CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (359 messages)

#165372 DOS players for Flics Message #165474
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 18, 1995 6:50 PM
>> Does anyone know of a good FLIC player? We want to be able to write a script, select which flics to play from the script using the keyboard, fade them in and out etc., but with more flexibility than aniplay. We also need to play them through a TARGA+…
STUDENT UPDATE ALL Message #165171
From: NAAUG Autodesk Multimedia Forum · Pen Hardware April 17, 1995 1:50 PM
>>>JILL>>> Please update registration information for Segment "D" of 3DS2 & 3DS3. Your registrations have been maintained for "E" segments. Thanks Ed.
#165115 PC Mag article Message #165170
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads April 17, 1995 1:50 PM
>> I was refering to Carol Levin as being narrow-minded, but you may be if you like.
#165031 PC Mag article Message #165064
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads April 16, 1995 6:18 PM
>> Who cares indeed! However, plenty of people read it as gospel in the windows world. Strange.
#165033 #PC Mag article Message #165063
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads April 16, 1995 6:18 PM
>> Are you saying that PC Mag will print anything? > I'm just a little surprised an author can be so narrow minded.
#164938 Student Update All Message #164950
From: NAAUG Autodesk Multimedia Forum · Pen Hardware April 15, 1995 5:46 PM
>>>JILL>>> Please Keep Me Current on all accounts: 3DS2-D 3DS3-D LUG2-D Your registrations are maintained for "E" segments. Thanks Lee.
#164909 #PC Mag article Message #164949
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads April 15, 1995 5:46 PM
>> Just read an article in PC Magazine Apr 25 titled Animation's Next Frontier by Carol Levin. The three key players are listed as Alias, Wavefront, and Softimage, no mention of 3DS at all. Go figure!
From: NAAUG Autodesk Multimedia Forum · IPAS Usage April 14, 1995 9:10 PM
>> Please Update my registration for the following : ANI2 ANI3 3DS2 3DS3 Thanks for making these courses available and putting in such hard work.
From: NAAUG Autodesk Multimedia Forum · Pen Hardware April 14, 1995 2:09 PM
>>>JILL>>> I've been out of commission both physically and technically. I've finally update my NavCIS Pro to download from libraries, but now I can't find 3DS2-D OR 3DS3-D. Are these still up there? both files (3DS2-D.ZIP and 3DS3-D.ZIP) are in Library 14 of this forum.
#164099 AA and onion skin… Message #164175
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 11, 1995 2:28 PM
>> Thanks for the tip… I guess Windows is the 'wave of the future'!
From: NAAUG Autodesk Multimedia Forum · Pen Hardware April 11, 1995 2:57 AM
>> I'm not sure that there IS any diferance. We are hoping to make our group 100% NAAUG membership. We are just promoting a little more contact between groups. > I would like to see a stronger support in MultiMedia by NAAUG like posibly having a video wall at events…
NXP Files Message #163853
From: NAAUG Autodesk Multimedia Forum · Pen Hardware April 10, 1995 12:34 AM
>>>Donna>>> Because of a slight mixup the NXP files 30008.nxp and 30009.nxp are being reloaded tonight. If you have already accessed them, you should delete the old ones and download the new. Thanks! Donna
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 8, 1995 2:29 PM
>> Thanks, I'll give it a try, nice work you guy's are doing. Unfortunately in good ol' germany there are only few animators/modelers and they are mostly not in the net, so it's difficult to share experiences…..
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 7, 1995 2:28 PM
>> I'm not interested in disabling two computers to get to the bottom of this right now… I can bypass the Nitro by running in standard VGA. It's just a matter of taking the time to track this down.
#163505 books on AniPro Message #163529
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 7, 1995 2:21 PM
>> We agree. Even though Animator Studio is being released, we have no plans at this time to stop selling Animator Pro.
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 7, 1995 2:21 PM
>> Excellent Dave ! I work with animator for 3 Years now and never realized there's a macro function 🙂 (although I use POCO quite frequently)……
#163348 #books on AniPro Message #163375
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 6, 1995 7:51 PM
>> Nice List!
'D' courses available Message #163374
From: NAAUG Autodesk Multimedia Forum · Pen Hardware April 6, 1995 7:45 PM
__ ___……………____ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | | :::::::::: ::| \ N A A U G * U P L O A D * N O T I C E | | :::::::::: ::| HD | |…
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 6, 1995 2:13 PM
>> Damn, Dave!!! That's pretty impressive…
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 6, 1995 2:13 PM
>> WOW, thanx NAAUG!
#books on AniPro Message #163307
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 6, 1995 2:13 PM
This question has come up a lot. Here are the resources I am aware of: old resource (1991): AutoCAD 3D Design and Presentation / Bousquet & Hester New Riders Publishing / 800-428-5331 or 800-448-3804 (fax) This book primarily targets AutoCAD, 3D Studio, Renderman (yes, it's 4 years old… … i…
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 6, 1995 1:57 AM
Hi Paul; Okay, here's the entire process of doing onionskinning in Animator Pro. It make seem a little awkward at first, but then, using BOX with OPAQUE seemed awkward once, right? This technique actually works very well, it extrememly quick, and lends itself to traditional manual animation methods very easily.…
#163078 latest nxp for 3ds Message #163103
From: NAAUG Autodesk Multimedia Forum · Pen Hardware April 5, 1995 6:02 PM
>> Please do something quick though, my name is on it!
#162961 Lightwave vs. 3DS Message #163075
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads April 5, 1995 3:01 PM
>> Forgive my humor, but quite often software has only a marginal influence on the quality of a given artists work. The question here is _value_, which will be addressed in six months as per your request.
#162990 AA and onion skin… Message #163074
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 5, 1995 3:01 PM
>> Thanks for responding to my message. That tip from Dave looks like a nightmare to execute.– –If you're drawing the way Dave suggested, take my advise and don't waste your time. You'll just burn yourself out and get fustrated with yourself and your computer. Trust me, I know…
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 5, 1995 3:01 PM
>> The only two things that have changed are the computer (from a Dx66 with a Genoa VL24) to a P90 with an STB Nitro and an upgrade from Animator Pro 1.3 to 1.3a. Prior to these two changes everything worked fine.
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 4, 1995 2:59 PM
>> Yep. I'm going to do the numpic thingo if I can't figure out what the problem is. This is a P90, 32M, STB Nitro. > It may be a VESA mode incompatability… The first place I'm going to look it the graphics card.
#162635 What is NAAUG? Message #162828
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads April 4, 1995 2:59 PM
>> BTW what is NAAUG? Regards.
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 3, 1995 2:33 PM
>> I made the movie TWICE. The same error occurred. It is not file corruption. It is a problem with this machine or a compatability (software bug) problem, or a problem with my methodology.
#162295 AA and onion skin… Message #162303
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator April 2, 1995 12:56 PM
>> Anyway, can AA through POCO be able to generate 'onion skinning'? Or, as long as I'm dreaming, will Autodesk release 'Animator Onion' or something like that?
Anyone out there? Message #162124
From: NAAUG Autodesk Multimedia Forum · Scripts April 1, 1995 11:29 AM
nope! -dave
#162096 Mind's Eye Animator Message #162123
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads April 1, 1995 11:29 AM
>> I agree with everything you said except I thought the Quantum Mechanic strobe effect was "Different", something I hadn't seen done before. It made me think about how they did it. I also got out the 3D Glasses but No Luck! > the tunnel I certainly agree upon was…
#162020 Student Update 3ds2-c Message #162038
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 31, 1995 9:59 PM
>>>JILL>>> Please maintain my registration for 3ds2-c. Thanks! Hollis Mendes Your regsitration has been maintained for "D" segment. Thanks Hollis!
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 31, 1995 9:59 PM
>>>MARK>>> More notes on using Polygon/Splines and reuse/redo. You can move a polygon and you can't "move" a macro recording (or can you). You'd use Tween Move Shape, or of course you can use all the Optics Tools! Well, one work around for moving a shape created with the macro…
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 31, 1995 2:39 PM
>>>dave>>> #: 161888 S14/NAAUG/UsrGrp/AdeskU [ASOFT] 31-Mar-95 06:28:59 Sb: #161836-STUDENT RESPONSE ANI2-C Fm: charles jameson 71350,1014 To: charles jameson 71350,1014
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 31, 1995 2:14 PM
>>>Jerry>>> (a) Thanks for these Poco lessons. A couple of thoughts from ANI3-C. Your description of & – the "address of" prefix was good. Next time, I'd pair it with the explanation of * – the "assume it's an address" prefix. You say that's what it means, but the explanation…
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 31, 1995 2:14 PM
>>>MARK>>> I really liked using an angled flat brush with your Draw/Macro technique. When using a Polygon (or a SPLINE!) you can "redraw" after selecting a new ink/brush by clicking on REDO right on the panel – you don't have to go find REUSE. I like it! > The Polygon…
#161835 STUDENT UPDATE ANI2-C Message #161952
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 31, 1995 2:14 PM
>>>JILL>>> Please keep me on for the next segment. (I hope we don't get lost in a forum redo over the next few days.) Your registration has been maintained for "D" segment. The feeling is thoroughly mutual. ;>
#161856 Mind's Eye Animator Message #161951
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads March 31, 1995 2:13 PM
>> reproduce that one. I also like the animations with the graceful hands towards the end of "Valley" (titled "LAKME" in the credits). Very artful. > just get tired of the old fly-through stuff. Exeptions to this were all of the Sci-Fi Channel segmets (ReZ.n8, Xaos) and the Luxor segments.…
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator March 31, 1995 2:13 PM
>> Thanks. I thought about numpic but didn't have the time to do that… what I DID do was simply not do anything else in Anim Pro and let it load the flic from the temporary files. I was able to play it, etc. I just can't save it… not…
#161681 #Mind's Eye Animator Message #161767
From: NAAUG Autodesk Multimedia Forum · Take 5/Want Ads March 30, 1995 2:12 PM
>> Geezz I kinda liked it!
NTP03 REMINDER Message #161653
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 29, 1995 11:05 PM
___ \ \ ## ## ############ ### ### ## \ \ ### ### ########### #### #### #### \ \ #### #### #### #### #### #### ________________\ \ #### #### #### ######## #### | \ ############ ####### ###### #### |_________________ / ############ ######## #### ## / / #### #### #### ####…
#161482 Student Update All-C Message #161552
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 29, 1995 1:23 PM
>>>JILL>>> Please Update my registration for : ANI2 ANI3 3DS2 3DS3 Thanks, Don Hogan Your registrations have been maintained for "D" segments. Thanks Don.
#161383 Jonas on Vacation Message #161451
From: NAAUG Autodesk Multimedia Forum · Scripts March 28, 1995 11:52 PM
>> I think I'm already feeling ASOFT withdrawal symptoms!
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 28, 1995 11:52 PM
>>>Jerry>>> Now please tell me how you knew the question to ask that put me on the right track and WHY the ink made such a clear difference in the program bahavior. Thanks VERY much. You're welcome. As for how I knew, I didn't. I ran the question by DaveA,…
#161234 STUDENT UPDATE 3DS2-C Message #161356
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 28, 1995 3:02 PM
>>>JILL>>> Can you keep me updated for 3DS2B, please. Your registrations has been maintained for "D" segment. Thanks David.
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 28, 1995 3:02 PM
>>>Jerry>>> It may be a logical error, I don't know. Can you help, please? Thanks. The code looks okay,actually. Maybe I'm not seeing something now. 🙂 Let's look at a few other things. What Ink are you using?
From: NAAUG Autodesk Multimedia Forum · Autodesk Animator March 27, 1995 6:20 AM
>> Thanks for the reply. I'm going to check it out now. Please tell me how I can find out more about NAAUG and how to join.
#161074 Mind's Eye Animator Message #161091
From: NAAUG Autodesk Multimedia Forum · Autodesk 3D Studio March 27, 1995 6:20 AM
>> Thomas Dolby's the coolest!! I've got (almost) all his albums! I'm a real 'New Waver' at heart! \;~)
From: NAAUG Autodesk Multimedia Forum · Pen Hardware March 26, 1995 9:02 PM
>>>JERRY>>> Jack, look at this line carefully. Something's missing: printf("x:%d,y:%d,l:%d,r:%d,k:%d,mx,my,ml,mr,mk); What is the format for printf()? printf("",varlist); You have so closing quote.

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