CompuServe Thread

Delay(1)=2CRASH|!2CRASH

1 messages in this thread
#62876From: Richard Rae/SYSOPAug 22, 1989 9:19 PM
[FORWARDED MESSAGE] Ben, I read with interest your messages on AmigaDOS crashing methods. I've found a few of those myself — wish I'd had your list earlier. However, one thing confuses me. You mentioned that using Delay() with a small value, say 0 through 2, will guarantee a crash. Something started tickling the back of my neck, so I checked some code I wrote about a year ago. Sure enough, I have some loops where Delay(1L) is used INTENSIVELY (in one instance, a Delay(1L) is issued 80 times repeatedly each time a function is used), and have NEVER had a crash related to this code. What are you doing that I'm not or vice versa, or what's waiting out there to bite me? I don't want to release code which is potentially fatal, but I don't see a straightforward way to do some of the things I'm doing without the minimal Delay(). Thanks for the information. Chris Darsch [END FORWARD] Rick