CompuServe Thread

#Skinning a mouth

2 messages in this thread
#136748From: James FranssenNov 17, 1994 4:04 PM
I have a head that I have created and am satisfied with for the moment, but I have one problem, I did not provide enough vertices to create an animated mouth. If I Boolean the head, I lose the skin application. How can I add vertices to the lower part of the head to create a mouth? Will I have to start from scratch and just make sure I have enough cross sections to move vertices? Thanks. James Franssen Imagination Station
#136765From: MechadeusNov 17, 1994 5:15 PM
James, If the head consists of one seamless skin, then you'd have to start over. It would help to freeze the existing head and use it as a template for making the second one. I'd try working from the mouth backward through the head and down the neck. That way I'd be assured I had enough vertices for the mouth. Eric Chadwick Mechadeus