#Explode + Blur
9 messages in this thread
I have tried creating a blurring effect with an exploding object using both
object motion blur, and scene motion blur in VP. I was unsuccessfull on both
accounts. Could I be doing somthing wrong, or do these two effects not work
with the explode IPAS.
Thanks
Dave
P.S If they don't work, any suggestions on how I might get a blur effect on the
exploding object?
Hi David,
<< Could I be doing somthing wrong, or do these two effects not work with the
explode IPAS. >>
I'm trying to dig up a relevant thread regarding AXP's and motion blur for
ya…hang on..
From a June thread regarding flame/vapor and scene/object motion blur…
…. I find that in most cases Scene Motion Blur will work with the new
versions, but it's impossible to make AXP's work with Object Motion Blur.
– G
Thanks, for the confirmation on Object motion blur.
When I tried Scene motion blur setting on 3 it ran thru the video post
rendering 3 times, each time doing the procedural processing for the axp, but
then my image was black. NO image. I'm not rendering a black hole, so I'm
thinking somthings wrong.
Any suggestions?
David,
>> Any suggestions? <<
I have a workaround for this limitation – it worked nicely for me. I'll give
you some pointers but don't have time to describe it in full. I call it my
pseudo motion blur:
1) render your explosion with no object or scene motion blur, but alpha on.
Save as 32-bit images.
2) make an .ifl of the sequence of the rendered .tgas
3) use video post to composite several layers of the explosion, each layer is
staggered in time by 1 frame. In the "alpha" column use queue alpha channel. In
the "trans" column use different grayscale images (try luma 64, luma 96, luma
128) to give a transparent/blurry quality to each layer. Experiment. If you
have a PAR it'll make this a whole lot easier.
Gosh, here I go again give away all my secrets for nothing – what a fool <g>.
Martin
Martin
Thanks alot!
My next step was to do the same thing in photoshop, with a batch program, but
an ILF will work just as nice.
Dave
David,
>> Thanks alot! …. an ILF will work just as nice. <<
Glad to help. Make sure it's an ".ifl", not and "ILF" <g>.
Martin's suggestion is probably your best bet, since AXP objects don't work
with motion blur. That'll eventually be corrected, but until then, Martin's
technique is an excellent workaround.
– G
Thanks for the help!