CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (21 messages)

#177620- V-8 engine Model? Message #178074
No prob !
#177414 MACROMODEL+3D Studio Message #178073
Yes. I meant Animation Master for organic. I just received Xcad and so far it does a bad job of DXF translation. I will probably send it back. Too bad to because it did use nurbs surfaces.
#176712 #V-8 engine Model? Message #177411
All I can suggest is Viewpoint. Also what make engine Ford Chevy Doge ?
#177156 #MACROMODEL+3D Studio Message #177408
If you need to model cad accurate mechanical objects check out XCAD for windows. It uses advanced nurbs surfaces and trimmed surrfaces. Since it uses nurbs it might work better than Animation Master. I myself will probably be using both packages. One for mechanical one for organic.
#176054 Ray tracing Message #176173
From: CHRIS N. POLLAK Autodesk Multimedia Forum · Wishlist June 20, 1995 12:25 AM
I was afraid of that, oh well heres to wishing.
#175497 #Ray tracing Message #176010
If this Means Ray Tracing will finally be supported, you don't know how happy I'am. Finnaly I'll be able to forget about SGI allternatives and of course Ray Man, Wich has NO ANIMATION CAPABILATIES. Now If only you could give it one hell of a particle generation system. And PLEASE…
#Ray tracing Message #175470
I would like to see some form of raytracing for refractions and reflections. In some cases reflection maps are to slow, and can take considerably longer than a true raytraced scene. And of course faking it takes way to much thought and most of all time. thanx
#174067 Unlimited Undo Message #174070
Obviously to keep potential competitors in the dark right
#174035 #Unlimited Undo Message #174040
great but could you tell me if it will have unlimited undo features or a multiple undo feature. thanks
#Unlimited Undo Message #174010
I would like to see a simple feature like a mutiple undo to 3ds R5 or maybe a form of unlimited undo. I really hate having to hold and fetch. I would also like many more procedural textures similar to or better then the product Imagine from Impulse as of…
#173687 boolean operations!!! Message #174000
yes optimize is on disk 7
I've tested the ram no problems I've tested the video card and all the other cards in the system. I still haven't found a problem. But of course I still didn't solve the allocator problem. Please let me know whats going on. Or at least let me know if you…
#169228 #Building Faces Message #169262
Your Welcome. If you have anymore questions let me know
#168681 #Building Faces Message #168776
I had the same problem in true color mode. I couldn't pick a face. If you switch to 8 bit this cures the problem.
#168643 Real 3D rel2 Message #168775
I totally agree 3DS is much faster and easier to use.
#168742 3ds4 ALLOCATOR ERROR Message #168773
Sorry I'm new Thanks for the help just wanted to let you know I tried your suggestions and they didn't work I even tested my simm chips. I used to repair computers so I am well aware of the usual drill for tests.
#168613 3ds4 Message #168617
Are you able to recreate the problem
#168613 3ds4 Message #168616
I used the vesa settings to read the bug report as with true color you can't do this
#168613 3ds4 Message #168615
I've tried every system setting I used to repair computers so I know the drill. I am convinced it is 3d studio not vibrant graphics or anything else
#168613 3ds4 Message #168614
I've done all of that
#3ds4 Message #168602
RECENTLY I RAN INTO AN ALLOCATOR PROBLEM WITH 3DS4 I HAVE A P90 WITH 32 MEGS RAM AND A STEALTH 64 VIDEO CARD I HAVE TRIED EVERY CONFIGURATION SO FAR EVEN WITH CLEAN AUTOEXEC AND CONFIG.SYS FILES. THE PROBLEM CAN BE RECREATED BY LOFTING AND OBJECT. USE THE BUGLE LOFT…