This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (21 messages)
#177620-
V-8 engine Model?
Message #178074
No prob !
Yes. I meant Animation Master for organic. I just received Xcad and so far it does a bad job of DXF translation. I will probably send it back. Too bad to because it did use nurbs surfaces.
All I can suggest is Viewpoint. Also what make engine Ford Chevy Doge ?
If you need to model cad accurate mechanical objects check out XCAD for windows. It uses advanced nurbs surfaces and trimmed surrfaces. Since it uses nurbs it might work better than Animation Master. I myself will probably be using both packages. One for mechanical one for organic.
I was afraid of that, oh well heres to wishing.
If this Means Ray Tracing will finally be supported, you don't know how happy I'am. Finnaly I'll be able to forget about SGI allternatives and of course Ray Man, Wich has NO ANIMATION CAPABILATIES. Now If only you could give it one hell of a particle generation system. And PLEASE…
#Ray tracing
Message #175470
I would like to see some form of raytracing for refractions and reflections. In some cases reflection maps are to slow, and can take considerably longer than a true raytraced scene. And of course faking it takes way to much thought and most of all time. thanx
Obviously to keep potential competitors in the dark right
great but could you tell me if it will have unlimited undo features or a multiple undo feature. thanks
#Unlimited Undo
Message #174010
I would like to see a simple feature like a mutiple undo to 3ds R5 or maybe a form of unlimited undo. I really hate having to hold and fetch. I would also like many more procedural textures similar to or better then the product Imagine from Impulse as of…
yes optimize is on disk 7
#Still lost with allocatr
Message #169263
I've tested the ram no problems I've tested the video card and all the other cards in the system. I still haven't found a problem. But of course I still didn't solve the allocator problem. Please let me know whats going on. Or at least let me know if you…
Your Welcome. If you have anymore questions let me know
I had the same problem in true color mode. I couldn't pick a face. If you switch to 8 bit this cures the problem.
I totally agree 3DS is much faster and easier to use.
Sorry I'm new Thanks for the help just wanted to let you know I tried your suggestions and they didn't work I even tested my simm chips. I used to repair computers so I am well aware of the usual drill for tests.
Are you able to recreate the problem
I used the vesa settings to read the bug report as with true color you can't do this
I've tried every system setting I used to repair computers so I know the drill. I am convinced it is 3d studio not vibrant graphics or anything else
I've done all of that
#3ds4
Message #168602
RECENTLY I RAN INTO AN ALLOCATOR PROBLEM WITH 3DS4 I HAVE A P90 WITH 32 MEGS RAM AND A STEALTH 64 VIDEO CARD I HAVE TRIED EVERY CONFIGURATION SO FAR EVEN WITH CLEAN AUTOEXEC AND CONFIG.SYS FILES. THE PROBLEM CAN BE RECREATED BY LOFTING AND OBJECT. USE THE BUGLE LOFT…