CompuServe Thread

#Max Render Farm?

5 messages in this thread
#190071From: Ronald K. LussierSep 9, 1995 9:37 PM
Does anyone know if there is any information on whether 3DS MAX will still render on a non-workstation machine without a dongle? (free render farms) TIA – Ron
#190115From: ALAN IGLESIASSep 10, 1995 9:48 AM
Ron, as Gary has stated that MAX's network rendering capabilities will be very much like Classic's, I'd be *extremely* suprised if the "one hardware lock – many slaves" philosophy is done away with. -Alan
#190204From: Tim Krego, [pro.image]Sep 10, 1995 10:45 PM
>Gary has stated that MAX's network rendering capabilities will be very much like Classic's, I'd be *extremely* suprised if the "one hardware lock – many slaves" philosophy is done away with.< I can't wait for MAX. NT networking is fantastic, the administrative tools allow you to run an entire network from one machine. I can imagine a rendering event viewer and performance monitor similar to the tools that ship with NT. All the tools can have graphical interfaces with graphs for progress displays. I'd like to get a killer Alpha box to use as a render engine. I'd be tempted to use it as my workstation though. Hopefully any protocol, especially tcp/ip, will work. I don't have IPX or NetBEUI on my NT network.
#190221From: Jeremy Hubbell [Adesk]Sep 11, 1995 1:06 AM
While it hasn't been decided, probably the most practical protocol is the Microsoft Network NetBEUI. You don't need any new hardware and the computers just start talking to each other. Makes sharing computers and drives a real joy! Jh
#190267From: ALAN IGLESIASSep 11, 1995 10:33 AM
I share your enthusiasm about MAX, Tim. As you point out, NT's network capabilities are quite extensive and easy to use. This should help make network rendering a much easier operation (for many folks) than it was in DOS. -Alan