#mapping icon disp proble
3 messages in this thread
I'm having some real problems with the mapping icon for mapping texture
maps to objects in 3D studio. The problem is somewhat intermitent. The
icon will not display and even if I continue as if it was displayed the
mapping part does not occur when rendered. I'm using ver.2.0 and it does
not warn me that there are mapping parameters missing from objects. When I
try to align and then find a planar icon in a viewport it shows me nothing.
Any help or ideas would be appreciated since this is not the first time it
has happened.
Jaan Lepp
The mapping icon is Xor'd to the screen (for update speed) and because of
this, it can be difficult to see if it's completely edge-on to your current
viewport. We've documented this in the Note on page 7-131 of the 3DSr2
reference manual.
Are you using an ADI RCPADI display driver? If so, you'll also lose the
green and yellow colors of the icon. If you _are_ using an RCPADI driver,
you could try going back to the standard VGA interface if you want to get
the icon color hiliting back.
If you have assigned a texture map to an object, and you haven't assigned
mapping coordinates, the renderer will always warn you that you haven't
assigned them (except, of course, if you've applied a .sxp 3D texture,
which doesn't need mapping coordinates).
– G
Well, I'm using the standard vga setting for my main display, I'm
absolutely sure that I am not looking at the map sideways. As I had
mentioned before this is an intermittent problem. It seems to occur more
typically on very large 3ds's or projects. Right now I am frustrated to
the hilt since I'm on a heavy deadline. Any other suggestions would be
greatly appreciated.
P.S. Harry Grieb is the registered user on behalf of our company but I am
the main user of this service. thanks again,
Jaan Lepp