CompuServe Thread

#3DS3 RENDERING

3 messages in this thread
#130409From: Jim MaxeyOct 21, 1994 11:51 AM
Is there a way to render a Flic using the "Palette -> High" setting but have 3DS3 retain the temporary targa files ($FRAM000.TGA, etc..), in other words not-delete the targa files after converting them to an 8 bit flic? I realize you can render out targas instead of a flic, and then compile them into a flic later by putting them in an IFL file as a background bitmap in 3DS3, and doing it in two passes in a batch file. But it would be a miracle if I set it all up to work without failure unatttended over the weekend…. -Jeff
#130422From: Yost GroupOct 21, 1994 1:10 PM
You have to do it the latter way… render the targas out and then compile them into a flic. There's no way to retain the temp files. – G
#130432From: Gus GrubbaOct 21, 1994 2:07 PM
>> There's no way to retain the temp files. Well, he could run it through video post and have a line in the queue that would set the file attribute to read only, or just move it some place else, couldn't he?