CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (110 messages)

#132364 WATCOM 10.0 + IPAS 3 Message #132475
We have really to use clib3s.lib from 9.5. The incopatibility will survive.
#132353 WATCOM 10.0 + IPAS 3 Message #132473
When comes the update for IPAS 4, which hopfully support Watcom 10.0 ? Thanks Ingo
#WATCOM 10.0 + IPAS 3 Message #132337
Hello Jonas, I have some problems with the Autodesk 3D Studio IPAS 3 Develloper Kit and the WATCOM 10.0 compiler(Patch level A). The WATCOM-lib's are incompatible to IPAS 3 or IPAS 3 is incompatible to the WATCOM-lib's. When starting the MAKESAMP.BAT included in the IPAS 3 DevKit the following happens:…
#121935 3ds render /# Message #122985
William, there is no chance to change the viewport with the commandline switches. Ingo
Speed Message #117229
Hi Ed, sorry for my late answer. Hope my comments help you. —————————————————————————- >>Would that be all I need to do IPAS routines also?>As I mentioned, I already have the Watcom C compiler. Could you (or anyone else) confirm that all I need now is the Pharlap linker. And, If…
#115440 Speed Message #115808
Ed, I am not the man for math problems in galaxies, that doesn't mean that Iam not intressted in it. I read a lot of books about the begining universe, micro/mkro kosmos, but without any aspct of math. Perhaps you sould ask the NASA or a astronomic institute for more…
#Speed Message #115315
Hi Ed, I hope you use POE libs for calculating your chaos and collisions in AniPro. If not you should do this, because POE libs run 3 times faster as the orginal POCO code. Ingo
#105706 new german 3ds user Message #106056
Bekommst Du in Deutschland beim qualifizierten Autodesk VPS Handler. Ruf mal bei Autodesk in Munchen an Tel: 089-54769-0 da bekommst du mehr Infos. Grus Ingo
The primary 3D wireframe routines are simple, effictent datastructures and there implementation in a hand written GUI cost a lot of work. But the most time intensive part is a good render such as 3DS3. (Is this right -G ?)
Gary, it is only a study work for the prefinalend of my studys, in other words a toy. It's very simular to the 3D-Editor of 3DS, but the GUI includes some of my wishes for 3DS4. It's is also a training for a IPAS3 tool, which I plan to release…
James, it is one file wich you can start as any other program under DOS. I will upload some sample batch files, because this is not the place to give you a DOS-Basic-Training. You sould do this, and your life get much easier with your PC. Note that you MUST…
John, I wish to get it "demi-god" but I have not the time to wrote a really good renderer. You will only have flatshading, no antialiasing, one light, texture- and bumpmapping, and you can import 3DS ASCII files. gute Zeit
Gut, just writing a "3D Studio light", for the University. Comming soon in this forum as shareware. Kommst Du noch nach Europa diesen Fruhling ? Hoffe Dir und deinem Vater gehts gut. Ingo
The 3DS3 CDROM Image Cataloge form Germnay can be ordered under the following fax number: ND-Vision GmbH, Duesseldorf Outside Germany fax: +49-211-397279 Inside Germany fax: 0211-397279
#102249 Shell to Animator Pro Message #102594
Sorry for my english, I don't mean the dos-command CALL, I mean, for example, type at the DOS-Prompt: CFGALL.BAT and then ENTER. After that 3DS will allocate all memory. Work with it and if you want that 3DS should only allocate 15MB, then type CFG15MB.BAT before starting 3DS and so…
Hi Gary, I will talk with Ottmat, he know more and mail the complete adress in this forum. Ingo
#101535- Shell to Animator Pro Message #102184
There is no need to remove HIMEM.SYS in the CONFIG.SYS. Try the following, which works fine since years on my systems. With step 1+2 there is no need for the COMMAND.COM in the 3DS3-directory. 1. In the CONFIG.SYS set your shellpath for COMMAND.COM with: SHELL=C:\DOS\COMMAND.COM C:\DOS\ /E:1024 /p 2. In…
#101105- 3dsr3 CD colored album? Message #102182
Jacques, there is a PictureBook availiable with all 3DS3 CDROM images in Germany. I think it will be also for USA, because there is an english introduction too. I already saw it and it' very good quality. It cost 99,- DM = ca. 58$. Contact: ND-Vision GmbH ( company name)…
Banana Message #88382
Ted, I am doing well and busy too. I am not sure if I am on CBIT this year, maybe. Last week I finished my first small IPAS tool. Hope you are well, Greetings Ingo
#87946 Banana Message #88085
He, you got it after the long time without you, nice to see you here in the CIS world. Kirschen kommen wieder zu Weihnachten mon cherie. Ingo
#Banana Message #86906
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio February 26, 1994 4:40 PM
cool banana, did you looked for BANANA.GIF in "What's New" ?
From: Ingo Neumann Autodesk Software Forum · Take 5 February 25, 1994 4:20 PM
Dande, mal sehen was der Zauberstab so alles auf den Schirm bringt. Ingo
#56891 FLC's from DOS Message #56945
From: Ingo Neumann Autodesk Software Forum · Autodesk Animator September 9, 1993 1:50 PM
Rob, ask your Dealer or an Autodesk Support Center or Autodesk direct for the FLICLIB disk, which include all the C-Source code you need to write your own FLC-Player. There are also some examples uploaded in this forum (look for REFLIC.ZIP or so, sorry I don't know the exactly name)…
#56866 #Anti-Aliasing/HOW ? Message #56944
From: Ingo Neumann Autodesk Software Forum · Autodesk Animator September 9, 1993 1:50 PM
Judy, on what are you working ?? so many questions in AniPro . The easiest way to learn AniPro is to go to all of the tutorials, they are really good. Charles is right, with UNZAG an SMOOTH. But there are another tow INKS for AA. Use SOFTEN for a…
From: Ingo Neumann Autodesk Software Forum · Autodesk Animator September 9, 1993 1:49 PM
Judy, when you had paste your 'wood cluster' in the new palette and your wood image is now the actual cel, be sure that the ANIM CEL…/OPTIONS/FIT COLOR switch is ON. Then the 'wood cel' will be automaticly displaed and paste in the right colors. Ingo
From: Ingo Neumann Autodesk Software Forum · General September 8, 1993 11:41 AM
Stephen, Animator Pro has this function already included. Goto the FLIC menu, select EFFECTS and the BLUE NUMBERS. Then AniPro will automaticly number all frames of your flic in the upper right corner. Ingo
#56669 ANI PRO- Symmetry. Message #56685
From: Ingo Neumann Autodesk Software Forum · Autodesk Animator September 8, 1993 11:41 AM
Judy, draw one half of your helmet in AniPro. Then select – CEL/CLIP – CEL/ANIM CEL… – From the second pulldownmenu (I don't know the name) choose POSITION/MIRROR/VERTICAL AXIS – go back to the main screen – select CEL/PASTE and paste your mirrored helmet at the right position – Voila!…
#56643 Altamira Composer Message #56686
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 8, 1993 11:41 AM
Hey, you German (old ) man. Welcome to the club. Greetings from Germany Ingo
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 5, 1993 2:22 PM
Garry, thanks for the tip but it didn't work. With TGA-depth=16 and Rendering- device=NULL. The TGA image was stored as a 16bit dithered TGA. Ingo
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 5, 1993 7:02 AM
John, by looking in the IPAS documentation I found an easy way for your problem with the FieldOfView -> FOV translation. In IPAS you have full acess to a Cameras XYZcoords, Roll, Bank and FOV. So an IPAS routine can easily create the VP_Script file. Perhaps this would help you.…
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 4, 1993 6:05 PM
You can't turn off the dithering when rendering in 16bit mode. I had the same problem. Render in 24bit mode and then convert your 24bit TGA in a 16bit TGA with an external converter like ImageAlchemy. Ingo
#55986 FLC's with audio Message #56101
From: Ingo Neumann Autodesk Software Forum · Autodesk Animator September 3, 1993 3:09 PM
Use ANICONV to convert FLI's into FLC's or join a FLI to a 640×480 FLC in AniPro with MatchSize on (in the joinmenu). Ingo
#56090 Infinity DXF Message #56100
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 3, 1993 3:09 PM
Jeff, DXF is not DXF !. If possible try to load it first in ACAD or another PC(MAC) CAD program, save it again and import it once more. If this don't work, try to export your geometry in other 3D-formats like IGES, import it in a CAD program ……. I…
#56063 #Lighting Message #56099
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 3, 1993 3:09 PM
… and in some cases, when you need a homogene lighted surface use a selfilluminated material. Save a lot of work. Ingo
#55864 VistaPro Message #55980
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 2, 1993 3:01 PM
Thanks, John I already loaded VP3demo down before I visit the States. So I will upload the converter. >> The only sticking point is the focal length I use a different method and havn't yet worked out the conversion equation. You didn't work that out did you, Ingo?
#55727 VistaPro Message #55826
From: Ingo Neumann Autodesk Software Forum · Autodesk 3D Studio September 1, 1993 5:08 PM
Hi John+John+……, I have already written a VUE->SCR converter in Pascal, but it was for VP1.0. (thanks to Phytagoras ). I bought VP3.0 on my trip through CA, but I still havn't it here. So if the SCR format has not chanced I will upload it with a sample- file…
Sure Bruce, but at the beginning of the next week. I have to ask some folks. Bye Ingo
High-res Render Message #55001
The ATI has a driver for 3DS. No Problem. The others I don't know. But there is a VESA-RCPDAI driver shipped with 3DS so you will get no problems. Ingo
#54940 FLI TIMING Message #55000
Mark, I think that's the wrong question, because in the flic file only saves the diffrences between the images and the (Animator)speed to play it. No time code. I depends on the flic-player how fast (frame per seconds) the flic is played. IF you have a SPEA Fire board, you…
Bruce, I always use a SyQest harddisk to copy my TARGA (still)images to a MAC, because my computer's are in my office and the MAC of my clients are in there offices. works without any problems. I think it's a good and easy way for ONE animation job. If you…
#IPAS ROUTINES Message #54998
From: Ingo Neumann Autodesk Software Forum · General August 26, 1993 4:21 PM
Melin, >>And do I need 500 years programming experience to even attempt trying to tackle a simple routine.
Tim, I had the chance to play around with the Beta Win31 Version of real 3D. A nice product with cool features, but completly diffrent from 3DS, so I hadn't the time to explore Real3D 2.0 completly. My first opinion is, for that price a good interessting product, but the…
Sure Ted, kannst Du mir bitte noch die Adresse geben ? Thanks Ingo PS: Brauchst Du etwas spezielles aus Deutschland ? Bring ich Dir gerne mit.
Do you mean at the CIS/3DS Party ?? Ingo
#50091 #AAPro 24 bit soon Message #50190
Hups Ana, sorry, sometimes I read so fast that I overread some details ( I'm not so good as Martin Foster )…. I'm kidding, you are right you talk about frame by frame recording. For peolple who needs/works video output, such a tools is absolutly nescessary. I know THE system…
#50168 Vscreen.poe Message #50183
From: Ingo Neumann Autodesk Software Forum · General July 19, 1993 6:54 PM
Thanks Phil Ingo
#50063 AAPro 24 bit soon Message #50181
I am really happy too !!
Vscreen.poe Message #50038
From: Ingo Neumann Autodesk Software Forum · General July 18, 1993 6:51 PM
Phil, I miss VSCREEN.POE too, perhaps you can upload it for me and all the others. Thanks Ingo
#49708 #AAPro 24 bit soon Message #50037
Ana, David and ….. I don't think that 24 Bit animations in AAPro or in an other program are really possible. It's a problem of PC hardware. Not really the data transfer betwwen RAM and Video card, there are good posibillities via EISA or VLB, the small 64kByte memory VGA…
Martin, sure the Exabyte streamer is intressting for video animations. When I go to video I send my 3DS file to a company wich will render and record it so I have no problems with big data transfers. All I know about the Exabyte streamer is much popular in USA…

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