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#AMIGABASIC "INPUT"

3 messages in this thread
#133249From: Ross WilkinsonJul 4, 1988 9:26 PM
Ed, Thanks for your reply; clicking on the output window did the trick, as you said. I never would have guessed that one. You also mentioned "Intuition." Don't laugh but I don't know what "Intuition" is! I looked through all the documentation I have (Intro. to the A. 500; AmigaDos Manual; AmigaBasic) and there is no mention of it or the commands you cited. I see reference to "Intuition: The AMIGA User Interface" at the front of the 1st ref. above. I'm going to look for that. I find it really frustrating trying to learn the Amiga. Thanks again for your help. Ross
#133251From: Doug WingerJul 4, 1988 9:55 PM
Ross, Intuition is the Amiga's user interface. It's the thing that allows all the windows and menus. 8) Basically, what it is is an interface to the sytem level things (exec) that allows a programmer an easy method of getting at the heart of things without going nuts trying to figure how to handle the low level stuff. You can pass it things, like a window structure, and it will do all the necessary hardware/OS whacking for you. It also allows you a consistant method of calling those same lowlevel routines without worrying about version changes. The Atari ST has something like it (though much poorer in design and implementation) called GEM. It is very confusing at first, considering that it 'hides' the hardware and things may not be where you think they are but if you take the time to understand it, it is a revelation. If you've done any programming before, you're going to love it. Doug
#133251From: Doug WingerJul 4, 1988 9:55 PM
Ross, Intuition is the Amiga's user interface. It's the thing that allows all the windows and menus. 8) Basically, what it is is an interface to the sytem level things (exec) that allows a programmer an easy method of getting at the heart of things without going nuts trying to figure how to handle the low level stuff. You can pass it things, like a window structure, and it will do all the necessary hardware/OS whacking for you. It also allows you a consistant method of calling those same lowlevel routines without worrying about version changes. The Atari ST has something like it (though much poorer in design and implementation) called GEM. It is very confusing at first, considering that it 'hides' the hardware and things may not be where you think they are but if you take the time to understand it, it is a revelation. If you've done any programming before, you're going to love it. Doug