CompuServe Thread

#1.0.4.c3 ATI M64 feedbk

5 messages in this thread
#127932From: jim dudmanOct 9, 1994 1:32 AM
Jim Dudman, HSC Software I to agree that this is a substantial problem in the vibrant implementation for fast preview ……. as an autodesk developer I feel that force feeding the user to conform to an 8 bit display, limits the user and sacrifices the very performance that all of us have been working towards for over four years now. HSC's product which is in develpment (Kai's power tools) in particular, allows the user to have acccess to a true color(24 bit) interface within ….any…. editor he chooses, the purpose of this is to allow the creative individual total freedom to express and to have no limits as to what is possible with his imagination at any time he chooses in his creative process. This interactive /realtime feedback allows the user to achieve greater results, as creativity becomes an iterative process in which he the user is the one who says when enough is enough and the job is done….. ..As developers we should do everything possible to "empower" the user as opposed to laying constraints upon him… In a time when finally the PC is enjoying an influx of high resolution display cards and monitors, i.e. 1600 x 1200 24 bit and anything else you can think of for less than $500.00 ,compelling the user to use lesser resolution displays cheats him out of the performance he deserves… why would you force the user into the past,,,….let's take advantage of new hardware/software technologies and push them to their logical extremes,….. allow a user to switch between display modes on the fly, there is no particular black magic in this function and no reason why it could not be implemented in the current vibrant 3D Editor or Keyframer scheme of things, enpower the user…. in the end it makes everyone happy…… happier users happier developers and a healthier product….. keep on pluggin…in JD
#127958From: ALAN IGLESIASOct 9, 1994 10:40 AM
Hi Jim, It's great to hear that KPTs for 3DS will be in 24-bit color and designed to be so friendly to the creative spirit! I'm _really_ looking forward to using it in production work. More and more, it looks like an on-the-fly mode switch would be a great thing. The folks at Vibrant have been *extremely* helpful to us 3DSers during the last couple of years. I'm very hopeful that they will respond to this request and add to the functionality and versatility of 3DS. -Alan
#127976From: jim dudmanOct 9, 1994 2:31 PM
Alan, thanks for the support. We are really excited about KPT for 3DS and just want it to be as seamlessly integrated into 3DS as possible. Vibrant has done an incredible job of covering the entire spectrum of graphics cards over the past 2 years and in many cases with drivers that perform better than the manufacturer's own. Hats off to them, and I to am confident that they will come up with the right solution, whether it is mode switching or whatever. Leaving the option up to the user as to how he wants to run a product gets my vote. JD
#128611From: Oct 12, 1994 2:27 PM
>for fast >preview ……. as an autodesk developer I feel that force feeding the user to >conform to an 8 bit display, limits the user and sacrifices the very >performance that all of us have been working towards for over four years now. >HSC's product which is in develpment (Kai's power tools) in particular, allows >the user to have acccess to a true color(24 bit) interface within ….any… As I stated earlier, this limitation has been changed for the PRODUCTION release of the Fast Previewer. It allows the user to run in hi/true-color modes. It runs quite a bit slower and still uses an 8-bit dithered palette (the renderer used in the Fast Previewer was provided by Autodesk and is not our implementation). The pre-release has the non 8-bit mode lockout. Chuck Walbourn – Vibrant Graphics
#128763From: ALAN IGLESIASOct 13, 1994 1:16 AM
>>it (the newer true color-compatible version of the Previewer) runs quite a bit slower<< All the more reason to give us a way to switch on the fly, Chuck! -Alan (All we want is to be able to choose!<g>)