#Shaper Wish
8 messages in this thread
The ability to deal with assigned shapes with the same tools that you can deal
with selected shapes. assigning shapes by selected set, quad, circle, fence,
etc.
thanks
-Kyle
<< wish.. >>
got it.
Jonas,
A related wish: why can't you work with selected elements in the editor like
you can with faces, objects, etc.? Is there something specific to elements?
This has caused me considerable headaches.
Thanks,
Scott
p.s.- sorry about swamping you with all these messages- I've been off-line for
awhile
The fact that you cannot affect certain transformations with selected elements
shouldn't be too much of a problem, Scott. Simply select the elements you wish
to deal with and use the /Faces/Selected thread of commands. This should give
you the flexibility you are looking for.
-Alan
Hi Scott,
<< why? >>
Questions that start with why are hard for me to answer. 🙂 . In general, it
comes down to how the underlying data structure architecture is initially
designed.
Does Alan's answer help you out?
jonas[adesk]
Didn't Jack or Gary once mention that a string of /Element/Selected commands
would effectively duplicate the /Faces/Selected ones and be a bit redunant?
Hmmmm…just thought I remembered something like that…
-Alan
Hi Alan,
<< ..thought I remembered.. >>
good memory.. On April 13th, 1994 Jack said..
"Because of the calculations involved in locating elements within an object
(particularly several elements in an object), Element functions are not
available with the Selection button. HOWEVER, once you've selected the element,
you can do anything you want with it by using the Modify/Face commands. You'll
find this written up under "Select/Element" on page 7-64.
– Jack"
Hi Jonas (and Alan),
Yes, Alan's suggestion does help me out (thank you, Alan). Maybe in the future
I'll try asking for a solution instead of asking you to rewrite the program :).
It does lead me to another question, tho. When you select something in one
category (for example, a face), does it also select any category which the
first category is made up of (all the vertexes that the face is made from)? If
I select an object, when I modify vertexes selected will it affect it any
differently than if I had selected all of the vertexes with a quad?
Just wondering…
Scott