CompuServe Thread

#Idea Help

2 messages in this thread
#82028From: doug wolfgramFeb 7, 1994 10:16 PM
I need to "push" an object through a thin, rubbery material so that the impression is made in the material. I have seen this done several times but need to know a simple way of doing it. Any ideas? Also, I need to have the material break at some point and expose the object I was pushing through. Any ideas are appreciated. Thanks!
#82090From: ALAN IGLESIASFeb 8, 1994 12:10 AM
Hi Doug, Lesee…Although I haven't needed to do this myself yet, you could try this: You could intersect your "object" with a 2D rectangle. Using a subtraction Boolean function should leave your rectangle with the "imprint" clearly embossed. A few morph targets could then be made using a little vertex modification. Use Modify/Vertex/2D scale with the Axis centered on the "rubber" piece to create the "flat" rectangle again. Now just manually move your object into the rubber to match the morphing and that should get you a pretty convincing effect, I should think. The explode IPAS routine should bust it apart pretty nicely. Have fun, -Alan Iglesias