#Batch Rendering
3 messages in this thread
Hey everyone…
I'd like to do some batch rendering… ie: Go home at night and let the
machine render several projects, one after another. I have heard of people
doing this, but can't seem to find the info. Anyone got the real scoop?
Thanks…
Matthew Samia @ Blizzard
Batch rendering is covered in the Advanced Users Guide, pages 7 to 15 (R3 & 4).
If you are using R3 or 4, you probably would be more interested in Network
rendering (even if you don't have a network). See Advanced Users Guide, pages
20 to 47.
LAM
Matthew,
Instead of batch rendering you can also use the network rendering feature of
3DS on a single PC with a lot less possibility for error. With batch rendering,
if you type in a line wrong you're in trouble, and you also have to make sure
you've saved your file with the Camera viewport active.
I used to do a lot of batch rendering but now I do the fake network rendering
for more reliable results. Just render to the Net Queue, putting as many
projects in the queue as you like and choosing to render to ANY machine. Then
when it's all set up, choose Network/Slave and put your machine in slave mode.
It will render until it finishes the projects, or until you press ESC.
You don't need special hardware or software, it's pretty straightforward. Some
messages come up the first time you use it, that's about it. I recommend you
try it first when you have time to watch what's going on.
Michele