CompuServe Thread

#AAPLAY trouble

2 messages in this thread
#146998From: Dror ZoharJan 16, 1995 7:01 AM
hi, I'm having some problems with the AAPLAY DLL, I hope I could get some advice here. first I sometimes ( but not always ) get a GPF when calling the aaClose function, any ideas on what could cause this ? (lets assume that I close all my animations before this call) second, I could realy use a short explanation on how the dll handles palettes, does it always realize a full (256/36) palette, or can it realize a smaller palette as well ? ( allowing other palettes to realize in the background and use the rest of the system palette) TIA Dror.
#147059From: Brian Rudolph [Adesk]Jan 16, 1995 10:47 AM
<<first I sometimes ( but not always ) get a GPF when calling the aaClose function, any ideas on what could cause this ? (lets assume that I close all my animations before this call)>> Don't know why you are getting a GPF, these are usually machine specific. A driver or whatever is conflicting with your program. I suggest stripping the system of all your config info and seeing if it persists. Also, you might use Dr. Watson to track down the problem. <,second, I could realy use a short explanation on how the dll handles palettes, does it always realize a full (256/36) palette, or can it realize a smaller palette as well ? (>> FLC palettes are not Windows compatable. Very often you will see palette flashing or other symptoms. To reduce this as much as possible, use a palette of 236 colors, leaving the first ten and last ten palette positions open. These are the positions Windows reserves for its own use. Also, the palette will always reinitialize. This is hard coded, and there is no way to tun it off, even if a reinitialization is not needed. -Brian