CompuServe Thread

CONVERT LIGHTWAVE TO 3DS

27 messages in this thread
#80147From: Mike KelleyJan 31, 1994 6:27 PM
PMJI, but isn't it just "what the market will bear?" I mean, you charge as much as you think you can get, John. If you thought you could get a lot more (units * per unit cost = total amount) then you'd charge it. It all reminds me of the Dennis the Menace cartoon where (in 1950's) he had a lemonade stand with a sign saying "$5.00 per glass" and was saying to his despondant pay Joey (obviously moaning the lack of business), "Don't worry, Joey. All we have to do is sell ONE GLASS!" Personally, I think most software is overpriced, even including the incredible 3DS (maybe ESPECIALLY including it). I write software for a living, like most of you, so I think I have as much right to think this as any of you. I just bought an incredible add-on for Fractal painter called Kai's Power Tools (to take an example) and it does so much more than one set of $300 IPAS routines from the Yost boutique that I wonder why it only cost me $80. Not knocking the IPAS routines, just the pricing. I would have been glad to pay twice as much for the KPT — but then, if it had been a 3DS add-on (designed for architects and others who can afford a 3K program) it would have cost $500 and I might not have been able to get it for months. And if it had been for the Amiga I could have gotten it for $49.95 and afforded to take my family out to eat this month.
#80156From: SyndesisJan 31, 1994 7:01 PM
Software (especially games) is like a record album: it sells well after first release, and without "upgrades," sales peter out. Or another way to look at it, it's like an agricultural crop. If you can't sell it quickly, it rots. And keeping these analogies in mind, you attempt to determine a demand curve… if it's priced at $50, can we sell 10K instead of 100 at $500? Is there a better chance we can sell 20K at $50 as opposed to 150 at $500? And then you must look ahead to upgrade and add-on sales. KPT is cheap, indeed, and I'd bet everyone buys the CD version and the next three upgrades, even if they're $50 each, too. The Amiga market ate its children and its seed corn… without healthy margins and/or high volume, it couldn't survive. I think prices were comparatively low because of naive software producers, not a lack of demand or a lack of talent.
#80204From: Yost GroupJan 31, 1994 10:23 PM
Mike, I thought it might be appropriate for me to comment on your note that you think our IPAS routines are overpriced compared to Kai's Power Tools. 1) The market for KPT is at LEAST an order of magnitude bigger than the market for IPAS routines. Just this alone is justification for a publisher to charge a lower price. The corollary to 1 is: 2) Since the market for IPAS routines is so small, and since the programmers have to be compensated well enough for it to be worth their while, pricing is extremely important. To be perfectly honest, I'm barely making enough money from IPAS routines now to warrant going on with them, but since we've just implemented all those great IPAS3 features, I feel honor-bound to show everyone what's truly possible to do with r3. I'd MUCH rather spend my precious few free moments enjoying my life while I'm still here on the planet… which for all of us is an extremely short period of time. Rolf and Darrel (who are doing all the IPAS3 work for this spring's release… only 2 collections this time) have made just enough from the first disks to warrant doing more. (piracy of our unprotected routines has been a larger problem than you might realize) Your argument to this would probably be that we could charge less and sell more. Perhaps we could, but from the feedback we've gotten from many people and dealers, that's not the case. I'm sure that as the 3D plug-in market matures in the future, market dynamics will drive down prices. We're just WAY behind the 2D curve at the moment — but we're bound to catch up eventually. Thanks for listening, – G
#80312From: Mike KelleyFeb 1, 1994 11:05 AM
As you know, Gary, all seriousness aside I consider your efforts to be the only reason worth having a computer. I'm just mostly thankful you didn't charge so much I'd have to take up a life of crime just to support my habit (and I'm not particularly talking tongue in cheek here). So… you really can do no wrong by me. But I still think your argument is specious. I think 3DS (and add ons) could sell a TON — I mean it. A simple ton — I've seen enough interest among my peer group (the over 40 computerist who knew these things would be fun but just hasn't seen it yet) to know that ALL of them would buy it if it were even SOMEWHAT cheaper — say under that magical $1000 price barrier. You have your marketing experts, and I'm certainly not one, but on the other hand I seem to have an uncanny knack of knowing what people want (long story) and I just think people want this. Now, most on this forum would be very opposed to having 3DS available to the masses — seeing it as a threat to their living. But I see 3D programs in general the same way the DTP market is — soon everyone will be rolling their own, and everyone wants to, no matter how bad or amaturish their efforts are. To put it another way — just how many of those millions of kids who play those video games do you think want to create their own graphics? No science or witchcraft involved — all of them. And how many will get their parents (or themselves — I'm amazed at how much disposable income they have) to buy them a program that's several hundred dollars. Yep, same answer. So, you guys know what you're doing, and I'm not going to talk you out of it anyway, I just happen to think you're wrong, so we don't agree, and so it's a free county and I sure don't want to offend my deity who makes my life worth living. But it's just as well you only plan 2 more IPAS packages — I'd like to have SOME kind of money available to do something for my wife this year.
#80323From: Yost GroupFeb 1, 1994 11:32 AM
Hey, your wife is more important than this CG stuff! Right? <g> I respect your opinion, Mike. And like I said, I'm sure that the dynamics of the 3D visualization market are going to change quite a bit over the next few years. – G
#81002From: Mike KelleyFeb 3, 1994 11:01 AM
>Hey, your wife is more important than this CG stuff! Right? <g> Oh…. Hmmm… Yeah, sure, I think, that's right, of course, I mean, right, she's the one, she's… CG? Hmmmm…. All seriousness aside (and I wish this was a way to continue this thread by addressing to all, but I guess I don't know WinCim as well as I thought) I will be the one voice of sanity for all the little people out here. To the people, such as Chuck, who think 3DS should be higher (or not lower) — shame on you! You are sheltering yourself behind a facade that's such a house of cards it's not worthy of comment. Do you think it makes a difference what typewriter Hemmingway used? Who cares what word processor the book you read is being produced on? The truth is, as this 3D stuff explodes (and it will — even *I* can see that) everyone will be doing it, like it or not you guys, and the test then for your clients won't be "what kind of machine was this made on, and what tools were used?" but what the output looks like. This kind of reminds me about the comments made about the Jurassic Park effects — when the movie first broke everyone wanted to downplay the computer stuff, because it was better for movie PR that the monsters were full sized and "real". Then, as they found out people actually liked the idea of computer graphics, they started admitting the real story. Just like DTP, 3D for the masses will come. And then, it won't matter how much money you have, just how much talent. That will be VERY scary for some — I hope most of the people in this forum don't fall in this category.
#81515From: Dan KemmisFeb 5, 1994 2:15 PM
Sir… Yes… I'd have to say you are right… 3D has (and will continue) to come to the masses. But… Just like many different pub packages are in the market, so to will be 3D tools. But… A quality tool makes the work better and faster. Part of a quality tool is the logistic package behind it! A major part, in fact, is support and market push. Point in fact… If Studio ver 1. was $899 or so… Would enough money have been made to get V2… And the awesome power of V3 requires real tech help with stuff like Net rendering, or complex lofting, or etc… And the simple fact of the matter is that many users NEED more than they can afford when it comes to "hand holding." I find it funny that most people think $3,000 is more than "I should have to pay" – You can pay that, but I should not have to… After all, I'll be going after jobs that are from $xxx to $xx,xxx. I'll need the money I save to buy other cheap tools and make long distance tech calls… So lets say Ernest can't make his Typewriter work… The place he bought his TW is out of biz… See they discounted his TW, and they went down the tubes… Well, looks like Mr H should buy some TW support, so he can be great. Otherwise, he finds himself bieng a computer (oops TW ) technician… Feeling Better? Dr Pixel
#81852From: Mike KelleyFeb 7, 1994 11:18 AM
>And the awesome power of V3 requires real tech help with stuff like Net rendering, >or complex lofting, or etc… I'm not trying to drag this out, because obviously most of the users here (high end types that you are) have no idea what I'm talking about. That's okay — the times, as Mr. Dylan quite rightly pointed out so long ago, are changing, and eventually will turn out right — that is, the way *I* want them to be. (BTW, I see no need for "grin" remarks on CIS — isn't it amazing how many years writers have provided humor in the written word without them). But… At the risk of condensing your argument incorrectly, it looks as though you're saying the high price of 3DS (and, by extension I hope, the IPAS routines which is where I was really complaining) is justified because of support, then you're dead wrong. There's no bigger support problem than that required by MS Access, yet MS gives that program away. Yes, they actually charge for support phone calls, but at least you can make them. With 3DS I can't (and let's not talk about dealers — my dealer couldn't loft an object if his life depended upon it). I have EXCELLENT, even undreamt of support here on the forum — because G. Yost is an honorable, wonderful man who is wise beyond his years (I'm not getting into the God issue here, Gary) and deserves whatever he can get out of life. If he drops dead we're all in big trouble (okay, so there are lots of other helpful people around here, but that's because of the example G and J set. Truly. It all comes from the top). Like others have pointed out here, it's installed base that matters, and my whole point is that 3DS would have a HUGE installed base if the price were right. I just don't think the price is, and someday that will be a problem for them. (And I knew Ernest, and he would have simply thrown the whole @#$@#%@ broken typewriter into the ocean, and, because they were _cheap_ enough, just bought another one)
#82126From: Conrad StolzeFeb 8, 1994 1:49 AM
Mike, PMJI, but there is one comment that I feel that I have to respond to… >> There's no bigger support problem than that required by MS Access, yet MS gives that program away. Yes, they actually charge for support phone calls, but at least you can make them. << Yes I agree, and that is the reason that Access died a quick miserable death as a stand alone program! If Microsoft was not "giving" it away in its "office professional" product, there would have been about 3 copies shipped (no, make that 2 as I would have returned mine). Terrible apps, supported or not, will die a terrible death! I'm sorry that you have not recieved support from you dealer, but that is a separate issue that needs to be dealt with by AutoDesk. There are dealers out there that CAN loft an object, and that level of support requires a significant commitment on the dealership's part (and is reflected in the prices charged by that dealership). Unfortunately, there is a significant portion of the user base that will ALWAYS purchase on price and price alone, breading the "box shopping" dealers you have mentioned. AutoDesk gets some of the blame for the poor dealers, but the user base has created the need for these "price only" dealers and deserves an equal share of the blame. In a free market, a demand will always foster a supply! Jumpin in with both feet, Chuck
#82195From: S WhiteFeb 8, 1994 10:12 AM
Hi Mike and guys…. Thought I would jump in on this one. Access has died because MS bought Foxpro. Access was no match for the capabilities of FP. Not to mention the potential of WIN, MAC and UNIX. There was no way any serious developer was going to use it. I too wish that I spent less on 3DS. But I am also glad that this product has the reputation it does. If I ever saw it in PC Connection or some discount place, I would be very disappointed. Yeh I wish that my support was better (what do you expect in MT?), but sometimes it is better to learn the hard way. Believe me there is no way any dealer could offer the degree of support that we all could demand. Hats off the Mr. Yost and his crew! I hate writing checks but as long as the direction heads where it seems to be pointing I'm sticking with 3DS. Maybe someday I may get into some of the toaster junk but I hope they have big plans to improve the hardware. Thanks G Yost, G Pyros, M Foster, D Landis and all the rest who stick by this board to answer our dumb (sometimes) questions.
#82224From: Feb 8, 1994 11:53 AM
>> Thanks G Yost, G Pyros, M Foster, D Landis and all the rest who stick by >> this board to answer our dumb (sometimes) questions. And hats off to you guys who tolerate our dumb (sometimes) answers! Greg Pyros
#82266From: doug wolfgramFeb 8, 1994 1:59 PM
And you're home typing these messages with a 103 temperature! What a trooper!
#82276From: Yost GroupFeb 8, 1994 2:17 PM
With all the help that so many folks are providing around here, you'd have to open up a hat store before you could take off all those hats!
#82371From: Don LandisFeb 8, 1994 8:14 PM
Who has a hat store? None of my hats fit anymore! <G>
#82370From: Don LandisFeb 8, 1994 8:14 PM
>>Thanks G Yost, G Pyros, M Foster, D Landis and all the rest who stick by this board to answer our dumb (sometimes) questions. I'm not worthy, I'm not worthy, I'm not worthy….<g>
#82450From: Conrad StolzeFeb 9, 1994 12:17 AM
Steve, >> If I ever saw it in PC Connection or some discount place, I would be very disappointed. << I second that comment, and would add that the product would not enjoy the truly "professional" reputation it enjoys now! >> Hats off the Mr. Yost and his crew! …….Thanks G Yost, G Pyros, M Foster, D Landis and all the rest who stick by this board to answer our dumb (sometimes) questions. << I agree totally. I try diligently to convince my clients of the value of CI$, sometimes to no avail. But, those of you that are up here understand this resource! I would like to add one name to that list though, as I personally enjoy the technical expertise of Gus Grubba. As a support person myself, Gus can be truly AMAZING sometimes. Gus, keep up the good work and allow me to extend a very deserved "ThankYou" from all of us "Techies"!
#82601From: S WhiteFeb 9, 1994 2:11 PM
Sorry my mistake! My hat please….a big hat off to Mr. Gubba. I have learned a great deal from his threads. The only bummer about all of these guys, is that I realize I know so little. My clients seem to think I have all of the answers in the PC world. If they only knew how much there is to learn. SW
#82475From: MARTIN G FOSTERFeb 9, 1994 2:43 AM
S, >> Thanks G Yost, G Pyros, M Foster, D Landis and all the rest who stick by this board to answer our dumb (sometimes) questions.<< Thanks very much. I get a lot of pleasure from helping out around here and have done so for 2.5 years now. There's plenty of others too who have helped out on a consistent basis, but I don't want to add anyone because I might miss someone.
#82604From: S WhiteFeb 9, 1994 2:13 PM
You are right Martin. I knew I probably would blow it by even mentioning the few listed. There are many out there. A Big Sky thanx. SW
#80448From: John TissavaryFeb 1, 1994 7:02 PM
Mike, think about this: How many 3DS users are there worldwide? (hint: not as many as you think). How many Photostyler/Photoshop/Fractal Paint/etc… users are there around the world? (hint: my guess is at LEAST 66 times more, and that's probably laughably underestimated) Now, take $99.00 times 66, and what do you get? A whole lot more $$$ than a single IPAS collection. I think $300 is a lot of money, too, but this is not a pastime – there are only so many 3DS packages in use out there, and it's got to be worth it financially for someone to write apps for them. When there are more 3DS packages floating around then I'm sure the price will go down. But then there'll be that much more competition in the market… John Tissavary (La Luna cie)
#80492From: John TissavaryFeb 1, 1994 10:02 PM
Mike, think about this: How many 3DS users are there worldwide? (hint: not as many as you think). How many Photostyler/Photoshop/Fractal Paint/etc… users are there around the world? (hint: my guess is at LEAST 66 times more, and that's probably laughably underestimated) Now, take $99.00 times 66, and what do you get? A whole lot more $$$ than a single IPAS collection. I think $300 is a lot of money, too, but this is not a pastime – there are only so many 3DS packages in use out there, and it's got to be worth it financially for someone to write apps for them. When there are more 3DS packages floating around then I'm sure the price will go down. But then there'll be that much more competition in the market… John Tissavary (La Luna cie)
#80537From: Conrad StolzeFeb 2, 1994 2:15 AM
John (and Mike), PMJI, but there is one other issue that needs to be balanced here – the high end! There are dealers (a couple on this forum regularly) that would _love_ to see 3DS price considerably higher! Not for the profit margins, etc. that ultimately come to mind, but for something completely different……. One of the hardest things to do is convince a client that your $12,000 solution (3DS, Hardware, Frame Buffer, a few IPAS routines, etc.) will do 90% (or 80%, or 70% … )of the things that they are doing with their $80,000 system. They just don't believe it! I know, because although we don't have many Wavefront or SoftImage systems here in Wichita <G>, we are experiencing this with the Mechanical products. People won't believe, and don't _want_ to believe that AutoCAD, Designer, Surf and Mill can outperform CATIA in more that one application for a fraction of the cost! If this package were priced higher, that would change. You see, would you want to tell your boss, the one you convinced a year ago to purchase a CATIA station, that you were wrong! Heck no, and neither do these guys. Silly I know, but a reality! Just spoutin' Chuck
#80571From: John TissavaryFeb 2, 1994 2:48 AM
I'm accutely aware of the 3ds vs. high price package "identity crisis" issue. Whenever I tell somebody peripherally involved in video or graphics that I do 3D on a pc I feel like I've got to spew out the R3 feature list for them not to go "oh, yeah, great…". And they often don't believe that a pc package can do what I'm telling them I can do with 3DS <g> — thanks Gary, et al. John Tissavary (La Luna cie)
#80592From: John EllisFeb 2, 1994 3:23 AM
Chuck – you make a damn good point here! >> One of the hardest things to do is convince a client that your $12,000 solution …. will do 90% …. of the things that they are doing with their $80,000 system. << I have the same problem with clients, sometimes. "But it couldn't!" And you ain't just spouting' there's a real psychological aspect to the whole issue you raise. And a big one! Obviously, I couldn't afford it if it went into the $15,000 range and it would have to be competitively worth it, but its a very good psychological point. On a tangent >> There's a great ice-cream manufacturer in Northern California called Dreyer's. << And all of a sudden they got real popular and of course the press wanted to know the secret of their success. << They said the answer was simple, "we raised our prices". People saw value at the higher price they didn't see at the lower one. Amazing isn't it. <G> -JE BTW this contradicts my earlier position on making 3DS affordable to students, by in my convoluted way, I think its consistent. I still support making 3DS affordable to students, or at least providing broad access.
#80802From: Conrad StolzeFeb 2, 1994 8:12 PM
This has to be a real dilema for AutoDesk. My point (which I never made!) was that I feel they have achieved an acceptable balance. 3DS3 is priced accordingly to: 1) Achieve enough market share to generate sufficient revenues to allow continued research and development (and KILLER upgrades like R3!). 2) Allow _some_ penetration into the high end thanks to KILLER dealers like the Pyros Partnership and NW Tech (no rub there Greg and Dan, just the truth!). While I could make a case for increasing the price of 3DS, I wouldn't recommend it. BUT I also would not recommend lowering the price!
#80887From: Feb 3, 1994 2:20 AM
There you go, forcing me to agree with you again! Stop it! <g>
#80895From: John EllisFeb 3, 1994 2:24 AM
I concur with your accessment with regard to the pricing of 3DS. I think its at a good place and people are rapidly learning that it is a very capable animation package, and that indeed it can compete with much more costly programs and hardware.