CompuServe Thread

#Bowling Scene

3 messages in this thread
#590From: Steve BenedettoAug 31, 1994 3:35 PM
I am working on a project that involves a bowling scene. What is the best way to animate the ball knocking the pins down? Specifically the actions of the pins getting knocked away from the bowling ball. should the pins move on a path, along with the motions created in action, or do the whole thing in action? Since the pins end up at different spots than they start at Im not sure of the best animating technique. Any ideas would be appreciated. Steve PS I never ever thought I would spend time trying to find bowling on TV to watch! 🙂
#596From: Steve/HASH, Inc.Aug 31, 1994 10:19 PM
That's going to be a real tough one because essentially you are talking about animating a scene with eleven different characters! I really don't have any good ideas for that one but experimentation… Steve, Hash Inc.
#605From: Pawel BodytkoSep 1, 1994 9:01 AM
I think I would just make simple… all in Direction using the Channels for all movements. Put the bowl on a simple straight spline, linear movement, rotation using the "s" button on Figure Channel — Draw a straight line with 2 points going from the left top corner to right bottom corer of the channel area, and check the animation for the speed preview. (If you want to be exact, calculate the distance the bowl will travel divide it by the bowl's circumference, times 360 deg. This will give you the total degree rotations to set in channel that will eqal the length the bowl will travel)… Make sure bowl's pivot is perfectly centered… You can also make the bowl rotate some small amount sideways by playing with the "r" or "t" values (a small fraction of the "s" rotation)… This will take care of the bowl. Similar spline movement (more complex, with multiple points), speed and rotation (all "s" "r" and "t") tricks you can do to your pins. Again the pivot's location should be their center of gravity. In my opinion the channels are the only way to go and their rotation controls are more flexible than in Action for what you want to do… Pawel