CompuServe Thread

#Apro Color Cycling

4 messages in this thread
#181409From: david W. mennenohJul 21, 1995 4:22 PM
I need some help with color cycling in Animator Pro. I'm doing a large projects that has a bunch of color cycling showing flow through a valve. The problem is that the direction and/or speed of the color cycling change each time I put down a path. I've got 31 frames. I have been starting at frame 1 each time. I draw a path with cycle active. I then turn on time and press redo. I know I must be missing something, but my steps are the same each time. Any help would be most appreciated. DM
#181422From: dave aguilarJul 21, 1995 5:13 PM
>> I need some help with color cycling in Animator Pro. I'm doing a large projects that has a bunch of color cycling showing flow through a valve. The problem is that the direction and/or speed of the color cycling change each time I put down a path. I've got 31 frames. I have been starting at frame 1 each time. I draw a path with cycle active. I then turn on time and press redo. I know I must be missing something, but my steps are the same each time. Any help would be most appreciated. << no problem. go through these steps exactly for starters: a) start brand new session (1 frame) b) go to Palette menu. select 32 register cluster (around middle of pallete) c) go to |Value|Ramp| and pick ramp d) pick on upper left register black and then upper right register white. this creates a gradient from black to white in the 32-register cluster e) go back to home screen. f) toggle "C" (color cycling) in home panel. g) using DRAW and a sizeable circle brush with OPAQUE ink, draw a sqiggle. the colors will cycle as you draw. h) go to |Flic|Total Frames| and expand flic to 32 frames (same count as number of registers in the cluster to be cycled. i) go to Palette menu again, toggle _off_ FIT, toggle _on_ "T" (time mode), and then go to |Arrange|Cycle| and render. Bingo. same process for a "flow" diagram. -dave
#182094From: david W. mennenohJul 25, 1995 10:15 PM
Dave, Thanks much dude! That was exactly what I needed. Hit me like a brick once I did it the right way. So easy… Now, I've got another for ya. Can I get the speed of a cycle to change. For instance, if I wanted one stream to be faster than another in the same .flc? I guess I could try and see if a 32 color cluster cycled in 16 frames. I'm working on a project that is the same valve with 6 different sets of fluid flow through it. I'm making .flc's and then compositing them with the valve in VP. Working fine except that in the 6 pieces they wanted three different speeds of flow. Anyway, thanks again. You saved me. DM
#182352From: dave aguilarJul 26, 1995 7:50 PM
>> Can I get the speed of a cycle to change. For instance, if I wanted one stream to be faster than another in the same .flc? I guess I could try and see if a 32 color cluster cycled in 16 frames. I'm working on a project that is the same valve with 6 different sets of fluid flow through it. I'm making .flc's and then compositing them with the valve in VP. Working fine except that in the 6 pieces they wanted three different speeds of flow. Anyway, thanks again. You saved me. << yes, you can get the speed of cycles to change, and the method you outlined is how you do it. a 30-frame flic offers some very diverse cluster speeds: 30 – one complete cycle for slowest flow 10 – 3 cycles for slow flow 6 – 5 cycles for medium flow 5 – 6 cycles for fast flow 3 – 10 cycles for very fast flow for smoother mix of speeds, look for something more binary like 32-frame with clusters of 32, 16, 8, 4 etc. hope this helps. -dave