CompuServe Thread

#3D Studio Books

16 messages in this thread
#70673From: Harley HugginsDec 9, 1993 11:25 PM
Hello! I'm brand new to this forum. I work in the Media Department of a Mid-western college. After months of begging I finally convinced the higher-ups to buy 3D Studio. I'm still waiting for it to arrive, but in the meantime I'd like to get a head start. Can anyone reccomend any books that would help me get started?
#70698From: MARTIN G FOSTERDec 10, 1993 2:14 AM
Harley, first of all do the tutorials, every last one of 'em, mind! If that's not enough then there's a bunch of books/tapes out or about to be released which are either retread reference manuals or have taken a different approach to give you real world production tips. Some of the dealers who frequent the forum sell all the books out there and may jump in. I personally favour the tips and tricks series by Michele Bousquet and Glenn Melenhorst. What areas are you interested in dabbling in?
#70734From: Harley HugginsDec 10, 1993 10:08 AM
Martin, "What areas are you interested in dabbling in?" All of them! Seriously, I come from an art/design background. Aside from flying logos and such that my department will want, I want to learn as much as I can. I'd like to convince my boss to purchase a Wacom tablet and Fractal Painter. After that, the sky's (or the budget) is the limit. In the long run, I want to get out of Kansas City. I lived in Chicago for a few years and am dying to get back. I'm hoping that over the next year and a half I can develop enough skills to get back up there. We've also recently purchased the new Sanyo SVHS deck with built in animation control and a Matrox desktop editing system (we already own and work in the Panasonic MII format). Hopefully these tools will get me back to my apartment by the lake, Wrigley Field, Chinatown . . . wait, I'm getting all misty eyed. Any and all tips, tricks, info, horror stories, work stories, and words of encouragment would be wholeheartedly appreciated. So, what's your story? HH
#70760From: MARTIN G FOSTERDec 10, 1993 11:44 AM
Sounds like you have access to some fairly decent equipment. I'm a freelance animator in Laguna Beach, CA (between LA and San Diego). Originally a computer science graduate (Manchester, UK 1985) I drifted over "the pond" to LA. After a few years as a programmer/analyst I saw a demo of 3ds rel.1 in early 1991. I was hooked and almost immediately bought the fastest 486 I could, 3ds, animator etc. For better or worse, I dumped my day job and have been freelancing 2.5 years now, working out of a spare bedrooom or a client's premises sometimes. Well, enough of me! This forum is a great place to hang out, as I found myself. I've been a regular here for almost 3 years and have learned all kinds of things from hanging out with the big boys. Get yourself Tapcis or OZcis to minimize your CI$ time and hang around here. Try to ask specific questions and you'll probably have better luck than all ecompassing ones.
#70862From: Harley HugginsDec 11, 1993 1:01 AM
Martin, Laguna Beach? Sounds nice! Neither 3DS, the SVHS deck, or the loaded 486 to run it on has arrived yet. Believe me, when it does (and I get it up and running) you'll be seeing questions from me here a lot. I'm currently redesigning our editing-production room, so it will probably be after the new year before all the new toys are in place. I'm impressed with your story. Exactly what kind of freelance work are you doing? HH
#70866From: MARTIN G FOSTERDec 11, 1993 4:06 AM
Harley, >> Exactly what kind of freelance work are you doing? << You name it, I've probably done some of it! At first, I did a lot of logos and product visualization animations. I've done some engineering stuff, some TV commercials, quite a bit of architecture, and this year it's been almost all entertainment industry stuff (games, interactive kiosks and big screen displays for theme parks, movie stunt or special effect pre-visualization). The rest of this year and a good portion of next year will be devoted almost solely to games (PC/Mac and Nintendo type stuff) – that's where most of the work will be, especially with more powerful game consoles coming along (3DO etc) which can actually use 3d-generated imagery. I can't be very specific about what I'm working on because these things are top secret and you have to sign all kinds of legal stuff <g>. Hope that answered your question.
#70951From: Harley HugginsDec 11, 1993 5:28 PM
Martin, Be careful what you say, I wouldn't want to the Nintendo hit squad paying you a visit. What kind of hardward do you have? Do you use any other software? HH
#70959From: MARTIN G FOSTERDec 11, 1993 6:44 PM
Harley, >> Nintendo hit squad paying you a visit. << Yeah, Mario and Luigi can be rather unpleasant in their methods <g>. I meant Nintendo generically though (bit of a red herring), since I can't be specific. Equipment wise, I have 3 clone systems connected with Lantastic AI/5.0. A 486/66 with 16mb RAM, a 486/50dx2 with 16mb, a 486/33 with 12mb. The disk space is all over the place but totals about 1.7gb, the RAM pool I mix and match depending on what I'm working on. 16mb is enough for most logo, game and broadcast work, but not for architecture where I'd put most of the RAM I have in 1 system. I have the usual accesories: cdrom, DAT backup, targa+ 16/32. When you have a network you can easily share resources and rendering power which is really nice. I've never bought any broadcast vtr type equipment because: 1) I couldn't cost justify it. 2) I know more than enough people who can layoff frames to tape, if necessary. 3) A lot of the most lucrative work currently never goes to video, it's for multimedia or game console applications. I often work at clients who have better stuff than me, so that takes off the strain of worrying about buying equipment. Especially horrendously expensive stuff like vtr's and SGI hardware and software. However, items on my wishlist would be: DPS Personal Animation Recorder, an Exabyte 8mm tape backup, more RAM, a mega-huge and fast hardrive, and a year's subscription to "Fish and Ferret Lovers Monthly" <g>.
#71069From: Harley HugginsDec 12, 1993 7:37 PM
I've hear Mario and Luigi are nothing compared to what Sonic the Hedgehog can do. How did you get started? Was it difficult finding clients? Having grown up in arcades and still addicted to computer games, the thought of game design sounds rather cool. Are you making a living? I know you covered this in an earlier message, but what was your background and how long have you been doing this?
#71123From: MARTIN G FOSTERDec 13, 1993 2:02 AM
Harley, I used to be a programmer for a software company and made a lot more money doing that, but it just wasn't fulfilling. I discovered 3ds and immersed myself in learning it, doing the tutorials and then trying to come up with some sample flics. I foolishly decided to quit my day job, much to my wife's dismay, and try to build a self-nurturing, freelance animation business. I contacted local CAD and/or multimedia companies and formed an alliance with a CAD service. They promoted my work for me. That was only marginally successful and so I jumped from one freelancing situation to another. Most projects were fairly small and short-lived, usually less than a week, but a client might supply a few of them over a period of time. All work has been from referrals and I've never done any advertising because it would be extremely hit and miss, and probably a waste of money. It's been tough making a living, to tell the truth. It's too early to tell yet but game work may be the golden egg and change my circumstances. The projects are usually measured in months or years and the opportunities are booming once you get your first break. This will be my second game but I did work on another, although I didn't get credited because I was merely a sub-contractor for a contractor for a contractor.
#71272From: Harley HugginsDec 13, 1993 10:23 PM
Martin, I think your right about video games being the golden egg. With so many new developments in video and computer technology, not to mention the exptremely strong and growing game market, you seem to be in a good position. I wish you the best. Be sure that you will be hearing from me once I get 3ds up and running. HH
#71761From: Michele BousquetDec 15, 1993 10:33 PM
Martin, I was reading your message when I thought "this sounds familiar" and then I saw who it was from… After our conversation Down Here I decided to put a chapter in the Technical Tips book called "Freelancing". It developed a life of its own and is now about 30 pages long. Do you want royalties? <G> For about a week after you left the Australian 3DS grapevine was buzzing about you. Everyone just lerved you and hopes you come back real soon. Little Meagan wants to know where all "Meagan's friends" went to. Two years old and she already loves a party! Can't say as I blame her. Hanging out with a bunch of good-looking 3DS guys over a beer and a barbie is about as good as Sunday afternoon gets around here. By the way, Holly *was* at the Sydney user group meeting but she left early. She said nobody introduced her and she was too shy to go up and talk to you herself. You big honkin' celebrity you. <g,d and running for cover> Michele
#71156From: David RhotenDec 13, 1993 9:28 AM
HARLEY!!!!!! It's _me_ … Dave! Gaff's buddy. How's it going? Mike's been talking about your vid-job (not to mention that tape you all made of your recent drink-fest), but I didn't expect to see you hanging about the 3D Studio forum! Later, Dave PS I've been around Gaff when he's drunk and I'm sober — not something I'd make a video of!<g>
#71273From: Harley HugginsDec 13, 1993 10:23 PM
DAVE??!!?? As a displaced Southern in the Marine Corp once said, "Surprise, surprise, surprise!" There's no telling who you'll run into on this wonderful informational highway <g>. Just what are you doing here? Do you work with 3ds? I have release 3 on order, and am trying to make a few contacts before it arrives and I become thoroughly confused. Mike says you have quite the Larry Sanders vid collection. I've missed that show since I moved away from the folks (still worth it, though). HH
#71866From: David RhotenDec 16, 1993 12:29 PM
Harley: Yeah, I've used 3DS for about a year now. You'll quickly find that this place (ASOFT) is _invaluable_! I'm glad I started with r2, cause there's plenty of new stuff to learn in r3 to eat up all my "free" time, let alone having to start from scratch! (I'll bet you put the pizza delivery guys on your office speed-dial!) If you've got about 30 megs of disk space free, I'd be glad to give you a copy of most of the messages from the past 6-8 months.<g> re: Larry Sanders – Yeah. Mike 'specially gets a kick out of Hank. Just learned over in the CEFORUM that the new season won't be starting until later than normal. :~( Dave
#72023From: Harley HugginsDec 16, 1993 11:44 PM
Dave: Still waiting for 3ds to arrive at the office. It will probably be after Xmas before I get it up and running, but I can't wait. I always thought Rip Torn was a riot. Mr. G tells me you'll be up here this weekend, maybe I'll see you. Later, HH