CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (225 messages)

#POV-Ray and Tin Toy Message #20516
From: Anton Raves Forum: Graphics Developers Forum April 25, 1993 2:57 PM
I do have some of Pixar's brochure's and leaflets, showing him in great detail, would that help? There is 1 Reply. Read action !
From: Eric Barish Forum: Graphics Developers Forum April 25, 1993 5:49 AM
Y, Y, N. G Read action !
Reply to message #20443
From: Peter Singer Forum: Graphics Developers Forum April 25, 1993 4:08 AM
Hi, Can anyone explain me what POVRay can do (rendering and raytracing), what Autodesk 3D-Studio don't can (and vice versa)? I have friends in one of the 2 Autodesk destributors in Austria. Perhaps I can make them interested!! PSi. There are 3 Replies. Read action !
#20459-#POV3D 1.00 Message #20464
From: Peter Singer Forum: Graphics Developers Forum April 25, 1993 4:08 AM
Hi, >just for your own reference, you might want to try out POVCAD 1.0b for >windows. if it's not in the lib here, it's on "you can call me ray" ^^^^^^^^^^^^^^^^^^^ What's that? A BBS System? If it's a BBS System, please forget it. I'm living in Austria and direct…
Reply to message #20459
#20363-#POV3D 1.00 Message #20459
From: Loyd L Towe Forum: Graphics Developers Forum April 25, 1993 12:23 AM
Peter, here is my own opinion of PV3D, and remember, this is olny MY opinion. bleck! just for your own reference, you might want to try out POVCAD 1.0b for windows. if it's not in the lib here, it's on "you can call me ray" I think that's where I…
Reply to message #20363
#POVRAY Source? Message #20443
From: Alan Gore Forum: Graphics Developers Forum April 24, 1993 8:44 PM
Is source code for POVRAY itself available? Will it be available for 2.0? Is there a tentative date for release of 2.0 yet? There are 2 Replies. Read action !
#20423-Error IBMPOV Message #20434
From: Douglas Otwell Forum: Graphics Developers Forum April 24, 1993 6:34 PM
Dolf, I believe this means that you have a bad POVRAY.DEF. This file is used to record POV-Ray default settings. It sounds like you have a "/" in this file, which POV-Ray is choking on. This is not a required file; you may delete it; or fix it. The documentation…
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#20423-Error IBMPOV Message #20429
From: Bill Pulver Forum: Graphics Developers Forum April 24, 1993 6:29 PM
Dolf, something in your POVRAY.DEF file, or on the command line, is probably wrong. Look thru your file & see if you can see something missing or go ahead & post it here. Also make sure you ar putting an "-i " or "-o" in front of the file name…
Reply to message #20423
#Error IBMPOV Message #20423
From: Dolf DeRovira Forum: Graphics Developers Forum April 24, 1993 5:28 PM
Have downloaded the POVIBM.zip file which has a Math Coprocessor emulation as you have suggested, however, on my 386 AT machine, 5 megs RAM, 7megs free disk space, with stacker, the povray and pov batch files give me the same error message: Bad default file format. Offending char: (/), val:47…
#POV and Centris 610 Message #20407
From: Eduard Schwan Forum: Graphics Developers Forum April 24, 1993 2:25 PM
Software FPU no workee? The only other option is to recompile POV-Ray without the FPU requirement. In order to reduce software litter and confusion, the POV-Team has adopted a policy of "ONLY ONE SANCTIONED EXECUTABLE." But since we also provide source, any user is free to recompile their own version…
WIN 3.1 & POV Message #20391
From: Ron Barnett Forum: Graphics Developers Forum April 24, 1993 11:34 AM
Try different settings using POVMOD and be sure to set the disk buffer setting to zero. I works for me! I can access both extended and virtual memory with Windows 3.1 in the enhanced mode and run several POVRAY session at once – text, not video mode. I can access…
#20363-POV3D 1.00 Message #20367
From: Sam J. Bowling Forum: Graphics Developers Forum April 24, 1993 7:07 AM
Peter, PV3dV1.0 is the best wire frame modeler That I have found yet! You any number of things from CSG shapes to animations and so on(it would take too long to list them all). there are a ffew bugs still so you should save constantly and the documentation is dificult…
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#POV3D 1.00 Message #20363
From: Peter Singer Forum: Graphics Developers Forum April 24, 1993 3:06 AM
Hi, does anyone know something about POV3V 1.00?? Good, not so good, garbage? tnx, PSi There are 2 Replies. Read action !
POV shells Message #20357
From: Ken Kraft Forum: Graphics Developers Forum April 24, 1993 12:12 AM
Eric, Thanks! Ken Read action !
DXF meshes? Message #11877
From: Dan Richardson Forum: Graphics Developers Forum January 23, 1993 1:45 PM
>>Our InterChange Plus system of 3D translators does only polygonal objects at this time. We do have a DXF Converter for it, but it doesn't handle>We've already assembled dozens of megabytes of public domain 3D objects in various forms. We're converting them to N different formats, > So far, this…
DXF meshes? Message #11876
From: Dan Richardson Forum: Graphics Developers Forum January 23, 1993 1:45 PM
>>Our InterChange Plus system of 3D translators does only polygonal objects at this time. We do have a DXF Converter for it, but it doesn't handle>We've already assembled dozens of megabytes of public domain 3D objects in various forms. We're converting them to N different formats, > So far, this…
From: David Guenther Forum: Graphics Developers Forum January 19, 1993 11:23 PM
John: I am finishing a Windows L-System app and am seeking beta testers The time frame is probably March-April. Thr program uses the "interactive genetic algorithms" similar to William Lathams work. … -djg Read action !reply Enter reply. (/EXIT when done) Do you What are your plans for this Windoows…
Reply to message #11217
#11383-DXF meshes? Message #11441
From: Syndesis Forum: Graphics Developers Forum January 19, 1993 6:54 PM
I've been following your efforts for a freeware VR animation system; they're very nice. Our InterChange Plus system of 3D translators does only polygonal objects at this time. We do have a DXF Converter for it, but it doesn't handle the polymeshes yet, although it does a lot of other…
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#11219-DXF meshes? Message #11383
From: Jerry Isdale Forum: Graphics Developers Forum January 19, 1993 9:46 AM
John, that sounds like a rather nice idea… a program that can create a polygon mesh from the DXF patch information. It sure would be a nice piece of code for the freeware world! What with all us various rendering types around here, it would be really nice to have…
Reply to message #11219
#11219-DXF meshes? Message #11373
From: Matt Drury Forum: Graphics Developers Forum January 19, 1993 8:38 AM
John, I have forwarded your change to our librarian for alterations. Matt Drury Forum Staff Read action !
Reply to message #11219
From: Dan Farmer Forum: Graphics Developers Forum January 19, 1993 12:07 AM
Thanks, John. I've seen the book, but don't recall if it had any source in it. John Swenson here has a partial 3D L-system programmed, but he's been hung up for a couple of years deciding on the parser language. (That's meant to be a spur in John's side). Read…
Reply to message #11318
From: Syndesis Forum: Graphics Developers Forum January 18, 1993 10:19 PM
Sure, I can do that. They appear to have a nice L-system parser and 3D-data creating program in them… I recently saw a product that looks like it was based on the book, so I wondered if I'd missed the source code. There is 1 Reply. Read action !
Reply to message #11223
From: Dan Farmer Forum: Graphics Developers Forum January 18, 1993 1:03 PM
John, I can't help you find those programs, but if you do get ahold of them, could you either upload them here, or at least leave a message about where you found them? I think they'd be of great general interest. Thanks. Dan Read action !
Reply to message #11217
#DXF meshes? Message #11219
From: Syndesis Forum: Graphics Developers Forum January 18, 1993 11:47 AM
A little correction to the description of "DXF3D.ZIP" found in library 11, uploaded 10-Jan-92. This is the *same* version of DXF3D.C found in the AutoCAD forum. (The file size is a little different, I think, because this archive contains the useless .OBJ file.) It does parse the flags that mark…
From: Syndesis Forum: Graphics Developers Forum January 18, 1993 11:19 AM
Has anyone seen the source code to the 'Pfg' program mentioned in the appendix of "The Algorithmic Beauty of Plants"? Or for that matter, there are several other programs mentioned there, called 'Spiral', 'Ise', 'Mapl', 'Panel', 'L.E.G.O', 'Ifsg'. These make objects and feed them to 'rayshade' for rendering. In the…

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