Vapor
2 messages in this thread
What is the quickest way to create a donut-shaped vapor emitting in a
radial direction using Vapor IPAS? Kind of like a smoke ring. I've
tried using the Emitter with Burst, but I am not sure what commands
to give. I've tried lowering Rise % to 0, gave Time 60 frames, set
Life Span to 30 frames and the animation is 60 frames long, but it is
not working well. I figure it may be quicker to try here than to try
a hundred different variables. Thanks.
Hi James,
<<vapor — smoke ring>>
here's what you'll need to do.
1) either create a new cube or delete your emmitter points from your existing
cube.
2) go into the 2d shaper and create 2 concentric circles, then assign those two
shapes and go into the 3d editor
3) CREATE/OBJECT/GET SHAPE to bring the shape into the editor — now you have
a set of points in the shape that you want the vapor to emit, a ring
4) rotate the object and scale it into your cube, then attach it to the cube.
5) set up your vapor settings and render away
I made a quick one and used parallel emmitters it looks pretty good.
i trust this puts you on the right path 🙂
-Kyle