CompuServe Thread

#Rotoscoping with Par

3 messages in this thread
#122412From: Mark ChambersSep 6, 1994 8:49 PM
Greg- I know your not in the hardware support arena anymore, but maybe you can shed some light on my problem since you're familiar with the drivers. I am running a Par, TBCIV, and a Micropolis 2217A. I am back to 1.09 of the par software because of troubles running the new update. My problem now is with rotoscoping from the par. I can capture my video on the par just fine. I save it in a file called ROTO.ANI. My question comes with running the PXP in 3ds. The manual tells me to pull down the program menu and run PARDRV. I havn't set PARDRV up in my programs on 3ds, and I have also run pardrv on bootup. So dazed and confused I proceed to open the PXP loader and run DPSPAR. I get a screen that looks close to what is in the manual, except my Increment and Fixed buttons are reversed. OK, I'm still in the ballgame. I change my bottom section of the PXP screen to TARGA, Next Frame 0, Frame, and Increment. In the Materials editor I put the par drive in my map paths, and assign ROTO.tga as a texture map. My problem is that it never increments. The only way I can get it to increment is to rename the ANI file to ROTO0000.ani and then it seems to skip 2 or 3 frames each time it grabs a map. I can't get filename to work at all, but FIXED works great. I tell you all of this to ask, should I be using a newer PXP? Mine is version 1.0. Also should I be looking at hardware problems… remember that I can't get the new update to work either. However, ALL of the tests seem to be OK, and the par and TBC software seem to work fine. Maybe I've miss-read (yes I did read) the PAR manual. Any hints? Thanks, -Mark
#122462From: Sep 6, 1994 11:42 PM
Mark: If your rotoscoping is getting every third frame, all is working normally! (Not as you want it, but normally! <bg>) The problem is that 3DS opens the file three times, which the PAR sees and increments as it should! What you need to do is create an IFL and use FileName, which always works. Use makeifl.exe, written by the incredible J-me, which was included on your 3DS 3 disks. You may need to name the file Roto0000.ani instead of Roto.ani, too. Greg Pyros
#122751From: Mark ChambersSep 8, 1994 5:47 AM
Greg- Thanks for the reply. I was trying to use an .IFL before, but had mistakenly put the drive letter and path for the PAR in the IFL. Brick had posted me and I realized that only the filename needed to be in the IFL and it is working great. Thanks. -Mark