm: John K. Jordan 71174,711 To: Foo Katan 100013,2760 Hello Andy, Do you want to transfer a VistaPro v3 landscape into 3DS? (as a mesh only, no textures or paths) I've done this thru the convoluted: Save the VistaPro file as a PCX (DEM to PCX) (may be able to skip the next two steps with the /p option on GIFDXF below (?)) Load the PCX into Corel PhotoPaint Load the grey scale palette, GREYS.PAL Edit as required Convert the PCX to GIF Convert to DXF using GIFDXF (avail on this forum) Load into 3DS One small problem is GIFDXF makes all interior lines hidden, so if you want to animate your mesh, it's hard to work with in the keyframer. No problem in the editor. I wrote and uploaded a little program a while back, DXFUH.ZIP I think, which will fix this. There may be a much easier way, but I don't know it. JKJ (in constant search of hard ways to do things) – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – >> end of repeat << Hope this helps. I'm off to the mountains with the kids for some camping – be back Sunday if you have any questions. JKJ PS. If you only have one and don't have the other software required, E-MAIL your VistaPro file and I'll convert the section you need.
#49851From: David TaffetJul 16, 1993 10:21 AM
Thanks for the regurgitation, John. I don't have Corel PhotoPaint, but I have Photostyler and PhotoShop, so I think I'll be able to make do with those. If somehow not, I may take you up on your offer. Have a good time in the mountains. Jeez, I haven't been camping in over a decade! I miss it. I used to backpack in the Marble Mountain Wilderness Area in northern California all the time. It's thoroughly gorgeous, straddling the Pacific Crest Trail and going for miles and miles off toward the ocean. I found places there that could have been the models for Japanese gardens (not counting those semicircular bridges, of course…Bears and deer rarely make constructions of that sort where people are likely to find them <g>).
#50047From: Jul 18, 1993 9:49 PM
Dave: >> I used to backpack in the Marble Mountain Wilderness Area in northern >> California all the time. Wow, brings back great memories! Four of us went up to Sky High valley last summer, some of the greatest fly-fishing ever! Took pack horses up, stayed for a week. Absolutely incredible! Greg Pyros
#50105From: David TaffetJul 19, 1993 10:47 AM
Some things about Wisconsin are great, but the outdoors isn't one of them. It's so moist here in the summer that the "mesquitos" (Eee-Haaaa…western variety…never mind) are like a fog. Go out at dusk, wait 2 minutes and you've got a little jacket and pants made of blood suckers. (Helmet, too) So, for 10 years I have not been able (willing) to camp or pack at all. Waaa-a-a-ah! DT (P.S. Got the copy of Manequin. Opened the package in the kitchen, in my eagerness, got bumped by a couple of wrassling dogs and the documentation and disks (with disks on the bottom, of course) went into the sink. Did the sink have dishes and water standing in it? Ho, ho! Silly question! Of COURSE! I was able to rescue everything and dried out the disks and got it installed and everything is OK…Whew!)
#50219From: Jul 20, 1993 12:30 AM
David: That's a good one! Too bad it wasn't the computer itself! <g> Greg
#50070From: John K. JordanJul 19, 1993 12:14 AM
>> VistaPro, Corel, etc… If I can help, just holler (does that mean hit the keys real hard?). >> Camping in the mountains… Just got back… Had the experience of a lifetime. We had a close encounter with a red wolf! The park service has been trying to re-establish the endangered red wolf in the Great Smoky Mountains and have two families with cubs this year. Sightings are extremely rare. My two little fellows and I were way off the tourist track watching a doe in a field when something caught her attention. We watched a large male red wolf (wearing a radio tracking collar) crawling thru high grass stalking the deer. The doe left quickly, and the wolf turned and passed us about 30 feet away. Of all the times to leave the video camera home! JKJ
#50106From: David TaffetJul 19, 1993 10:47 AM
The video camera is ALWAYS home at times like that. Must have been intense. Congrats. My wife and I spent a very rainy day in a large park hereabouts, when most sane persons are indoors, and were able to watch a fox for many minutes as it stalked some very fat woodchucks. It was tres cool. I didn't even know we *had* foxes around here. I got the conversion of DEM -> DXF to work just fine. I used Photostyler, which does not allow saving as a GIF (grrr), but output the grayscale as a PCX, took it into Animator Pro and saved as a GIF from there. Now I just need to experiment with the Z parameter of GIFDXF to get approximate elevations to what VistaPro has. I also had to tesselate the landscape (I imported just a portion of it) in order to see it in the Editor when working at all closely. That will slow me down, slightly, in redraws, etc. but I'll delete it in the final rendering and it will allow me to place my structures in the right places, so – I'm happy! D {happy, happy, joy, joy} T P.S. I think "holler" means you drink beer 'till you're really stupid, then make sweeping gestures and statements at the top of your voice, heavily punctuated with epithets and threats directed at whomever crosses your mind (or what remains of it) at the moment.
#50186From: John K. JordanJul 19, 1993 7:36 PM
Glad you got DEM datums converted. Have you tried PaintShop Pro? – general purpose (Windows) shareware for graphics format conversion, scaling, color depth conversion, custom image processing, cropping, capture, gamma correction, printing, etc, etc. >>the Z parameter… I think I just 2D scaled the mesh vertically in 3DS till it looked right. >> "holler"… Great definition! I drank my last beer about 7 years ago. I finally discovered I had a natural talent for exhibiting excesses of stupidity, gestures, loud threats and much more without ANY outside help! JKJ (also 28 in '78)
#49582From: Clint Woeltjen@VRLIJul 14, 1993 12:22 AM
Evan: There is a demo of VistaPro 3.0, VP3DMO.EXE is now in Lib 15 of GraphAVend, as is VPANIM.EXE, a sample animation and image selection. There is also a text file detailing the features, but I can't remember the name off hand. Clint <VRLI>