CompuServe Thread

#Hot 3D P5 Motherboard?

8 messages in this thread
#186721From: Mark YankeeAug 23, 1995 2:44 AM
Gary\Jack, Will the Pentium bug affect 3DS MAX? Mark
#186769From: Ted BoardmanAug 23, 1995 9:02 AM
Mark When you load NT 3.51 it has a routine to correct the Pentium math bug, so if you still have a bad chip (tsk,tsk<g>) it should be no issue for MAX. -Ted Boardman
#186798From: ALAN IGLESIASAug 23, 1995 10:39 AM
Ted, I'm pretty sure that the NT FP fix shuts down hardware FP ops, and replaces them with all software calls. Not exactly what you'd want to do while using a 3D package! I'm also pretty sure that MAX sticks with single-precision FP, so it really shouldn't be any more of an issue that is was using 3DSclassic. Jack could qualify this… -Alan
#186865From: Ted BoardmanAug 23, 1995 2:53 PM
>> NT FP fix shuts down hardware FP ops << It certainly must be a software fix for a hardware problem and, you're right, not something to do for heavy duty number crunching. Thanks for bringing that up. -Ted Boardman !^NavFont01F000DMGJHGgMGiHGA629A3
#186871From: Mark YankeeAug 23, 1995 3:23 PM
Ted, << When you load NT 3.51 it has a routine to correct the Pentium math bug >> Yes but that fix will affect the speed of the computer. Mark
#187007From: Ted BoardmanAug 24, 1995 7:57 AM
>> Yes but that fix will affect the speed of the computer. << It will indicate that you definately have the bad chip and it really should be replaced. No one should expect programs to perform well on a faulty chip, if the FP is used. -Ted Boardman !^NavFont01F000DMGJHGwMGyHGBD1BCB
#186773From: Yost GroupAug 23, 1995 10:03 AM
Gary's off on vacation, and I haven't the foggiest. As Ted mentions, NT has an option to take care of the bug, but I'm wary of a software fix — not sure what the speed hit would be. Since no one else in the Yost Group has expressed the slightest concern about the famous bug during the entire development, it's probably of zilch concern. – J
#186872From: Mark YankeeAug 23, 1995 3:23 PM
Jack, << Since no one else in the Yost Group has expressed the slightest concern about the famous bug during the entire development, it's probably of zilch concern. >> Okay. Mark