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#New Animate 3-D

9 messages in this thread
#123300From: Bob ShawMay 9, 1988 6:25 AM
I just received the new Animate 3-D update in the mail. I can't tell the diff between 'Sketch' and 'Painting' modes. Did I miss something?
#123408From: GreG Tsadilas/SYSOPMay 9, 1988 8:16 PM
Robert, not having Animate I can't help. Are there any differences when you render in Sketch rather than Painting modes?
#123442From: Bob ShawMay 9, 1988 11:24 PM
Not much difference between Sketch and Paint. Sketch runs a little faster, but neither mode has much to do with ray traced image characteristics that we know and love, ( no shadows, no reflections, no smoothing, no texture), other than shading. I guess I miss the point of the new mode (Sketch). The rest of the update has to do with a 'Tested' Frame buffer interface (minus driver) and a 'Simulated Tested' Frame controller interface (again, minus driver). It is reasonable that the drivers are not included because they are hardware dependent. Byte by Byte says the new version also fixed some bugs, but didn't mention what they were. It almost seems as though there might be some other reason for sending out the update, other than the stated ones, but I haven't a clue what else it could be. Or perhaps they are just anxious to present as good a product as they can. Still, it seems to be a lot of effort for not very much of a change in product.
#123451From: GreG Tsadilas/SYSOPMay 10, 1988 12:51 AM
Robert, PAINTING mode is great for getting quick previews of the work. Don't have the foggiest what Sketch does. Didn't you get an errata sheet desribing it? Hmmm….could it be that sketch is the same as Paint, but no hidden polygon removal is done? That could be the reason for it's faster time and almost no noticeable difference.
#123515From: Bob ShawMay 10, 1988 6:23 AM
Yes, you have it exactly. "Sketch differs from Painting mode in that it doesn't "subdivide" faces in order to make sure that hidden surfaces are actually hidden" to quote the Update file on the new disk. I guess if a person wanted to do a Sketch rendering of an animation sequence, a signifigant time benefit would be realized. Perhaps this is more important to others. I only use the Paint mode to verify colors, and seldom render more than a single frame in this mode. Also, in my haste to try out the new version, I over looked the refinements section of the Update file, which says flaws in the Save Images gadget, Project Save Object, heirarchies, and motion blur have been corrected, as well as changes to reduce rounding errors. When I started this line of inquiry, I thought I misunderstood the aspects of the upgrade or that I wasn't using it correctly. Perhaps I didn't miss as much as I thought.
#123515From: Bob ShawMay 10, 1988 6:23 AM
Yes, you have it exactly. "Sketch differs from Painting mode in that it doesn't "subdivide" faces in order to make sure that hidden surfaces are actually hidden" to quote the Update file on the new disk. I guess if a person wanted to do a Sketch rendering of an animation sequence, a signifigant time benefit would be realized. Perhaps this is more important to others. I only use the Paint mode to verify colors, and seldom render more than a single frame in this mode. Also, in my haste to try out the new version, I over looked the refinements section of the Update file, which says flaws in the Save Images gadget, Project Save Object, heirarchies, and motion blur have been corrected, as well as changes to reduce rounding errors. When I started this line of inquiry, I thought I misunderstood the aspects of the upgrade or that I wasn't using it correctly. Perhaps I didn't miss as much as I thought.
#123451From: GreG Tsadilas/SYSOPMay 10, 1988 12:51 AM
Robert, PAINTING mode is great for getting quick previews of the work. Don't have the foggiest what Sketch does. Didn't you get an errata sheet desribing it? Hmmm….could it be that sketch is the same as Paint, but no hidden polygon removal is done? That could be the reason for it's faster time and almost no noticeable difference.
#123442From: Bob ShawMay 9, 1988 11:24 PM
Not much difference between Sketch and Paint. Sketch runs a little faster, but neither mode has much to do with ray traced image characteristics that we know and love, ( no shadows, no reflections, no smoothing, no texture), other than shading. I guess I miss the point of the new mode (Sketch). The rest of the update has to do with a 'Tested' Frame buffer interface (minus driver) and a 'Simulated Tested' Frame controller interface (again, minus driver). It is reasonable that the drivers are not included because they are hardware dependent. Byte by Byte says the new version also fixed some bugs, but didn't mention what they were. It almost seems as though there might be some other reason for sending out the update, other than the stated ones, but I haven't a clue what else it could be. Or perhaps they are just anxious to present as good a product as they can. Still, it seems to be a lot of effort for not very much of a change in product.
#123408From: GreG Tsadilas/SYSOPMay 9, 1988 8:16 PM
Robert, not having Animate I can't help. Are there any differences when you render in Sketch rather than Painting modes?