This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (133 messages)
From:
Digimation – David Avgik
Autodesk Multimedia Forum
· Autodesk 3D Studio
September 23, 1994 9:00 PM
Bones will be ready by Autodesk Univ. Oct.22. One of the reasons for the delay is that we are trying to do Bones without the need for any morph targets at all. Bones would bend the object on the fly before each frame renders. That's the plan anyway. David -…
From:
Digimation – David Avgik
Autodesk Multimedia Forum
· Autodesk 3D Studio
September 22, 1994 8:54 PM
Info is on it's way! David – Digimation
Your Welcome. David – Digimation
From:
Digimation – David Avgik
Autodesk Multimedia Forum
· Autodesk 3D Studio
September 18, 1994 6:03 PM
David, I wish that I could tell you exactly how Bones is going to work but it's not carved in stone yet. I know what you mean about morph targets but we do have to work within the framework 3DS gives us. Even 3DS R4 has limitations. For example Inverse…
From:
Digimation – David Avgik
Autodesk Multimedia Forum
· Autodesk 3D Studio
September 17, 1994 8:31 PM
Bones is a skeletal deformation tool. It allows you to build a 'skeleton' inside a mesh object. Then by moving the skeleton, the mesh moves accordingly. Since 90% of the objects out there do not include joints, Bones is the perfect tool for bending those objects. Leave me some email…
Hi Allen, Refresh me again. Are you using Yost 6 or 7 to embed info into the 3DS file? List out the problem and several of us here on the forum can chime in with our two cents. Thanks. David – Digimation
#122871-
ipas routines
Message #122995
From:
Digimation – David Avgik
Autodesk Multimedia Forum
· Autodesk 3D Studio
September 9, 1994 8:31 AM
Mirage is a distortion effects engine. It's an image processing routine so it works inside Video Post. Using a variety of ripples, waves and color shifting you can create special effects like cloaking space ships, the camoflaged alien in Predator amd heat distortion like you would see in the jet…
Get MIRAGE. It's cool.
Hi Vanny, Gravity influence was added two days before Magic shipped. The manuals had already gone to press but I really liked this feature. Basically it lets you set a percentage of particles that will be affected by gravity. For example, 100 makes 100% of all particles fall according to…
#VP Kills Alpha
Message #121628
From:
Digimation – David Avgik
Autodesk Multimedia Forum
· Autodesk 3D Studio
September 1, 1994 7:27 PM
Hi Gary, Here's a Video Post question. A lot of people have been asking me why Mirage doesn't support the Alpha Channel. My response has been that Mirage DOES support Alpha. Then someone lead me through this little exercise. Go into Video Post, add two entries. One Bitmap with a…
Hi John, I got your info for Bones. Look for a reply sometime before mid September. Thanks. David – Digimation
Hi Ara, Since we talked on the phone about this… and since it seems to be a popular idea… we here at Digimation are going to help you look into this sound idea. I've kinda wanted to look into this ever since I saw the Weldon Pond demo at the…
Hi John, Have you created anything that you can send to me. We want to put together a CD featuring demos of MIRAGE, BONES and 3 or 4 other really cool IPAS routines that we're working on. We're looking for some animations to stick on there to show them off.…
B/EXIT Hi John, I didn't want to over simplify things by lumping people into four groups. My intent was to say that there are people who will buy your software and people who won't. People who will copy your software and people who won't. Our position at Digimation is that…
#IPAS Copy Protection
Message #119772
It has been very interesting reading here for the last couple of days. IPAS development, software distribution and copy protection are very interesting topics. I've wanted to start a thread like this for a long time but have held off for political reasons. Now that it's been done for me,…
Its on it's way Sam. David – Digimation
Need Used 3DS
Message #113658
Hi everyone, I've got a friend looking for a used 3D Studio. Release 2 or 3. If someone has one for sale or can steer him in the right direction please give him a call. His name is Ramesh Kamath at (414) 241-8518. Thanks. P.S. Drop by the Digimation display…
I work for a company called Digimation. We produce video training tapes on 3D Studio Release 2 and 3. We also have several books on 3DS. You can give us a call at 1-800-854-4496 or 504-785-3969. David Avgikos
#Lightwave Bones Survey
Message #41925
To All, Hi. I'm doing an independent article about Lightwave and it's bones feature. I would like to hear from anyone who has used the bones feature. What I would like to know is this: In your opinion, what are the 3 best features of bones? In your opinion, what…
The MAGIC IPAS from Digimation is EXACTLY what you need. My first animation with Magic was a wand with trailing particles. We just started shipping Friday so I can get one to you right away. Call me at 1-800-854-4496 or 504-785-3969. The best part is it's a mere $59.95.
Bill, Magic should ship this week. Hopefully, if all goes well with the new Magic routines, a new bubbles should follow in a couple of weeks thereafter. We're treading on new IPAS ground so we're keeping our fingers crossed. The major change to bubbles will be the ability to have…
Bubbles along a pth
Message #101947
Gary, I just noticed the thread on Bubbles. I apologize for the difficulty in getting Bubbles to follow a path, but there is no easy way to do this in IPAS 2. IPAS 3 has a new feature called world coordinates. Basically it allows us to create an AXP that…
Hi Gus – It's my fault if he's explaining it wrong. He's just starting to get into IPAS and 3DS. We are developing IPAS routines for resale and I briefly showed him some Yost stuff and said "here, do this". The 2D shape came into play because of the way…
I think what David Thompson was talking about concerning the IPAS routines is called a bounding box. The type that the Yost Group uses to make fireworks explode in the shape of a letter.
LightWave Video
Message #6630
The first tutorial tape devoted exclusively to NewTeks LightWave 3D is now ready to ship. Sorry for the delay but we added a few things at the last minute. It's a two part tape that covers the creation of a TV commercial with LW3D and includes a 60 minute reference…
LightWave Tutorial Tape
Message #6123
Lou, would you please leave an address where I may send our LightWave tape. Also should it be addressed to anyone in particular?
Thanks for the interest Bill. The tape will ship March 1st. You may call (504) 288-5644 to order. We are currently awaiting approval from the bank to accept Visa/MC (any day now we are told), so we may have to ship the first weeks orders out COD. Also we will…
LightWave Tutorial Video
Message #5775
My company has finished it's first video tutorial tape concerning the Video Toaster. This one deals exclusively with LightWave 3D. The first hour shows the making of a broadcast commercial. The second hour is full of reference picture explaining surfaces and how to achieve certain effects. If you would like…
I would like to see your Demo Reel. Please send to: David Avgikos 315 St.Anthony Street Luling, LA 70070 Thanks.
3D Objects and Toaster
Message #2754
I have had my Video Toaster for a couple of weeks now. AWESOME! However I'm looking for some 3D objects to load into LightWave 3D. I have all the Videoscape and Modeler objects from Aegis, but I could use more. Also I have a few disks of objects for Sculpt…
AutoDsk Animtr vs Amiga
Message #24443
First let me say that I am a BIG Amiga fan. I sold them for the better paRT of three years, and was the first in New Orleans to have one. My fulltime job is graphic design and animation on the Amiga. Now that I have that out of the…
GFA Extend
Message #71932
I like GFA, but I agree, it does have it's problems. Extend sounds great, but I've never heard of it. How can I get it?
Land of Legends?
Message #12795
I seem to remember a long, LONG time ago, product announcements, advertisements and release dates for "Land of Legends". After Dungeon Master came out I heard a rumor that you guys were understandably impressed and decided to regroup and refine LOL. That was a while ago. I saw a short…
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