I've been playing around with DBW render. First thing you MUST do is set
your stack to at least 10000 using the CLI "STACK 10000" command. I
personally tend to use 50000. I'm not certain what you mean with
processing Deluxe Paint through Ray. Ray produces a <something>.TMP output
file. Ray2 takes that <something>.TMP and produces a <something>.ILBM
output file, which is displayable with any good picture display program,
and editable with any paint program capable of handling HAM pictures.
(Deluxe Paint can NOT do this, although you can run Ray2 in such a way as
to produce a 32 color non-HAM image… Not very good looking, though…)
In rereading your note, it sounds like you're trying to load a Deluxe Paint
picture into Ray??? Ray accepts a text file as input, which MUST be named
<something>.DAT. To run Ray, type RAY <something>. Do not specify the
extension, or it will crash.