#Video Color Check
3 messages in this thread
I've recently rendered an animation (actually, sent it out to be
rendered), and taped off a PAR to VHS. What came back was nothing
like the "beautiful" images that I had on my monitor prior to sending
it out. Perhaps it was the par ? (doubtful), the lower resolution ?
(again,doubtful), the vhs tape ? (probable), some freaky NTSC
(never the same color) thing… I've had some people say that I
should get an NTSC monitor to check what it will look like on a
"T.V.", since that's where it will ultimately be viewed. Can anyone
set me right about:
– video color checking,
– legal colors,
– 3D Studio's internal color checking,
– is it worth my while (and money) to buy an NTSC monitor for color checking,
– if so, what kind, ( I see alot of Sony's) where can I get one? $ ? etc…
– do they need a special frame buffer card ?
Apologies for asking so many questions all at once. They say, "a little bit of
knowlege is a dangerous thing". I must be _really_ dangerous. T.I.A. for
any/all tid-bits of wisdom.
Gary 🙂
definetly get a decent production monitor for use with the PAR or
framebuffer – you're flying blind otherwise. I like the Sony
PVM-1344q and others like the Panasonic equivalent (BT-1340y guessing
here). That will really help to avoid surprises because these are
production monitors with SMPTE 'c' phosphours, underscan etc. Don't
use a computer monitor to test with. If you don't have a PAR or
framebuffer, the cheapest alternative is probably a targa+ for
looking at still .tga files.
there will still be a loss of fidelity going to vhs. It's a very low quality
medium, but I have seen nice looking tapes if they originated from a good
enough source.
3ds has some video colour checking built-in the materials editor and the
renderer – it's probably best to use it as a learning tool to see which colours
to avoid. Fully saturated reds and blues are best avoided. Decrease the
saturation of such materials.
Martin
a used Matrox card with rgb and composite out is inexpensive and will help you
a lot.
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